Paul Chote
1d24c5f49c
Use ScrollItem in ra server browser
2011-05-22 18:41:32 +12:00
Paul Chote
dc6bd60fcc
Kill CheckboxWidget.Bind and related
2011-05-22 18:41:32 +12:00
Paul Chote
b1cc004194
Remove obsolete calls from ra SettingsMenuDelegate
2011-05-22 18:41:31 +12:00
Paul Chote
dbd16076a5
Remove unused video player from ra
2011-05-22 18:41:31 +12:00
Paul Chote
5cb0be6c4b
Remove obsolete calls from ra DeveloperModeDelegate
2011-05-22 18:41:31 +12:00
Paul Chote
35673a058a
Remove obsolete Bold field from widgets
2011-05-22 18:41:31 +12:00
Paul Chote
8eb4e663d2
Fix obsolete Game.Disconnect()
2011-05-22 18:41:31 +12:00
Paul Chote
91a3aafa67
Split the download/install logic into multiple files.
2011-05-21 17:26:20 +12:00
Paul Chote
c76d2e37dc
Make the sound engine less dumb about music. Fix the music player not knowing about already playing tracks.
2011-05-21 17:26:20 +12:00
Paul Chote
5bc0ef69ad
Pass WidgetArgs to Widget.Initialize. Use this to allow for custom substitutions.
2011-05-21 17:26:20 +12:00
Paul Chote
d7f009b218
Use the font dictionary everywhere
2011-05-21 17:26:18 +12:00
Paul Chote
cb565e5d3c
Wire up the settings panel
2011-05-21 17:26:17 +12:00
Paul Chote
1526b6ff37
Make Game.LoadWidget / Widget.LoadWidget consistent.
2011-05-21 17:26:16 +12:00
Paul Chote
529ed51034
Nit: use ServerSettings to pass info to the server
2011-05-21 17:26:16 +12:00
Paul Chote
f4ea4c5daa
Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object.
2011-05-21 17:26:16 +12:00
Paul Chote
5fffc9d816
Don't tell the master server about local servers
2011-05-21 17:26:16 +12:00
Paul Chote
ab28f5867f
Disallow watching replays with zero duration.
2011-05-21 17:26:14 +12:00
Paul Chote
33a4f5e29e
Support loopback servers for solo play
2011-05-21 17:26:14 +12:00
Paul Chote
3d493d3ace
Package download works. Download error messages need polish.
2011-05-21 17:26:14 +12:00
Paul Chote
6a1f3cfc18
Installing from CD reimplemented
2011-05-21 17:26:13 +12:00
Paul Chote
372d2f5426
Saner load code for cnc. Installing not yet implemented.
2011-05-21 17:26:10 +12:00
Paul Chote
d95138b600
Use the same mechanism for loading ingame and shellmap ui.
2011-05-21 17:25:45 +12:00
Paul Chote
8957caeaca
Basic ingame menu reimplemented.
2011-05-21 17:25:44 +12:00
Paul Chote
5c59f7703d
Reimplement connecting / connection failed dialogs.
2011-05-21 17:25:43 +12:00
Paul Chote
c9dd1aa4bd
Improved replay browser
2011-05-21 17:13:20 +12:00
Paul Chote
14a904ab7a
Start reimplementing replay browser
2011-05-21 17:13:18 +12:00
Paul Chote
6cb0cb7d0e
Can now start a game and disconnect from lobby without triggering a reload.
...
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
845b32281d
Reimplement server browser
2011-05-21 16:27:37 +12:00
Paul Chote
a3b430c24a
Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG.
2011-05-21 16:27:37 +12:00
Matthew Bowra-Dean
20458fc552
Move Platform.cs to OpenRA.FileFormats, fix #765 .
2011-05-21 11:35:04 +12:00
Paul Chote
221d6ebd4f
Make it actually work
2011-05-04 20:24:04 +12:00
Paul Chote
07dac11144
Install cnc from cd
2011-05-04 20:24:03 +12:00
Paul Chote
4efebcd6b2
Save packages to the support dir by default, but continue to support mods/*/packages
2011-05-04 20:24:03 +12:00
Paul Chote
83c026e12b
Don't rely on the utility for ra package extraction. Untested.
2011-05-04 20:24:03 +12:00
Paul Chote
0102a9ad93
Don't rely on the utility for zip extraction.
2011-05-04 20:24:03 +12:00
Chris Forbes
efaf0208f5
rationalize queue cycling
2011-05-04 18:56:53 +12:00
Chris Forbes
71313a264d
adjust strictness in BuildPaletteWidget
2011-05-04 18:46:44 +12:00
Chris Forbes
bd0a953d66
clean up text render of SPW
2011-05-02 22:18:42 +12:00
Chris Forbes
aea8b8da99
remove some more insanity from SPW
2011-05-02 22:14:24 +12:00
Chris Forbes
ba7522bed6
remove a little of the most blatant idiocy from StrategicProgressWidget
2011-05-02 22:09:27 +12:00
Chris Forbes
93a2e478f9
fix 'exploit detected' spam when selecting someone else's units and pressing s/f/x
2011-04-13 20:13:54 +12:00
Chris Forbes
e4d2839254
spacing nit
2011-04-12 08:47:55 +12:00
Chris Forbes
6105859b25
remove some junk from GameInitDelegate
2011-04-09 14:26:40 +12:00
Paul Chote
4c92293814
Remove UnitInfluenceDebug checkbox
2011-04-09 12:10:16 +12:00
Paul Chote
aba14eec23
Squash compiler warnings
2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
1af23079eb
make it crash nicely when you inherit from a bogus actor type
2011-04-04 11:14:07 +12:00
Paul Chote
1ceede4322
Fix #656 - base cycling fired on both key down and key up.
2011-03-22 21:21:34 +13:00
alzeih
53f4337129
Don't change mods if the same one is selected in the dropdown
2011-03-18 10:49:29 +13:00
Paul Chote
eb69b697b1
Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete.
2011-03-18 10:48:12 +13:00