Commit Graph

4251 Commits

Author SHA1 Message Date
Paul Chote
08b25d10c1 Remove dead TechTree code 2010-09-18 11:28:46 +12:00
Paul Chote
ba09bbba8e Remove TechLevel from special powers, and identify the performance problem. 2010-09-18 11:28:43 +12:00
Paul Chote
0d2e1d7de5 Hidden debug parameter for perf tick logging 2010-09-18 11:28:39 +12:00
Paul Chote
22861fca5a Sanitize ProductionQueue and fix bugs in TechTreeCache.
Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power.
2010-09-18 11:28:33 +12:00
Chris Forbes
692ef539f9 fix timings of infantry idle anims 2010-09-18 11:25:45 +12:00
Matthew
d07b0e4400 Linux desktop/menu entries. 2010-09-17 20:21:16 +12:00
Chris Forbes
9848d1f403 hack WEAP door z 2010-09-17 20:21:22 +12:00
Chris Forbes
83eae029b7 add explicit Z to Renderable. eating my hat, etc. 2010-09-17 20:21:21 +12:00
Paul Chote
99e225c279 Fix cnc fact footprint 2010-09-17 20:18:21 +12:00
Paul Chote
1785c4e4a8 Support for arbitrary building art offset relative to footprint 2010-09-17 20:18:14 +12:00
Chris Forbes
69753f8a08 ffs 2010-09-17 19:54:20 +12:00
Chris Forbes
5593b9ffdd start splitting up tsb; fix a wtf in the save code 2010-09-17 19:00:09 +12:00
Chris Forbes
1b66635670 fix A10 exploit 2010-09-17 19:00:08 +12:00
Chris Forbes
f1b1f3bd52 make hackyAI less of a tard 2010-09-17 19:00:08 +12:00
Chris Forbes
ff611dac32 hack BelowUnits z 2010-09-17 19:00:07 +12:00
Chris Forbes
e0a4cb4763 hack around some more z-glitches 2010-09-17 19:00:07 +12:00
Paul Chote
a3246866fb Better perf logging 2010-09-17 10:02:24 +12:00
Paul Chote
b94c2fc7c4 Fix d2k colour picker (fact doesn't exist yet) 2010-09-17 09:21:14 +12:00
Paul Chote
d530cf22da Include resources in the editor preview. 2010-09-17 09:09:36 +12:00
Chris Forbes
94e5b02a39 fix some editor weirdness (2/2) 2010-09-17 07:58:06 +12:00
Chris Forbes
40533a50c1 fix some editor weirdness (1/2) 2010-09-17 07:57:57 +12:00
Paul Chote
d4182b1929 Tweaks to minimap preview 2010-09-16 22:54:49 +12:00
Paul Chote
482129499d Fix editor makefile 2010-09-16 22:32:35 +12:00
katzsmile
366cd02761 Changed path text box to editable on save 2010-09-16 22:32:35 +12:00
katzsmile
f549e7e5a8 added map preview image on save and on load 2010-09-16 22:32:35 +12:00
katzsmile
4cab7c7fc4 added minimap preview 2010-09-16 22:32:35 +12:00
katzsmile
e3939d4805 Fixed most of bugs. Redone open/save dialog 2010-09-16 22:32:35 +12:00
katzsmile
2ae6983bc2 floater window changes 2010-09-16 22:32:34 +12:00
katzsmile
ad00193a17 Little fix for "indian" code
Signed-off-by: katzsmile <katzsmile@lead-games.com>
2010-09-16 22:32:34 +12:00
katzsmile
810667abbc changed border in open/save dialog 2010-09-16 22:32:34 +12:00
katzsmile
a66efd56f2 Title display in open/save dialogs
Signed-off-by: katzsmile <katzsmile@lead-games.com>
2010-09-16 22:32:34 +12:00
katzsmile
36ba15e7f9 Displaying map theater name in open/save dialogs 2010-09-16 22:32:34 +12:00
katzsmile
d809fb1e7b Updated Map Editor:
New Open/Save dialogs
Added icon for program
Hacked Actors Tab.
Started work on floater with tools

Signed-off-by: katzsmile <katzsmile@lead-games.com>
2010-09-16 22:32:34 +12:00
Chris Forbes
d0bc834a57 #151 fixed 2010-09-16 18:32:03 +12:00
Chris Forbes
483ca8cc4c #82 deliver to allied proc -- fixed 2010-09-16 18:22:45 +12:00
Chris Forbes
06aba5da46 fix remote engineer repair exploit 2010-09-16 18:19:06 +12:00
Chris Forbes
106fbcd5af remove some crashes 2010-09-16 18:18:16 +12:00
Chris Forbes
f456e41a45 check if a passenger is appropriate for reverse-enter-transport 2010-09-16 18:07:42 +12:00
Chris Forbes
7dc3aee4a2 #68 dog attacking ground fixed 2010-09-16 17:56:19 +12:00
Chris Forbes
c91bee8091 add option to ban attacking ground 2010-09-16 17:53:59 +12:00
Chris Forbes
82875e15f9 remove some bogosity; there will likely be regressions, but not a huge deal. 2010-09-16 17:50:52 +12:00
Chris Forbes
d6f8b7d850 fix z-order bug 2010-09-16 17:43:17 +12:00
Chris Forbes
72fe873b26 #105 fixed 2010-09-16 10:23:37 +12:00
Paul Chote
e9f34b1e21 Quick fix for #87, #88. Real fix will come when we nest activities. 2010-09-16 07:45:29 +12:00
Paul Chote
d15ab79370 Add new tileset source 2010-09-15 20:54:39 +12:00
Paul Chote
303613b052 Create valid maps for custom tilesets 2010-09-15 19:31:21 +12:00
Paul Chote
051c451867 Support custom tile size ingame 2010-09-15 19:31:21 +12:00
Paul Chote
ac8a3526a4 Custom tilesize support for editor 2010-09-15 19:31:21 +12:00
Paul Chote
be47fb55e8 Initial support for custom tile sizes 2010-09-15 19:31:21 +12:00
Paul Chote
5b8fc75d4a d2k shadows 2010-09-15 19:31:20 +12:00