Commit Graph

21 Commits

Author SHA1 Message Date
RoosterDragon
094ccf76b0 Prefer Min/MaxBy overloads to OrderBy().First() patterns 2020-10-17 23:48:48 +02:00
Matthias Mailänder
331b854e4e Add a lint check for production bar types. 2020-04-10 21:00:26 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Andre Mohren
b1a44086a0 Removed unused using directives. 2018-11-17 17:23:22 +00:00
abcdefg30
5e5183549c Overhaul ProductionBar:
- Is now a conditional trait
- Now respects multiple Production trait instances
- ProductionType is now required
2018-11-03 17:30:05 +01:00
Andre Mohren
3bfcecd539 Refactored ProductionQueue to support different production styles. 2018-09-30 16:58:49 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
reaperrr
5026dfe5d3 Require explicit INotifyCreated 2017-09-28 13:14:08 +02:00
reaperrr
28e1f391e0 Make ITick require explicit implementation 2017-09-16 15:51:37 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
reaperrr
39034b0de9 Allow keeping empty selection bars visible 2016-08-25 20:40:56 +02:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Taryn Hill
25eddb9567 Explicitly implement ISelectionBar 2016-01-17 22:33:41 -06:00
Oliver Brakmann
b1e6916838 Add missing Requires<> to ProductionBar 2015-10-31 00:24:41 +01:00
Oliver Brakmann
9843d10dbd Fix production bars not being visible on captured factories 2015-10-31 00:00:08 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
reaperrr
0e1773ac5d Move Production to Mods.Common 2015-01-11 03:04:39 +01:00