Commit Graph

856 Commits

Author SHA1 Message Date
Paul Chote
05e5ee7ca4 Update Rubicon, add new ra map by Arcturus 2011-02-23 21:55:49 +13:00
Paul Chote
89b7f3d725 Fix ra rules. 2011-02-17 22:17:00 +13:00
Paul Chote
169baf6df9 Fix ra sequences 2011-02-17 22:05:10 +13:00
Chris Forbes
30f05fb359 add another thirdparty map 2011-02-16 19:22:19 +13:00
Chris Forbes
5bd9273a7d fix issues with mpspawn and waypoint sprites 2011-02-15 16:09:53 +13:00
Chris Forbes
ce4b938ce5 #526 fixed (FIX speed increased) 2011-02-14 21:01:13 +13:00
Chris Forbes
0f0facedd1 #540 move 'allow cheats' to lobby from prelobby 2011-02-13 17:28:40 +13:00
Paul Chote
b134ba41f4 Convert Waypoints to actors 2011-02-11 21:50:11 +13:00
Paul Chote
37ebda2847 Upgrade maps to format 4 2011-02-11 21:50:11 +13:00
Chris Forbes
56952c1ab8 put RA AA structures in their own group for range circles 2011-02-11 07:11:30 +13:00
Paul Chote
0bd733d7a0 Fix bogus rebase 2011-02-07 20:10:52 +13:00
geckosoft
0f17fa34a8 Added ProximityCaptor and filtering of possible captors for KOTH 2011-02-05 19:22:06 +13:00
Paul Chote
4b0ab1c461 Remove detectors from subs (prevents them from revealing themselves) 2011-02-05 12:45:32 +13:00
Paul Chote
7693f3d16a Craters and scorches smoke. 2011-02-05 09:19:31 +13:00
Paul Chote
504fe9e427 Fix infantry group damage 2011-02-04 18:39:04 +13:00
Paul Chote
73a08624ef Hacky fix for group movement 2011-02-04 18:39:03 +13:00
Chris Forbes
39aa171425 fix visibility of perf graph in ingame and observer roots too. 2011-01-30 14:23:09 +13:00
Paul Chote
d45db9eb9c Shift production audio onto ProductionQueue. 2011-01-29 12:58:56 +13:00
Chris Forbes
4d7cf23521 updated Nuclear Winter maps from nudalz 2011-01-28 18:40:54 +13:00
Paul Chote
0f3b6a7cd4 Add nuclear winter' and seaside' maps by nudalz. 2011-01-28 17:18:06 +13:00
Paul Chote
687406ccbd Remove mod.html 2011-01-28 09:01:06 +13:00
Chris Forbes
e543c3b8c1 fix cursors in ra mod 2011-01-28 08:22:23 +13:00
Paul Chote
a81c865620 Install Music button - installing not implemented. 2011-01-27 20:50:03 +13:00
Paul Chote
580b9014b3 Install map button (does not verify that maps are valid). 2011-01-27 20:50:03 +13:00
Paul Chote
44d8e83773 Rework OpenRA.Utility 2011-01-27 20:50:02 +13:00
Paul Chote
388e5df377 Show mod version in the main menu. 2011-01-27 20:50:02 +13:00
Paul Chote
11aab8705e Display the selector in all menus. Fix information leakage from previous mod. 2011-01-27 20:50:01 +13:00
Paul Chote
37fc836b46 Ingame mod selector ui. 2011-01-27 20:50:01 +13:00
Paul Chote
84cc94bcb6 Implement install from cd for ra (the cnc installshield decompressor is bugged, so not implementing it yet). 2011-01-27 20:50:01 +13:00
Paul Chote
9227e09f18 Refactoring. Add a missing file. 2011-01-27 20:50:01 +13:00
Paul Chote
792c82c2d4 Automatically extract packages. Fix ra. 2011-01-27 20:50:01 +13:00
Paul Chote
7dad013b31 Fix cnc. 2011-01-27 20:50:01 +13:00
Paul Chote
ea9003d6fc Port cursors to yaml. 2011-01-27 20:50:00 +13:00
Paul Chote
abcc43222a Add missing files. 2011-01-27 20:50:00 +13:00
Paul Chote
908a927929 Add "Install from web" "Install from CD" and "Quit" buttons to the install menu. "From CD" prompts a system file picker (osx only). 2011-01-27 20:50:00 +13:00
Paul Chote
6c14b78b7c Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack). 2011-01-27 20:50:00 +13:00
Paul Chote
108b90f192 Allow the ra/cnc package dir to be overridden at launch-time. 2011-01-27 20:50:00 +13:00
Paul Chote
272ba08c21 Likewise for PlayerResources 2011-01-25 18:26:15 +13:00
Paul Chote
58f1589f95 Add debug traits to Aircraft so we can see what is desyncing. 2011-01-25 18:19:36 +13:00
Chris Forbes
07abeffc5e #363 tabs should change color visibly when a building is ready 2011-01-08 16:22:18 +13:00
Chris Forbes
db63724aeb add contrast surround to timer & chat which are displayed straight over the world 2011-01-08 12:21:12 +13:00
Chris Forbes
303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel 2011-01-08 11:49:31 +13:00
Chris Forbes
93a56f9a18 #250 resources should have a list of allowed terrain types 2011-01-08 09:31:36 +13:00
Paul Chote
7cabe920db Restrict ClickThrough to what it was originally intended for. 2011-01-05 23:15:03 +13:00
Chris Forbes
cc1c183d66 fix initial placement and facing of mig/yak on afld 2011-01-05 09:12:29 +13:00
Paul Chote
e02ed86088 Content mix files may be inside main.mix. redalert.mix should always be there. 2011-01-04 20:18:54 +13:00
Paul Chote
cc356bcfee Refactoring. 2011-01-04 14:34:00 +13:00
Paul Chote
ece50b0d57 RA Harvester docking sequence. 2011-01-04 14:34:00 +13:00
Paul Chote
76216b8dd9 Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc. 2011-01-04 14:34:00 +13:00
Paul Chote
6287b132a0 #438. Show # Players in the map selector. 2011-01-04 14:33:59 +13:00