Commit Graph

137 Commits

Author SHA1 Message Date
Paul Chote
22861fca5a Sanitize ProductionQueue and fix bugs in TechTreeCache.
Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power.
2010-09-18 11:28:33 +12:00
Paul Chote
629e73ac29 support d2k remap range 2010-09-15 19:31:20 +12:00
Chris Forbes
f2dd0de1ea working game with bots; stop bots from trying to order husks around 2010-08-25 20:05:02 +12:00
Chris Forbes
0f9221dc5a mostly sensible init for real players and bots 2010-08-25 19:23:25 +12:00
Chris Forbes
d744cfe21b change exploit order check to cope with PlayerId not matching ClientId, because it doesnt. 2010-08-24 20:02:19 +12:00
Chris Forbes
09d9396123 move Session back to Game 2010-08-23 18:31:43 +12:00
alzeih
578d42614b Convert all CreateActor calls to use TypeDictionary 2010-08-02 01:51:13 +12:00
Paul Chote
bce9791b56 Fix building repair; Kill GlobalDefaults. 2010-07-30 00:41:55 +12:00
alzeih
8e2d422054 Improvements to VictoryConditions, and Dead = Chat to all 2010-07-21 20:21:02 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Paul Chote
bce5f2c681 Use custom colors ingame; requires a map format change to kill the obsoleted "palette" field 2010-07-16 23:47:33 +12:00
Paul Chote
8abc8e03cb Shift player palette definitions onto the player/client. Needs ui; for now everyone is teal. 2010-07-16 20:51:20 +12:00
Paul Chote
e5ce9196fa Nicer tooltips 2010-06-30 20:25:32 +12:00
Paul Chote
78455a3dce IsSpecial -> NonCombatant 2010-05-24 21:18:53 +12:00
Paul Chote
35ca5f80b2 Nits. 2010-05-24 21:18:53 +12:00
Paul Chote
9837b4ce32 Fix map-player ctor. 2010-05-24 21:14:36 +12:00
Paul Chote
a6f5b12a55 world.NeutralPlayer has been defeated 2010-05-24 21:14:36 +12:00
Chris Forbes
46e465cf33 resources moved off player onto a synced trait 2010-05-12 18:29:25 +12:00
Chris Forbes
a4592e7019 slim down the ore capacity update 2010-05-12 18:05:43 +12:00
Chris Forbes
f0e5b9728f unfail slightly player color handling 2010-05-12 17:39:30 +12:00
Boomer
bd72146548 Building hotkeys 2010-05-11 17:34:58 +12:00
Chris Forbes
94b2055eb2 added tracking of deaths as well as kills 2010-05-02 13:31:56 +12:00
Bob
e38d978849 fix some extraneous refs to Game.world 2010-04-13 20:25:16 +12:00
alzeih
3123b4d83b Migration to World.Defaults complete (for RA) 2010-04-02 02:16:20 +13:00
Chris Forbes
3a97f806fc rename old Shroud => ShroudRenderer 2010-03-30 07:55:19 +13:00
Chris Forbes
7baaf60eff sortof works 2010-03-30 07:55:18 +13:00
Matthew Bowra-Dean
c512626ab0 Fixed crash on large palette indexes. 2010-03-27 23:16:16 +13:00
Chris Forbes
36f68a4026 setup stances; not using team ids from lobby yet. 2010-03-19 18:52:16 +13:00
Chris Forbes
07b0c77db4 undo problematic caching 2010-03-18 13:33:43 +13:00
Chris Forbes
8a05af72b3 Unknown race -> Random; make it actually work, too. 2010-03-18 13:18:41 +13:00
Chris Forbes
e005e9e314 real player spawning 2010-03-17 23:30:01 +13:00
Chris Forbes
f9c70a2f65 readonly most of Player's state; setup for non-index player palettes (neutral) 2010-03-17 23:30:01 +13:00
Chris Forbes
c330f2f06a undo hacked config 2010-03-17 23:29:58 +13:00
Chris Forbes
a5d3ac1403 fix spawnpoint vis 2010-03-17 23:29:57 +13:00
Chris Forbes
16f9f5ce89 lots more fixes; still doesnt work 2010-03-17 23:29:55 +13:00
Chris Forbes
f351285246 moved EvaAlerts from player to world 2010-03-17 23:29:53 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00