Commit Graph

270 Commits

Author SHA1 Message Date
Paul Chote
792c82c2d4 Automatically extract packages. Fix ra. 2011-01-27 20:50:01 +13:00
Paul Chote
5ce5d48b04 Extracting packages 2011-01-27 20:50:01 +13:00
Paul Chote
775ccc112b Progress bars. 2011-01-27 20:50:01 +13:00
Paul Chote
421058866d Better install menu and package downloading. 2011-01-27 20:50:01 +13:00
Paul Chote
7dad013b31 Fix cnc. 2011-01-27 20:50:01 +13:00
Paul Chote
6a90f00298 Start tidying things up 2011-01-27 20:50:00 +13:00
Paul Chote
abcc43222a Add missing files. 2011-01-27 20:50:00 +13:00
Paul Chote
6c14b78b7c Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack). 2011-01-27 20:50:00 +13:00
Chris Forbes
848622054d unstatic SpriteLoader 2011-01-26 21:09:07 +13:00
Chris Forbes
1d7f57941e rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise 2011-01-26 21:07:54 +13:00
Paul Chote
2fca9b0b19 Fix broken first tick rendering in BuildPaletteWidget. 2011-01-20 00:51:13 +13:00
Paul Chote
1fb42f47b6 Remove redundant serverbrowser checks (these are now handled by the handshake process). 2011-01-20 00:32:43 +13:00
Paul Chote
481cc7807b Don't require a WorldRenderer to draw non-world-rendering widgets. 2011-01-19 20:41:32 +13:00
Paul Chote
06612d0f68 Add a mechanism for custom drop messages. Implement for kick. 2011-01-15 13:49:46 +13:00
Chris Forbes
4b3f0e9a4b fix breakage in ServerBrowserDelegate which prevented any joins 2011-01-09 14:23:50 +13:00
Chris Forbes
3426b52247 add ColorRamp type; change everything to use it; maps not yet upgraded 2011-01-08 18:17:18 +13:00
alzeih
5c343caeaf Mod version validation
- Game.CurrentMods property to query the current mods when no orderManager accessible
- Server sends mod versions to master server on ping
- Client sends mod versions on handshake response
- Validate match on server side of handshake, not client side
2011-01-08 16:00:29 +13:00
Chris Forbes
303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel 2011-01-08 11:49:31 +13:00
Paul Chote
0cef2e4f53 CheckboxWidget delegate methods. 2011-01-06 11:40:06 +13:00
Paul Chote
5254deedcb Remove some bogosity from widget mouse handling. 2011-01-05 23:01:17 +13:00
Paul Chote
df460d7407 Add extension methods to Rectangle/RectangleF, remove a pile of ToPoint()'s. 2011-01-05 22:24:11 +13:00
Paul Chote
3e1db3e8ae Move MapPreviewWidget.HandleInputInner to the lobby delegate. 2011-01-05 22:23:23 +13:00
Chris Forbes
558647b987 blah 2011-01-05 09:12:28 +13:00
Paul Chote
6287b132a0 #438. Show # Players in the map selector. 2011-01-04 14:33:59 +13:00
Paul Chote
1ced0d7ab9 Require LMB for common widget interactions. 2011-01-04 14:33:59 +13:00
Paul Chote
d90dec9c8e Remove a pile of unnecessary state management from Scrollpanels. 2011-01-01 16:47:52 +13:00
Chris Forbes
119b0c063d don't show a kick button for the host while ready 2011-01-01 00:20:04 +13:00
Paul Chote
d98e09e096 Draw scrollbar thumbs. 2010-12-31 23:19:13 +13:00
Paul Chote
e2d1eec56e Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join. 2010-12-31 12:51:19 +13:00
Paul Chote
fc6438e311 Use Filepaths instead of IFolders where possible. 2010-12-29 21:25:43 +13:00
Chris Forbes
6425fc8a4b #268 fixed 2010-12-28 17:01:01 +13:00
Chris Forbes
d42bdfa102 show replays most recent first 2010-12-27 21:22:32 +13:00
Chris Forbes
4a94cf656b remove a redundant method from queries. 2010-12-27 18:26:12 +13:00
Chris Forbes
ce609195cd make kicking actually work 2010-12-24 12:31:37 +13:00
Paul Chote
dc3bf2515a Remove VERSION file, and version / motd display from the ingame menu. Write git-version into the individual mod versions. 2010-12-24 11:41:35 +13:00
Chris Forbes
c1fb6c2732 remove ability to not save syncreports 2010-12-23 08:48:54 +13:00
Chris Forbes
d320a689a2 wire up bot creation properly in CreateMPPlayers etc 2010-12-23 08:42:44 +13:00
Chris Forbes
29fbeb2c5d add enumeration of bots 2010-12-23 08:42:43 +13:00
Chris Forbes
c85dbfb53d fix dumb bug in replay viewer 2010-12-19 20:49:14 +13:00
Chris Forbes
07d2e54bcc fix another crash in replay browser 2010-12-19 17:48:53 +13:00
Chris Forbes
f3d0e4b8ed fix a crash in the replay browser 2010-12-19 17:48:53 +13:00
Chris Forbes
2fad6f3bf1 move replay viewer delegate into mod 2010-12-19 17:48:52 +13:00
Chris Forbes
17e3ef131c actually populate the replay browser; fix listbox ContentHeight not being reset. 2010-12-19 17:48:47 +13:00
Chris Forbes
4f3b16cab2 add non-functional replay browser 2010-12-19 17:48:46 +13:00
Paul Chote
55d60bd466 Don't crash if two powers have the same icon. 2010-12-07 22:00:26 +13:00
Paul Chote
c7500084df Parabomb crates. Multiple can be collected and queued. Support uncharged powers (0 charge time) with appropriate tooltip. 2010-12-07 21:50:33 +13:00
Paul Chote
cd10fb1db0 GPS Satellite. 2010-12-07 21:45:04 +13:00
Paul Chote
76f792bfdf New special powers mechanism. Only cnc Airstrike has been reimplemented so far. Special power crates, and spy bonuses have also been disabled. 2010-12-07 21:45:03 +13:00
Chris Forbes
220579ff85 wire 's' (default binding) to issue 'Stop' order to each selected actor 2010-12-06 20:43:09 +13:00
Chris Forbes
81dad0bd34 tidying 2010-12-04 10:35:34 +13:00