Matthias Mailänder
|
69209cd340
|
split WithActiveAnimation from SeedsResource
closes #5300
|
2014-07-06 14:58:29 +02:00 |
|
Matthias Mailänder
|
05609399eb
|
don't try to spawn resources when the cell is already full
fixes #5699
|
2014-06-22 11:49:40 +02:00 |
|
Matthias Mailänder
|
e607c04cce
|
let harvester splatter resources when exploding
closes #2346
|
2014-06-20 11:11:31 +02:00 |
|
RoosterDragon
|
22abf9b4c4
|
Remove and sort usings.
|
2014-06-18 21:43:35 +01:00 |
|
Matthias Mailänder
|
187362e80e
|
rename OpenRA.Support.Random aka XRandom to MersenneTwister
|
2014-05-18 21:53:21 +02:00 |
|
Paul Chote
|
4935266945
|
Merge FileFormats dll into Game and reorganise namespaces.
|
2014-04-17 01:20:47 +12:00 |
|
Pizzaoverhead
|
e0b40e2088
|
Added debug cheat button to grow map resources.
|
2014-02-15 17:30:36 +00:00 |
|
Paul Chote
|
410cd1c7b1
|
Reorganise ResourceLayer implementation.
|
2013-12-06 22:24:07 +13:00 |
|
James Dunne
|
9c49143534
|
New types for cell and pixel coordinate position/vectors.
|
2012-06-21 15:36:59 -05:00 |
|
Chris Forbes
|
4f5bfceb3f
|
remove done todo
|
2011-09-28 10:04:51 +13:00 |
|
Chris Forbes
|
55036cd58c
|
fix trailing whitespace everywhere
|
2011-09-26 08:40:39 +13:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Chris Forbes
|
93a56f9a18
|
#250 resources should have a list of allowed terrain types
|
2011-01-08 09:31:36 +13:00 |
|
Bob
|
8fcbb670d8
|
rename AllowOreAt => AllowResourceAt
|
2010-11-06 11:53:41 +13:00 |
|
Bob
|
480c5edd75
|
move Building et al into Mods/
|
2010-11-06 11:05:45 +13:00 |
|
Chris Forbes
|
b80962b365
|
fix ore/tib growth -- we can always grow in a cell that already contains our resource type. buildable/terraintype checks only come into it when growing into *new* cells
|
2010-10-25 11:34:31 +13:00 |
|
Paul Chote
|
10ea035b42
|
Fix #41
|
2010-08-15 15:34:27 +12:00 |
|
Bob
|
ae703d50b2
|
Actor.traits is implementation detail
|
2010-08-14 17:39:49 +12:00 |
|
Chris Forbes
|
d5f12dd8ee
|
trim down license spam in all files
|
2010-07-18 16:48:21 +12:00 |
|
Bob
|
fb6c44bce3
|
move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
|
2010-07-08 17:24:12 +12:00 |
|
Chris Forbes
|
5bec019d55
|
add RALint checking to nearly everything
|
2010-07-01 18:57:10 +12:00 |
|
Chris Forbes
|
db465e1fdd
|
ActorInitializer, in preparation for next change (bob)
|
2010-06-19 14:28:30 +12:00 |
|
Paul Chote
|
b0802466b2
|
tib tree animations
|
2010-06-13 17:00:18 +12:00 |
|
Chris Forbes
|
7fc5007ac8
|
moved various other traits
|
2010-05-20 18:47:22 +12:00 |
|