Commit Graph

61 Commits

Author SHA1 Message Date
JovialFeline
ff5b5149b3 Add navy orders, fixes to Soviet 06a 2024-07-22 14:03:14 +03:00
JovialFeline
ac610c54eb Add bridge break, fixes to Soviet-06b 2024-03-02 17:02:10 -06:00
Gustas
caad8ba44b Manual cleanup 2023-11-25 16:28:19 +01:00
RoosterDragon
78bef8a98f Compress all pngs.
Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.

The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.

zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'

The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
Matthias Mailänder
4f7a01a291 Localize difficulty settings. 2023-04-25 21:33:02 +03:00
Matthias Mailänder
378f66a1ff Resolve Lua language server diagnosed problems. 2023-03-28 11:45:15 +02:00
Matthias Mailänder
9b2e291a46 Extract translation strings. 2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Gustas
fc1d8d2355 Update RA maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
b9bfbfd5ac Use global objective initialisation. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9 Use global difficulty. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14 Change lobby options description to make sense in both disabled and enabled state 2021-10-09 08:43:28 -05:00
Ivaylo Draganov
994ba35507 Add description to difficulty lobby option for missions 2021-09-26 21:25:08 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Smittytron
ea24a15011 Set mission default difficulties to normal 2021-05-22 23:29:42 +02:00
Smittytron
243dc965c0 Move IdleHunt function to campaign-global.lua 2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
Smittytron
0d3c624bbc Standardize usage of AddObjective in RA missions 2021-04-11 12:26:14 +02:00
Smittytron
79404cd397 Link campaign-global.lua to remaining missions 2021-03-27 13:25:22 +01:00
Paul Chote
989800efff Fix missing tiles in upstream maps. 2020-12-19 13:07:01 +01:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Smittytron
95809db03c Move Harvester overrides to campaign-rules.yaml 2020-07-02 19:29:37 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
84fbcd7c47 Apply the update rule to the default mods 2019-08-11 16:40:55 +02:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Smittytron
8e00ddedc7 Move Moneycrate to campaign-rules.yaml 2018-11-01 19:06:51 +01:00
Smittytron
68ad4b6092 Remove leftover sniper disabled from missions 2018-04-10 13:08:22 +02:00
Muh-Muh
0a092237d3 Add Capture as a possibility for completing the objectives on Soviet06 2018-02-06 03:07:08 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
Arular101
8bec765925 Campaign file changes and cleanup
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
reaperrr
80ec530e4c Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
clemty
47080d5dc0 fix removal of cameras in nod07a and nod08a
fixes #11963
2016-09-03 22:54:41 +02:00
abcdefg30
1168d10519 Remove empty MapOptions: entries from rules.yaml files 2016-06-30 23:59:58 +02:00
reaperrr
c114c8fe1e Fixed map placement of RA buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Oliver Brakmann
4787bc04b3 Make use of common mission rules in missions (RA) 2016-05-05 13:02:08 +02:00
reaperrr
8bb2574e21 Fixed Creeps on non-Conquest RA maps 2016-04-23 16:42:31 +02:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96 Upgrade RA maps to format 9. 2016-03-07 21:41:14 +00:00
abcdefg30
9476889989 Add a new secondary objective to the soviet06 missions 2016-01-09 14:58:36 +01:00
Oliver Brakmann
79bd2d400b Fix gap gens being buildable in Soviet 06x 2015-12-20 14:43:34 +01:00