Paul Chote
03c3c3ae9b
Remove legacy renderers.
2014-05-02 23:38:47 +12:00
Paul Chote
189f23e442
Switch linux to packaged SDL2 2.0.2. Fixes #5228 .
2014-05-02 23:38:47 +12:00
Paul Chote
39daddfc4c
Switch windows to SDL2. Fixes #4945 .
2014-05-02 23:38:46 +12:00
Matthias Mailänder
1a432e9e9e
Merge pull request #5190 from pchote/new-lua
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New Lua API.
2014-05-02 13:29:28 +02:00
Paul Chote
aa8695dd24
Merge pull request #5191 from pavlos256/chat-window-improvements
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Chat window improvements
2014-05-02 22:56:39 +12:00
Paul Chote
e0e79fc84c
Merge pull request #5212 from psydev/patch-1
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Some minor tweaks
2014-05-02 22:37:09 +12:00
Paul Chote
91fc04b2fd
Merge pull request #5213 from Mailaender/unl10n-cnc-requires-tooltip
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Fixed missing un-l10n of C&C Requires: production tooltip
2014-05-02 22:28:49 +12:00
Paul Chote
7356654d8b
Merge pull request #5231 from Mailaender/nsis-dotnet4
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Fixed the .NET version check failing
2014-05-02 22:27:21 +12:00
Paul Chote
bbd5d7a1e6
Fix deb dependencies.
2014-05-02 22:18:35 +12:00
Paul Chote
d1c2c6b745
move windows-specific deps to thirdparty/windows.
2014-05-02 22:18:35 +12:00
Paul Chote
c61c9592b1
Include platform-specific dependencies under osx/linux.
2014-05-02 22:18:35 +12:00
Paul Chote
ab06e6998c
Replace OSX SDL with i386-only non-framework build.
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Compiled using ./configure CFLAGS="-m32 -mmacosx-version-min=10.5" LDFLAGS="-m32 -mmacosx-version-min=10.5" --without-x
2014-05-02 22:18:35 +12:00
Paul Chote
18af74f745
Package Lua 5.1.5 for all platforms.
2014-05-02 22:18:35 +12:00
Paul Chote
af83a1b341
Update lua docs when packaging a new build.
2014-05-02 22:18:35 +12:00
Paul Chote
06f162ad57
Add initial standard library, and port shellmaps.
2014-05-02 22:18:34 +12:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Paul Chote
f6efc9c5bc
Add deprecation notice to the original api.
2014-05-02 22:08:42 +12:00
Paul Chote
fdd4437c52
Re-enable shellmaps.
2014-05-02 22:08:41 +12:00
Paul Chote
e83a21808f
Produce actors in a FrameEndTask.
2014-05-02 22:08:41 +12:00
Paul Chote
097d6ad47c
Merge pull request #5163 from Mailaender/prettify-trait-documentation
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Beautified the trait documentation
2014-05-02 21:32:24 +12:00
Chris Forbes
b05297d350
Merge pull request #5227 from Phrohdoh/MultiEnumYaml
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Enum yaml fix.
2014-05-02 12:55:38 +12:00
Matthias Mailänder
0e96dc75ff
check for .NET 4 Client or Full profile
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fixes #5224
2014-05-01 07:12:54 +02:00
Matthias Mailänder
f28edf9d89
Merge pull request #5226 from pchote/changelog-fix
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Fix changelog url in the packaging script.
2014-05-01 06:55:09 +02:00
Paul Chote
afa194dfb2
Fix ubuntu packages dependencies for .NET4.
2014-05-01 09:56:27 +12:00
Matthias Mailänder
066168fdb9
Merge pull request #5223 from obrakmann/fix5210
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Repaired gdi03 mission. Fixes #5210 .
2014-04-30 21:44:57 +02:00
Taryn
e828541dc9
Allow multiple enum values to be parsed from yaml with the same syntax as a string[].
2014-04-30 07:15:09 -05:00
Paul Chote
6015bbeaf6
Fix changelog url in the packaging script.
2014-04-30 23:51:28 +12:00
Oliver Brakmann
801b38dd52
Repaired gdi03 mission. Fixes #5210 .
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I opted to lower the power consumption for SAM instead of restoring the
original power values for FACT and PROC since those two are available to
the player as well and they would behave slightly different in this
mission than in other ones.
2014-04-30 11:40:46 +02:00
Matthias Mailänder
fa150db4a7
Merge pull request #5221 from reaperrr/ts-camerapitch
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Fix voxel angle of TS units
2014-04-29 21:03:23 +02:00
reaperrr
e885a7195e
Adjusts TS unit CameraPitch to align voxels with perspective.
2014-04-29 19:25:18 +02:00
Matthias Mailänder
cb93e8cb70
Merge pull request #5218 from reaperrr/crateeffect-palette
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Made CrateEffect color palette customizable
2014-04-29 11:17:57 +02:00
Matthias Mailänder
e456368ed5
Merge pull request #5219 from ScottNZ/balance
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Closes #5179
2014-04-29 11:01:01 +02:00
Matthias Mailänder
be5b50abae
Merge pull request #5217 from reaperrr/pip-palette
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Un-hardcoded pip/tag/group palettes
2014-04-29 10:59:08 +02:00
ScottNZ
b0610e39fb
Make ra 4tnk weapons work more similarly to how they did in the original
2014-04-29 17:32:42 +12:00
ScottNZ
d545759ca1
Nerf ra 4tnk a bit; it was too unstoppable
2014-04-29 17:08:50 +12:00
reaperrr
a422f03c0a
Makes CrateEffect color palette customizable.
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CrateAction can now define a custom Palette, levelup effect of GainsExperience uses ChevronPalette.
2014-04-28 21:03:59 +02:00
reaperrr
c8815e1413
Un-hardcodes pip/tag/group palettes.
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-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00
Matthias Mailänder
589c7642d1
add a table of contents
2014-04-28 10:28:17 +02:00
Matthias Mailänder
abf5c5a0eb
remove brackets from float2.ToString conversion
2014-04-28 09:41:24 +02:00
Matthias Mailänder
e861e7c07e
port harvester documentation to the new inline Desc format
2014-04-28 09:41:24 +02:00
Matthias Mailänder
5120cdf6d4
more non-technical type names
2014-04-28 09:41:22 +02:00
Matthias Mailänder
d9bd5f4d7f
tabular view, sorted by namespace and given headers
2014-04-28 09:38:11 +02:00
Matthias Mailänder
8ba9f3dea7
fix missing un-l10n of C&C Requires: production tooltip
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closes #5209
2014-04-28 08:30:12 +02:00
Matthias Mailänder
0162cac91a
Merge pull request #5207 from reaperrr/ts-weapon-pal-fix1
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Fixed palette of all TS weapons that don't use the effect palette
2014-04-28 08:01:05 +02:00
Matthias Mailänder
41f6318413
Merge pull request #5206 from reaperrr/ts-mechfix1
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Added UseInfantryDeath option to RenderInfantry trait
2014-04-28 07:56:52 +02:00
psydev
a42886c952
Small buff for Humvee/buggy machine gun
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Machine gun seems to be under-performing vs. infantry
Give it 5 bursts instead of 4. Will allow it to kill E3s more effectively.
Despite this change, overall damage vs. Light armor is not increased since Release.
2014-04-27 19:36:41 -07:00
psydev
e9ba43faaa
Reducing spread of GrenadierExplode
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GrenadierExplode is a good idea, but right now its damage is too high.
Reducing spread from 8 -> 6.
2014-04-27 18:20:58 -07:00
psydev
f9675b2d15
Grenade slightly faster again. 100% vs. none.
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After playtesting, it seems the grenade is a *bit* too slow. Keeping it slow, but bringing its speed from 5 -> 7. (Original value was 12)
Looks reasonable.
Also giving 100% vs. infantry instead of 90%.
2014-04-27 16:57:09 -07:00
psydev
d6aba2e6af
Make MCV crush infantry
2014-04-27 15:54:27 -07:00
reaperrr
e0c6ef1030
Fixes palette of all TS weapons that don't use the effect palette.
2014-04-27 23:32:22 +02:00