Make mission-specific and civilian infantry unbuildable.

This commit is contained in:
Paul Chote
2015-03-29 13:22:48 +01:00
parent f7e1140268
commit fbca912207
3 changed files with 0 additions and 50 deletions

View File

@@ -234,10 +234,6 @@
Cost: 10 Cost: 10
Tooltip: Tooltip:
Name: Civilian Name: Civilian
Buildable:
Queue: Infantry
BuildPaletteOrder: 1000
Owner: gdi, nod
Health: Health:
HP: 50 HP: 50
Mobile: Mobile:

View File

@@ -176,11 +176,6 @@ UMAGON:
Cost: 400 Cost: 400
Tooltip: Tooltip:
Name: Umagon Name: Umagon
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Prerequisites: ~gapile, gatech
Selectable: Selectable:
Bounds: 12,17,0,-6 Bounds: 12,17,0,-6
Voice: Umagon Voice: Umagon
@@ -268,15 +263,10 @@ JUMPJET:
CHAMSPY: CHAMSPY:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: ~nahand, natech
Valued: Valued:
Cost: 700 Cost: 700
DisguiseToolTip: DisguiseToolTip:
Name: Chameleon Spy Name: Chameleon Spy
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
Selectable: Selectable:
Voice: Spy Voice: Spy
Bounds: 12,17,0,-9 Bounds: 12,17,0,-9
@@ -365,14 +355,10 @@ CYC2:
MUTANT: MUTANT:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
Name: Mutant Name: Mutant
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable: Selectable:
Bounds: 12,17,0,-9 Bounds: 12,17,0,-9
Voice: Mutant Voice: Mutant
@@ -393,14 +379,10 @@ MUTANT:
MWMN: MWMN:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
Name: Mutant Soldier Name: Mutant Soldier
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable: Selectable:
Bounds: 12,17,0,-9 Bounds: 12,17,0,-9
Voice: CivilianFemale Voice: CivilianFemale
@@ -421,14 +403,10 @@ MWMN:
MUTANT3: MUTANT3:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
Name: Mutant Sergeant Name: Mutant Sergeant
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable: Selectable:
Bounds: 12,17,0,-9 Bounds: 12,17,0,-9
Voice: Mutant Voice: Mutant
@@ -476,9 +454,6 @@ MHIJACK:
TRATOS: TRATOS:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
@@ -501,9 +476,6 @@ TRATOS:
OXANNA: OXANNA:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
@@ -524,9 +496,6 @@ OXANNA:
SLAV: SLAV:
Inherits: ^Infantry Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
@@ -549,9 +518,6 @@ DOGGIE:
Inherits: ^Infantry Inherits: ^Infantry
Tooltip: Tooltip:
Name: Tiberian Fiend Name: Tiberian Fiend
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Health: Health:
Radius: 213 Radius: 213
HP: 250 HP: 250
@@ -581,9 +547,6 @@ VISSML:
Inherits: ^Infantry Inherits: ^Infantry
Tooltip: Tooltip:
Name: Baby Visceroid Name: Baby Visceroid
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Health: Health:
HP: 200 HP: 200
PoisonedByTiberium: PoisonedByTiberium:
@@ -612,9 +575,6 @@ VISLRG:
Inherits: ^Infantry Inherits: ^Infantry
Tooltip: Tooltip:
Name: Adult Visceroid Name: Adult Visceroid
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Health: Health:
HP: 500 HP: 500
PoisonedByTiberium: PoisonedByTiberium:

View File

@@ -1523,13 +1523,11 @@ doggie: # TODO: not sure what frame 88 and following is
Length: 10 Length: 10
ShadowStart: 228 ShadowStart: 228
Tick: 80 Tick: 80
icon: xxicon
vissml: vissml:
idle: idle:
Length: 90 Length: 90
ShadowStart: 90 ShadowStart: 90
icon: xxicon
vislrg: vislrg:
idle: idle:
@@ -1539,7 +1537,6 @@ vislrg:
Length: 5 Length: 5
Facings: 8 Facings: 8
ShadowStart: 40 ShadowStart: 40
icon: xxicon
civ1: civ1:
stand: stand:
@@ -1598,7 +1595,6 @@ civ1:
die6: electro die6: electro
Length: * Length: *
Tick: 80 Tick: 80
icon: xxicon
civ2: civ2:
stand: stand:
@@ -1657,7 +1653,6 @@ civ2:
die6: electro die6: electro
Length: * Length: *
Tick: 80 Tick: 80
icon: xxicon
civ3: civ3:
stand: stand:
@@ -1716,4 +1711,3 @@ civ3:
die6: electro die6: electro
Length: * Length: *
Tick: 80 Tick: 80
icon: xxicon