Paul Chote
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05e5ee7ca4
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Update Rubicon, add new ra map by Arcturus
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2011-02-23 21:55:49 +13:00 |
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Paul Chote
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89b7f3d725
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Fix ra rules.
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2011-02-17 22:17:00 +13:00 |
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Paul Chote
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169baf6df9
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Fix ra sequences
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2011-02-17 22:05:10 +13:00 |
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Chris Forbes
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30f05fb359
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add another thirdparty map
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2011-02-16 19:22:19 +13:00 |
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Chris Forbes
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5bd9273a7d
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fix issues with mpspawn and waypoint sprites
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2011-02-15 16:09:53 +13:00 |
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Chris Forbes
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ce4b938ce5
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#526 fixed (FIX speed increased)
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2011-02-14 21:01:13 +13:00 |
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Chris Forbes
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0f0facedd1
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#540 move 'allow cheats' to lobby from prelobby
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2011-02-13 17:28:40 +13:00 |
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Paul Chote
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b134ba41f4
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Convert Waypoints to actors
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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37ebda2847
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Upgrade maps to format 4
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2011-02-11 21:50:11 +13:00 |
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Chris Forbes
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56952c1ab8
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put RA AA structures in their own group for range circles
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2011-02-11 07:11:30 +13:00 |
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Paul Chote
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0bd733d7a0
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Fix bogus rebase
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2011-02-07 20:10:52 +13:00 |
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geckosoft
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0f17fa34a8
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Added ProximityCaptor and filtering of possible captors for KOTH
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2011-02-05 19:22:06 +13:00 |
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Paul Chote
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4b0ab1c461
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Remove detectors from subs (prevents them from revealing themselves)
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2011-02-05 12:45:32 +13:00 |
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Paul Chote
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7693f3d16a
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Craters and scorches smoke.
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2011-02-05 09:19:31 +13:00 |
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Paul Chote
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504fe9e427
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Fix infantry group damage
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2011-02-04 18:39:04 +13:00 |
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Paul Chote
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73a08624ef
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Hacky fix for group movement
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2011-02-04 18:39:03 +13:00 |
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Chris Forbes
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39aa171425
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fix visibility of perf graph in ingame and observer roots too.
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2011-01-30 14:23:09 +13:00 |
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Paul Chote
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d45db9eb9c
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Shift production audio onto ProductionQueue.
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2011-01-29 12:58:56 +13:00 |
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Chris Forbes
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4d7cf23521
|
updated Nuclear Winter maps from nudalz
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2011-01-28 18:40:54 +13:00 |
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Paul Chote
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0f3b6a7cd4
|
Add nuclear winter' and seaside' maps by nudalz.
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2011-01-28 17:18:06 +13:00 |
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Paul Chote
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687406ccbd
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Remove mod.html
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2011-01-28 09:01:06 +13:00 |
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Chris Forbes
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e543c3b8c1
|
fix cursors in ra mod
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2011-01-28 08:22:23 +13:00 |
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Paul Chote
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a81c865620
|
Install Music button - installing not implemented.
|
2011-01-27 20:50:03 +13:00 |
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Paul Chote
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580b9014b3
|
Install map button (does not verify that maps are valid).
|
2011-01-27 20:50:03 +13:00 |
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Paul Chote
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44d8e83773
|
Rework OpenRA.Utility
|
2011-01-27 20:50:02 +13:00 |
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Paul Chote
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388e5df377
|
Show mod version in the main menu.
|
2011-01-27 20:50:02 +13:00 |
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Paul Chote
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11aab8705e
|
Display the selector in all menus. Fix information leakage from previous mod.
|
2011-01-27 20:50:01 +13:00 |
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Paul Chote
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37fc836b46
|
Ingame mod selector ui.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
|
84cc94bcb6
|
Implement install from cd for ra (the cnc installshield decompressor is bugged, so not implementing it yet).
|
2011-01-27 20:50:01 +13:00 |
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Paul Chote
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9227e09f18
|
Refactoring. Add a missing file.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
792c82c2d4
|
Automatically extract packages. Fix ra.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
7dad013b31
|
Fix cnc.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
ea9003d6fc
|
Port cursors to yaml.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
abcc43222a
|
Add missing files.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
908a927929
|
Add "Install from web" "Install from CD" and "Quit" buttons to the install menu. "From CD" prompts a system file picker (osx only).
|
2011-01-27 20:50:00 +13:00 |
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Paul Chote
|
6c14b78b7c
|
Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack).
|
2011-01-27 20:50:00 +13:00 |
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Paul Chote
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108b90f192
|
Allow the ra/cnc package dir to be overridden at launch-time.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
272ba08c21
|
Likewise for PlayerResources
|
2011-01-25 18:26:15 +13:00 |
|
Paul Chote
|
58f1589f95
|
Add debug traits to Aircraft so we can see what is desyncing.
|
2011-01-25 18:19:36 +13:00 |
|
Chris Forbes
|
07abeffc5e
|
#363 tabs should change color visibly when a building is ready
|
2011-01-08 16:22:18 +13:00 |
|
Chris Forbes
|
db63724aeb
|
add contrast surround to timer & chat which are displayed straight over the world
|
2011-01-08 12:21:12 +13:00 |
|
Chris Forbes
|
303525a5ba
|
be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
|
2011-01-08 11:49:31 +13:00 |
|
Chris Forbes
|
93a56f9a18
|
#250 resources should have a list of allowed terrain types
|
2011-01-08 09:31:36 +13:00 |
|
Paul Chote
|
7cabe920db
|
Restrict ClickThrough to what it was originally intended for.
|
2011-01-05 23:15:03 +13:00 |
|
Chris Forbes
|
cc1c183d66
|
fix initial placement and facing of mig/yak on afld
|
2011-01-05 09:12:29 +13:00 |
|
Paul Chote
|
e02ed86088
|
Content mix files may be inside main.mix. redalert.mix should always be there.
|
2011-01-04 20:18:54 +13:00 |
|
Paul Chote
|
cc356bcfee
|
Refactoring.
|
2011-01-04 14:34:00 +13:00 |
|
Paul Chote
|
ece50b0d57
|
RA Harvester docking sequence.
|
2011-01-04 14:34:00 +13:00 |
|
Paul Chote
|
76216b8dd9
|
Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc.
|
2011-01-04 14:34:00 +13:00 |
|
Paul Chote
|
6287b132a0
|
#438. Show # Players in the map selector.
|
2011-01-04 14:33:59 +13:00 |
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