Make mission-specific and civilian infantry unbuildable.

This commit is contained in:
Paul Chote
2015-03-29 13:22:48 +01:00
parent f7e1140268
commit fbca912207
3 changed files with 0 additions and 50 deletions

View File

@@ -234,10 +234,6 @@
Cost: 10
Tooltip:
Name: Civilian
Buildable:
Queue: Infantry
BuildPaletteOrder: 1000
Owner: gdi, nod
Health:
HP: 50
Mobile:

View File

@@ -176,11 +176,6 @@ UMAGON:
Cost: 400
Tooltip:
Name: Umagon
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Prerequisites: ~gapile, gatech
Selectable:
Bounds: 12,17,0,-6
Voice: Umagon
@@ -268,15 +263,10 @@ JUMPJET:
CHAMSPY:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: ~nahand, natech
Valued:
Cost: 700
DisguiseToolTip:
Name: Chameleon Spy
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
Selectable:
Voice: Spy
Bounds: 12,17,0,-9
@@ -365,14 +355,10 @@ CYC2:
MUTANT:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued:
Cost: 100
Tooltip:
Name: Mutant
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Voice: Mutant
@@ -393,14 +379,10 @@ MUTANT:
MWMN:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued:
Cost: 100
Tooltip:
Name: Mutant Soldier
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Voice: CivilianFemale
@@ -421,14 +403,10 @@ MWMN:
MUTANT3:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued:
Cost: 100
Tooltip:
Name: Mutant Sergeant
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Voice: Mutant
@@ -476,9 +454,6 @@ MHIJACK:
TRATOS:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued:
Cost: 100
Tooltip:
@@ -501,9 +476,6 @@ TRATOS:
OXANNA:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued:
Cost: 100
Tooltip:
@@ -524,9 +496,6 @@ OXANNA:
SLAV:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued:
Cost: 100
Tooltip:
@@ -549,9 +518,6 @@ DOGGIE:
Inherits: ^Infantry
Tooltip:
Name: Tiberian Fiend
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Health:
Radius: 213
HP: 250
@@ -581,9 +547,6 @@ VISSML:
Inherits: ^Infantry
Tooltip:
Name: Baby Visceroid
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Health:
HP: 200
PoisonedByTiberium:
@@ -612,9 +575,6 @@ VISLRG:
Inherits: ^Infantry
Tooltip:
Name: Adult Visceroid
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Health:
HP: 500
PoisonedByTiberium:

View File

@@ -1523,13 +1523,11 @@ doggie: # TODO: not sure what frame 88 and following is
Length: 10
ShadowStart: 228
Tick: 80
icon: xxicon
vissml:
idle:
Length: 90
ShadowStart: 90
icon: xxicon
vislrg:
idle:
@@ -1539,7 +1537,6 @@ vislrg:
Length: 5
Facings: 8
ShadowStart: 40
icon: xxicon
civ1:
stand:
@@ -1598,7 +1595,6 @@ civ1:
die6: electro
Length: *
Tick: 80
icon: xxicon
civ2:
stand:
@@ -1657,7 +1653,6 @@ civ2:
die6: electro
Length: *
Tick: 80
icon: xxicon
civ3:
stand:
@@ -1716,4 +1711,3 @@ civ3:
die6: electro
Length: *
Tick: 80
icon: xxicon