Make mission-specific and civilian infantry unbuildable.
This commit is contained in:
@@ -234,10 +234,6 @@
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Cost: 10
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Cost: 10
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Tooltip:
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Tooltip:
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Name: Civilian
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Name: Civilian
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 1000
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Owner: gdi, nod
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Health:
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Health:
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HP: 50
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HP: 50
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Mobile:
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Mobile:
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@@ -176,11 +176,6 @@ UMAGON:
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Cost: 400
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Cost: 400
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Tooltip:
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Tooltip:
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Name: Umagon
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Name: Umagon
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Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Prerequisites: ~gapile, gatech
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Selectable:
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Selectable:
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Bounds: 12,17,0,-6
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Bounds: 12,17,0,-6
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Voice: Umagon
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Voice: Umagon
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@@ -268,15 +263,10 @@ JUMPJET:
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CHAMSPY:
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CHAMSPY:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 60
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Prerequisites: ~nahand, natech
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Valued:
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Valued:
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Cost: 700
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Cost: 700
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DisguiseToolTip:
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DisguiseToolTip:
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Name: Chameleon Spy
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Name: Chameleon Spy
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Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
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Selectable:
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Selectable:
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Voice: Spy
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Voice: Spy
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Bounds: 12,17,0,-9
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Bounds: 12,17,0,-9
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@@ -365,14 +355,10 @@ CYC2:
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MUTANT:
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MUTANT:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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Name: Mutant
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Name: Mutant
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Selectable:
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Bounds: 12,17,0,-9
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Bounds: 12,17,0,-9
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Voice: Mutant
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Voice: Mutant
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@@ -393,14 +379,10 @@ MUTANT:
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MWMN:
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MWMN:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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Name: Mutant Soldier
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Name: Mutant Soldier
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Selectable:
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Bounds: 12,17,0,-9
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Bounds: 12,17,0,-9
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Voice: CivilianFemale
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Voice: CivilianFemale
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@@ -421,14 +403,10 @@ MWMN:
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MUTANT3:
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MUTANT3:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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Name: Mutant Sergeant
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Name: Mutant Sergeant
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Selectable:
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Bounds: 12,17,0,-9
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Bounds: 12,17,0,-9
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Voice: Mutant
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Voice: Mutant
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@@ -476,9 +454,6 @@ MHIJACK:
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TRATOS:
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TRATOS:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -501,9 +476,6 @@ TRATOS:
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OXANNA:
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OXANNA:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -524,9 +496,6 @@ OXANNA:
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SLAV:
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SLAV:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -549,9 +518,6 @@ DOGGIE:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Tooltip:
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Tooltip:
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Name: Tiberian Fiend
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Name: Tiberian Fiend
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 100
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Health:
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Health:
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Radius: 213
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Radius: 213
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HP: 250
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HP: 250
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@@ -581,9 +547,6 @@ VISSML:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Tooltip:
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Tooltip:
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Name: Baby Visceroid
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Name: Baby Visceroid
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 100
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Health:
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Health:
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HP: 200
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HP: 200
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PoisonedByTiberium:
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PoisonedByTiberium:
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@@ -612,9 +575,6 @@ VISLRG:
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Inherits: ^Infantry
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Inherits: ^Infantry
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Tooltip:
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Tooltip:
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Name: Adult Visceroid
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Name: Adult Visceroid
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 100
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Health:
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Health:
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HP: 500
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HP: 500
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PoisonedByTiberium:
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PoisonedByTiberium:
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@@ -1523,13 +1523,11 @@ doggie: # TODO: not sure what frame 88 and following is
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Length: 10
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Length: 10
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ShadowStart: 228
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ShadowStart: 228
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Tick: 80
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Tick: 80
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icon: xxicon
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vissml:
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vissml:
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idle:
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idle:
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Length: 90
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Length: 90
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ShadowStart: 90
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ShadowStart: 90
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icon: xxicon
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vislrg:
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vislrg:
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idle:
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idle:
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@@ -1539,7 +1537,6 @@ vislrg:
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Length: 5
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Length: 5
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Facings: 8
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Facings: 8
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ShadowStart: 40
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ShadowStart: 40
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icon: xxicon
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civ1:
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civ1:
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stand:
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stand:
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@@ -1598,7 +1595,6 @@ civ1:
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die6: electro
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die6: electro
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Length: *
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Length: *
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Tick: 80
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Tick: 80
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icon: xxicon
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civ2:
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civ2:
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stand:
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stand:
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@@ -1657,7 +1653,6 @@ civ2:
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die6: electro
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die6: electro
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Length: *
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Length: *
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Tick: 80
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Tick: 80
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icon: xxicon
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civ3:
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civ3:
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stand:
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stand:
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@@ -1716,4 +1711,3 @@ civ3:
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die6: electro
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die6: electro
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Length: *
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Length: *
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Tick: 80
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Tick: 80
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icon: xxicon
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