Moves traits from Common and Power namespaces to Common.Traits namespace

This commit is contained in:
reaperrr
2014-12-09 23:39:39 +01:00
parent 9a1e110481
commit ffca040c47
103 changed files with 113 additions and 111 deletions

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@@ -11,7 +11,7 @@
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Power
namespace OpenRA.Mods.Common.Traits
{
[Desc("Disables the actor when a power outage is triggered (see `InfiltrateForPowerOutage` for more information).")]
public class AffectedByPowerOutageInfo : ITraitInfo

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@@ -11,7 +11,7 @@
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Power
namespace OpenRA.Mods.Common.Traits
{
[Desc("The player can disable the power individually on this actor.")]
public class CanPowerDownInfo : UpgradableTraitInfo, ITraitInfo, Requires<PowerInfo>

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@@ -12,7 +12,7 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Power
namespace OpenRA.Mods.Common.Traits
{
public class PowerManagerInfo : ITraitInfo, Requires<DeveloperModeInfo>
{

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@@ -12,7 +12,7 @@ using System;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Power
namespace OpenRA.Mods.Common.Traits
{
public class PowerInfo : UpgradableTraitInfo, ITraitInfo
{

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@@ -10,7 +10,7 @@
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Power
namespace OpenRA.Mods.Common.Traits
{
[Desc("Needs power to operate.")]
class RequiresPowerInfo : ITraitInfo

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@@ -10,7 +10,7 @@
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Power
namespace OpenRA.Mods.Common.Traits
{
[Desc("Scale power amount with the current health.")]
public class ScalePowerWithHealthInfo : ITraitInfo, Requires<PowerInfo>, Requires<HealthInfo>