Paul Chote
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000a5eaa56
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Pass WorldRenderer to IRenderModifiers and replace more palette lookups.
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2013-02-24 15:45:03 +13:00 |
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Scott_NZ
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8a796416a4
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Remove AutoTargetIgnore for stek after Einstein is freed
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2013-01-28 00:33:09 +13:00 |
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Scott_NZ
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de208e7a2f
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Fix nonworking attack code in Allies 01
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2013-01-28 00:33:08 +13:00 |
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Scott_NZ
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b6b4b89008
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Refactor cash code in Allies campaign. Adjust starting cash to 10000 in SP Allies 03
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2013-01-28 00:33:08 +13:00 |
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Scott_NZ
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44215ae6f1
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Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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fba5b80980
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Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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693a622322
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Fix Soviets not attacking town properly. Remove hind patrol.
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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1d40858f70
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Have the Soviets attack the town in Allies 04
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2013-01-28 00:33:06 +13:00 |
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Scott_NZ
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2079db79f7
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Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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12e1a531fe
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Tidy campaign stuff
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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e975681c16
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Add more time to complete Allies 04 - the bridge destruction makes the mission more difficult
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2013-01-28 00:33:04 +13:00 |
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Scott_NZ
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031240ffc1
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Campaign: reduce failed/accomplished code duplication
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2013-01-28 00:33:04 +13:00 |
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Scott_NZ
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5b7523b9e0
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Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank
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2013-01-28 00:33:03 +13:00 |
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Chris Forbes
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3a77082c66
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silence warnings in allies03/04
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2013-01-08 22:54:38 +13:00 |
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Scott_NZ
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d92f184bc9
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Add civilian movement and balance changes in Allies 04
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2013-01-08 22:44:10 +13:00 |
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Scott_NZ
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0e8cb14099
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Allies 04: Give money to players after they receive mcvs
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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1ec3b2ffe2
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Fix whitespace in objectives
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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c836d69385
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Add easy mode to Allies 01 which is like the classic mission
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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3b9fac9c84
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Prevent warning in Allies 04 code
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2013-01-08 22:44:08 +13:00 |
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Scott_NZ
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185558985e
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Have civilians come out of disturbed buildings
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2013-01-08 22:44:08 +13:00 |
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Scott_NZ
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bdb7bb97cd
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Split long objective strings over several lines
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2013-01-08 22:44:07 +13:00 |
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Scott_NZ
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82809f27f7
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Reduce mission music code duplication
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2013-01-08 22:44:06 +13:00 |
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Scott_NZ
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38db7d1e50
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Make the Soviets repair their buildings in Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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3371085da0
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Move viewport to reinforcements location after infiltration
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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5c688370ed
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Add difficulty options to Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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ab01722d96
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Clean up the patrol code
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2013-01-08 22:44:02 +13:00 |
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Scott_NZ
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ae5cb9864a
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Adjust timer text
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2013-01-08 22:44:02 +13:00 |
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Scott_NZ
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43e5838555
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Adjusted wording of objectives
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2013-01-08 22:44:02 +13:00 |
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Scott_NZ
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cf8b02de26
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Add 25 min countdown timer for destroying the enemy base.
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2013-01-08 22:44:01 +13:00 |
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Scott_NZ
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2ea3b77b7a
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Create new actors so the effects aren't carried over to built units in Allies 04. Make yak buildable by Allies again in Allies 02. Make STEK autotargetignore in Allies 01. Make MISS autotargetignore in Allies 04.
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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3ab04e4c30
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Fix crash with patrols. Add more room for the Allied base
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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b3691dcce9
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Add base guard, hind and second objective
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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722bc00c9b
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Add checkpoint at the large base
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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fe07da8634
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Give control of the hijacked vehicle to another passenger if the driver leaves
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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54feab66e0
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Add hijackable truck to Allies 04
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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fda897c69e
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Add more patrols
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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31d3616b8d
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Actually add the Allies 04 script. Also we have dog patrols now
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2013-01-08 22:43:58 +13:00 |
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