Merge pull request #6366 from reaperrr/sound-cleanup

Minor sound fixes for RA and TS
This commit is contained in:
Matthias Mailänder
2014-08-30 10:13:23 +02:00
2 changed files with 4 additions and 6 deletions

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
[Desc("If we land on invalid terrain for my actor type should we be killed?")]
public readonly bool KilledOnImpassableTerrain = true;
public readonly string GroundImpactSound = "squishy2.aud";
public readonly string GroundImpactSound = "squish2.aud";
public readonly string GroundCorpseSequence = "corpse";
public readonly string GroundCorpsePalette = "effect";