Paul Chote
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08b25d10c1
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Remove dead TechTree code
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2010-09-18 11:28:46 +12:00 |
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Paul Chote
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ba09bbba8e
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Remove TechLevel from special powers, and identify the performance problem.
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2010-09-18 11:28:43 +12:00 |
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Paul Chote
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0d2e1d7de5
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Hidden debug parameter for perf tick logging
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2010-09-18 11:28:39 +12:00 |
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Paul Chote
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22861fca5a
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Sanitize ProductionQueue and fix bugs in TechTreeCache.
Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power.
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2010-09-18 11:28:33 +12:00 |
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Chris Forbes
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692ef539f9
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fix timings of infantry idle anims
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2010-09-18 11:25:45 +12:00 |
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Matthew
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d07b0e4400
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Linux desktop/menu entries.
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2010-09-17 20:21:16 +12:00 |
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Chris Forbes
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9848d1f403
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hack WEAP door z
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2010-09-17 20:21:22 +12:00 |
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Chris Forbes
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83eae029b7
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add explicit Z to Renderable. eating my hat, etc.
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2010-09-17 20:21:21 +12:00 |
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Paul Chote
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99e225c279
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Fix cnc fact footprint
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2010-09-17 20:18:21 +12:00 |
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Paul Chote
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1785c4e4a8
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Support for arbitrary building art offset relative to footprint
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2010-09-17 20:18:14 +12:00 |
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Chris Forbes
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69753f8a08
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ffs
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2010-09-17 19:54:20 +12:00 |
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Chris Forbes
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5593b9ffdd
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start splitting up tsb; fix a wtf in the save code
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2010-09-17 19:00:09 +12:00 |
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Chris Forbes
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1b66635670
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fix A10 exploit
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2010-09-17 19:00:08 +12:00 |
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Chris Forbes
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f1b1f3bd52
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make hackyAI less of a tard
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2010-09-17 19:00:08 +12:00 |
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Chris Forbes
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ff611dac32
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hack BelowUnits z
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2010-09-17 19:00:07 +12:00 |
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Chris Forbes
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e0a4cb4763
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hack around some more z-glitches
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2010-09-17 19:00:07 +12:00 |
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Paul Chote
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a3246866fb
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Better perf logging
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2010-09-17 10:02:24 +12:00 |
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Paul Chote
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b94c2fc7c4
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Fix d2k colour picker (fact doesn't exist yet)
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2010-09-17 09:21:14 +12:00 |
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Paul Chote
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d530cf22da
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Include resources in the editor preview.
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2010-09-17 09:09:36 +12:00 |
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Chris Forbes
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94e5b02a39
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fix some editor weirdness (2/2)
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2010-09-17 07:58:06 +12:00 |
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Chris Forbes
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40533a50c1
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fix some editor weirdness (1/2)
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2010-09-17 07:57:57 +12:00 |
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Paul Chote
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d4182b1929
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Tweaks to minimap preview
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2010-09-16 22:54:49 +12:00 |
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Paul Chote
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482129499d
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Fix editor makefile
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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366cd02761
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Changed path text box to editable on save
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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f549e7e5a8
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added map preview image on save and on load
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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4cab7c7fc4
|
added minimap preview
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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e3939d4805
|
Fixed most of bugs. Redone open/save dialog
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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2ae6983bc2
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floater window changes
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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ad00193a17
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Little fix for "indian" code
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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810667abbc
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changed border in open/save dialog
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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a66efd56f2
|
Title display in open/save dialogs
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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36ba15e7f9
|
Displaying map theater name in open/save dialogs
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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d809fb1e7b
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Updated Map Editor:
New Open/Save dialogs
Added icon for program
Hacked Actors Tab.
Started work on floater with tools
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-16 22:32:34 +12:00 |
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Chris Forbes
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d0bc834a57
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#151 fixed
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2010-09-16 18:32:03 +12:00 |
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Chris Forbes
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483ca8cc4c
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#82 deliver to allied proc -- fixed
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2010-09-16 18:22:45 +12:00 |
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Chris Forbes
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06aba5da46
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fix remote engineer repair exploit
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2010-09-16 18:19:06 +12:00 |
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Chris Forbes
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106fbcd5af
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remove some crashes
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2010-09-16 18:18:16 +12:00 |
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Chris Forbes
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f456e41a45
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check if a passenger is appropriate for reverse-enter-transport
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2010-09-16 18:07:42 +12:00 |
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Chris Forbes
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7dc3aee4a2
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#68 dog attacking ground fixed
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2010-09-16 17:56:19 +12:00 |
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Chris Forbes
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c91bee8091
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add option to ban attacking ground
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2010-09-16 17:53:59 +12:00 |
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Chris Forbes
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82875e15f9
|
remove some bogosity; there will likely be regressions, but not a huge deal.
|
2010-09-16 17:50:52 +12:00 |
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Chris Forbes
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d6f8b7d850
|
fix z-order bug
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2010-09-16 17:43:17 +12:00 |
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Chris Forbes
|
72fe873b26
|
#105 fixed
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2010-09-16 10:23:37 +12:00 |
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Paul Chote
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e9f34b1e21
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Quick fix for #87, #88. Real fix will come when we nest activities.
|
2010-09-16 07:45:29 +12:00 |
|
Paul Chote
|
d15ab79370
|
Add new tileset source
|
2010-09-15 20:54:39 +12:00 |
|
Paul Chote
|
303613b052
|
Create valid maps for custom tilesets
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
|
051c451867
|
Support custom tile size ingame
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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ac8a3526a4
|
Custom tilesize support for editor
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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be47fb55e8
|
Initial support for custom tile sizes
|
2010-09-15 19:31:21 +12:00 |
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Paul Chote
|
5b8fc75d4a
|
d2k shadows
|
2010-09-15 19:31:20 +12:00 |
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