Chris Forbes
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7e25947689
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yaml changes for sellable
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2011-03-17 19:14:20 +13:00 |
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Chris Forbes
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73d27c822e
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add IgnoresDisguise; support it in AppearsHostileTo / AppearsFriendlyTo
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2011-03-16 09:51:26 +13:00 |
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Paul Chote
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795101aac9
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Grenadiers explode on death
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2011-03-13 21:21:16 +13:00 |
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Paul Chote
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0dd9a437b8
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support power charge bars in cnc
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2011-03-13 21:18:39 +13:00 |
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Chris Forbes
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febd92341f
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patched pchote's map
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2011-03-13 15:54:33 +13:00 |
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alzeih
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cf8cfdc42d
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SpyToolTip - Display tooltip of disguised unit to other players, and a modified one for the local player.
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2011-03-13 14:14:32 +13:00 |
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Chris Forbes
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900e55900a
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fix boxes tooltip 'Tree'
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2011-03-13 12:12:58 +13:00 |
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Chris Forbes
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116ef15fdb
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GotoNextBase dies in a fire; INotifyKeyPress dies
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2011-03-13 12:12:57 +13:00 |
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Paul Chote
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d1dd3a64f8
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Fix evw3 crash.
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2011-03-12 23:32:41 +13:00 |
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Paul Chote
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f4494d67b2
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Kill chrome.xml.
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2011-03-12 22:23:46 +13:00 |
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Paul Chote
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0cfbeab864
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Export chrome.xml to yaml
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2011-03-12 21:54:19 +13:00 |
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Chris Forbes
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ed0ae15d49
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fix interior boxes
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2011-03-09 22:04:54 +13:00 |
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Chris Forbes
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0770524c05
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add support power charge bar
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2011-03-08 20:02:02 +13:00 |
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Chris Forbes
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6d36272134
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#597 fix crash when spawning mapactors if there is no player in the slot. said actors are not spawned now.
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2011-03-08 19:40:16 +13:00 |
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Chris Forbes
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14a2b68b7d
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add chrome + plumbing for BuildAnywhere devhack
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2011-03-07 20:20:44 +13:00 |
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Chris Forbes
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10a546d3ae
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remap tsla to 'u' to remove conflict
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2011-03-06 10:35:48 +13:00 |
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Chris Forbes
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d2d425731f
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change hotkey for ftur to 't' to free up 'f' for deploy/special
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2011-03-06 10:14:51 +13:00 |
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Chris Forbes
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9f92f50597
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fix missing unload on jeep
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2011-03-05 14:03:33 +13:00 |
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Chris Forbes
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94766263c5
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add one passenger slot to jeep
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2011-03-05 13:23:37 +13:00 |
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Chris Forbes
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d9881885aa
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fix bots getting stuck in ra
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2011-03-05 13:10:43 +13:00 |
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Chris Forbes
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a676bdae71
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grenadiers have a 50% chance of exploding on death
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2011-03-05 11:27:24 +13:00 |
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Chris Forbes
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68de6a8f8b
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fix cnc tab art
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2011-03-02 23:23:09 +13:00 |
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Chris Forbes
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43dccb073d
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support ProductionBar properly in cnc too
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2011-03-02 23:22:57 +13:00 |
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Chris Forbes
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9b2fe9fead
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make ftur suck less
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2011-03-02 22:59:45 +13:00 |
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Chris Forbes
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604c8c590b
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fix vehicle speed on ore being insane
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2011-03-02 22:51:05 +13:00 |
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Chris Forbes
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df5cb1ddf8
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slightly reduce cost of 3tnk
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2011-03-02 22:49:36 +13:00 |
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Chris Forbes
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1a599cb8c2
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dont give ground control with defenses
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2011-03-02 22:48:55 +13:00 |
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Chris Forbes
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89a96a9fe7
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make ProductionBar actually work for all RA stuff
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2011-03-02 22:35:44 +13:00 |
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Chris Forbes
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e122debc7a
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remove tent prereq on apc (made it useless)
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2011-03-02 22:03:39 +13:00 |
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Chris Forbes
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4a71672a5f
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fix ftrk not firing over walls
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2011-03-02 21:39:57 +13:00 |
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Chris Forbes
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9d91dba2d6
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fix AA not firing over walls
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2011-03-02 21:39:33 +13:00 |
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Chris Forbes
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662cf91bdc
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improve accuracy of arty
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2011-03-02 21:37:38 +13:00 |
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Chris Forbes
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46987e1688
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2/3/4tnk require fix
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2011-03-02 21:30:09 +13:00 |
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Chris Forbes
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aec1724387
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arty requires dome; apc buffed and goes to soviet
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2011-03-02 21:29:04 +13:00 |
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Chris Forbes
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9ebf880158
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increase dome cost to 1.4k
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2011-03-02 21:27:40 +13:00 |
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Chris Forbes
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8dba72ecfa
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increase fix cost to 1k
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2011-03-02 21:27:09 +13:00 |
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Chris Forbes
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a954d21210
|
tweaks to heli/hind
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2011-03-02 21:20:11 +13:00 |
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Paul Chote
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05979a7a72
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Remove cnc Wargames and Yellowstone II maps.
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2011-02-25 11:29:43 +13:00 |
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Paul Chote
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8e8b80ba85
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Update seaside map by nudalz.
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2011-02-24 20:08:32 +13:00 |
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Paul Chote
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0723723b30
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Upgrade maps to v5.
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2011-02-23 22:02:48 +13:00 |
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Paul Chote
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0f78fb22e5
|
add WIP evw3 map.
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2011-02-23 21:55:52 +13:00 |
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Paul Chote
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05e5ee7ca4
|
Update Rubicon, add new ra map by Arcturus
|
2011-02-23 21:55:49 +13:00 |
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Paul Chote
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5a30750e33
|
Fix VICE.
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2011-02-23 21:54:58 +13:00 |
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Paul Chote
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754e45094c
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Remove ProximityCaptor from cnc.
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2011-02-23 21:54:57 +13:00 |
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Paul Chote
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89b7f3d725
|
Fix ra rules.
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2011-02-17 22:17:00 +13:00 |
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Paul Chote
|
169baf6df9
|
Fix ra sequences
|
2011-02-17 22:05:10 +13:00 |
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Paul Chote
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18d73aef53
|
Split out RenderInfantryPanic.
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2011-02-17 21:38:04 +13:00 |
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Paul Chote
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06bf38b526
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Split out RenderInfantryProne
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2011-02-17 21:10:44 +13:00 |
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Paul Chote
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9a04a7fa9f
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Move IdleAnimation into RenderInfantry
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2011-02-17 20:15:20 +13:00 |
|
Paul Chote
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4a3d254c0c
|
Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims.
|
2011-02-17 19:53:58 +13:00 |
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