Commit Graph

133 Commits

Author SHA1 Message Date
Paul Chote
4fa55e6c49 Fix legacy map importer. Fixes #6143. 2014-08-09 13:14:25 +12:00
Taryn Hill
c3c5cd04cc Write trait requirements in documentation. 2014-08-03 21:37:37 -05:00
Paul Chote
a7fc41b87e Merge pull request #5943 from pavlos256/fieldloader
Fieldloader and non-public fields
2014-07-24 20:29:25 +12:00
Matthias Mailänder
7d0f4a261f don't break apart when using empty IReadOnlyDictionary 2014-07-20 14:50:38 +02:00
Pavlos Touboulidis
e9dd0b0fab Make FieldLoader/FieldSaver able to work with private fields
* Unify the FieldLoader-related attributes (Ignore, LoadUsing,
FieldFromYamlKey) into a new 'Serialize' attribute. Keep the
previous attributes as shortcuts/aliases to the new attribute.

* Add 'YamlName' field to the new 'Serialize' attribute to allow
yaml names different from the field names. Example:
    [Serialize(YamlName = "Width")]
    private int widthExpression = "0";

* The FieldLoader will treat private fields like public now and
will try to load their values. The FieldSaver gets an optional
parameter specifying whether to save private fields by default.
The 'Serialize' attribute can be used to fine-tune individual
fields.

* Updated the traits documentation exporter to write the yaml
name if it has been overriden.
2014-07-12 04:33:36 +03:00
Matthias Mailänder
7cd259d2b8 add a missing space for multi line property documentation 2014-07-01 09:12:13 +02:00
Paul Chote
281423c8f4 Merge pull request #5766 from RoosterDragon/read-only-frames
Make sprite frames read-only lists.
2014-06-28 21:54:30 +12:00
RoosterDragon
7030d8b2b6 Changed HardwarePalette.ApplyModifiers to be more efficient.
- Add separate ImmutablePalette and MutablePalette classes since the distinction is extremely important to HardwarePalette.
- Keep a cache of palettes in HardwarePalette to avoid reallocation them every time ApplyModifiers is called.
- Palettes that are not allowed to be modified are copied to the buffer once when added, rather than every time ApplyModifiers is called.
- The AdjustPalette method now takes a read-only dictionary to prevent the dictionary being messed with.
- Added a constant for the palette size to remove its usage as a magic number in several areas.
- The ColorPreviewManagerWidget is annoying in that it needs to actually permanently update a palette after it has been added. To allow this, HardwarePalette now allows a palette to be replaced after initialization. The WorldRenderer therefore now also updates the PaletteReference it created earlier with the new palette to prevent stale data being used elsewhere.
2014-06-28 01:11:48 +01:00
RoosterDragon
19072775d4 Changes ISpriteSource.Frames to be of type IReadOnlyList<ISpriteFrame>.
- Updated implementations to return a ReadOnlyList around an array (to reduce wasted memory from exposing lists or lazy enumerators around lists).
- Protect non-public ISpriteFrame classes by making them inner classes to prevent casting.
- Added an AsReadOnly extension method for lists.
2014-06-27 23:38:34 +01:00
Chris Forbes
87ff787f26 Merge pull request #5721 from RoosterDragon/stylecop-small-projects
Run StyleCop on the smaller projects.
2014-06-23 19:09:04 +12:00
RoosterDragon
38617dc0a9 Run StyleCop on the smaller projects.
Also add a copy of the rules to the CrashDialog and Irc projects.
2014-06-23 00:03:37 +01:00
Paul Chote
7cf2a32a2a Revert "export health, cost and damage per section into a CSV file"
This reverts commit 8249012e4b.

Conflicts:
	OpenRA.Utility/Command.cs
2014-06-23 09:31:40 +12:00
Matthias Mailänder
1d276e4186 add a pure data export for non-spreadsheet applications 2014-06-15 20:13:14 +02:00
Matthias Mailänder
6d2dfabb41 factor in burst delay 2014-06-15 20:12:47 +02:00
Matthias Mailänder
e0ba2046b5 add weapon name 2014-06-15 20:12:24 +02:00
Matthias Mailänder
de005c284c add armor types and move calculation into spreadsheet 2014-06-15 20:11:41 +02:00
Matthias Mailänder
8249012e4b export health, cost and damage per section into a CSV file
closes #3855
2014-06-15 20:10:51 +02:00
ScottNZ
90894aa03e Use var everywhere 2014-06-15 22:17:34 +12:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
RoosterDragon
0ea3509ee4 Added MinBy, MaxBy, MinByOrDefault and MaxByOrDefault methods and replaced calls of the style OrderBy[Descending]().First[OrDefault]() which is not as performant. 2014-05-23 08:23:42 +01:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Pavlos Touboulidis
5fc7ef02bf Fixes #4615: OpenRA.Utility should expand wildcards in paths
The path to be expanded. It can be a relative or an absolute path.
Wildcards can appear as part of the path and as part of the file name/extension.

Example:

	Expand("./mods/*/mod.?aml");
2014-05-16 19:36:05 +03:00
Matthias Mailänder
59ace5d01b new shorthand Exts.(Try)ParseIntegerInvariant 2014-05-13 14:16:41 +02:00
Matthias Mailänder
b19d286f56 parse with NumberFormatInfo.InvariantInfo everywhere
closes #5240
2014-05-06 18:31:48 +02:00
Matthias Mailänder
b1045dfce6 Update Command.cs
WRange is actually a 1D world distance with 1024 units = 1 cell.
2014-05-05 12:03:01 +02:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Matthias Mailänder
589c7642d1 add a table of contents 2014-04-28 10:28:17 +02:00
Matthias Mailänder
5120cdf6d4 more non-technical type names 2014-04-28 09:41:22 +02:00
Matthias Mailänder
d9bd5f4d7f tabular view, sorted by namespace and given headers 2014-04-28 09:38:11 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
50bc073791 move legacy map import into the command line utility
closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
bd334a6295 Introduce a mod/map upgrade tool. 2013-12-26 19:58:23 +13:00
Matthias Mailänder
9acfbc30e5 this is now sprite to PNG 2013-12-15 12:03:21 +01:00
Paul Chote
ffcfe051e0 Fix bitrotted command descriptions. 2013-12-12 20:30:48 +13:00
Paul Chote
8f71861a6b Remove mod argument from GenerateMinimap.
It is redundant now that we enforce v6 maps.
2013-12-12 20:30:48 +13:00
Paul Chote
250a7cb349 Move map upgrading to OpenRA.Utility. 2013-12-08 11:25:54 +13:00
Matthias Mailänder
8d9282811b fixed System.IO.InvalidDataException`: Non-power-of-two array 2013-12-05 19:31:24 +01:00
Matthias Mailänder
52ecac7336 allow mod override
e.g. useful for legacy maps where RequiresMod: is not set
2013-12-05 19:27:40 +01:00
Matthias Mailänder
5a4fc712a9 added --minimap to OpenRA Utility
closes #4195
2013-12-05 17:41:03 +01:00
Matthias Mailänder
06b0ce621f mixed line endings → Unix line endings 2013-12-05 17:14:55 +01:00
Paul Chote
e3e2758bfb Remove --userdir argument from Utility --extract. 2013-12-01 09:59:15 +13:00
Paul Chote
3f2be59056 Clean up ShpReader code. 2013-12-01 09:48:44 +13:00
Paul Chote
ed163aea82 Fix D2 shp parsing and make it a proper frame source. 2013-12-01 09:48:44 +13:00
Paul Chote
246c5e4526 Update Utility --shp to match. 2013-12-01 09:48:44 +13:00
Paul Chote
e636f99c48 Change Utility --png to accept all ISpriteSources. 2013-12-01 09:48:44 +13:00
Paul Chote
f92ce8bf51 Define a consistent interface for sprite loading. Fixes #4176. 2013-12-01 09:47:49 +13:00
Paul Chote
6d6d1e230b Remove runtime mod merging. Closes #3421. 2013-11-15 09:54:42 +13:00
Matthias Mailänder
ebd5a6a5dc don't mount the mod folders at all for make docs
fixes #3873
2013-11-02 16:16:19 +01:00
Matthias Mailänder
9226073eb0 don't mount packages for make docs 2013-11-02 13:17:31 +01:00