Paul Chote
f28fed01c9
Merge pull request #4745 from Iamgoofball/bleed
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Changes to Tiberium and Viceroids
2014-03-02 14:06:00 +13:00
Iamgoofball
2c649f0eaf
Rebalanced Viceroids and Tiberium. PR number 4745.
2014-03-01 16:55:18 -08:00
Matthias Mailänder
b5b98feadb
Update CHANGELOG
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#4724
2014-03-01 19:39:40 +01:00
Matthias Mailänder
28e672fcf8
Merge pull request #4724 from RiderRockon/bleed
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Reduced range and increased build time of static defense
2014-03-01 19:38:46 +01:00
Matthias Mailänder
5ab7b26fbf
Merge pull request #4756 from ScottNZ/aagun
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AA gun polish
2014-03-01 18:52:49 +01:00
ScottNZ
b0c1e40609
Adjusted AA Guns to fire their guns alternately at a high fire rate, and added contrails to their bullets.
2014-03-02 02:41:53 +13:00
Paul Chote
3c3a047c21
Remove beacon from ion cannon and add to airstrike. Fixes #4732 .
2014-03-01 12:54:22 +13:00
Paul Chote
5343fe1700
Merge pull request #4750 from Mailaender/demo-mix
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Removed demo.mix
2014-03-01 11:59:47 +13:00
Matthias Mailänder
ca2f68ab32
removed demo.mix
2014-02-28 19:41:51 +01:00
Paul Chote
ed92111c2a
Merge pull request #4714 from Mailaender/tile-export-nre
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Fixed a NullReferenceException on TilesetBuilder export
2014-02-25 10:26:43 +13:00
Matthias Mailänder
405061e05b
Update CHANGELOG
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#4721
2014-02-24 22:14:32 +01:00
Matthias Mailänder
2072f48ef7
Merge pull request #4721 from Smilex/A10_vision
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closes #4696
closes #4687
2014-02-24 22:11:17 +01:00
Ian T. Jacobsen
394e230545
Added INotifyKilled to AttackBomber
2014-02-24 19:43:01 +00:00
Ian T. Jacobsen
6d4eada679
Added a camera to the A10. That spawns as they attack, and is destroyed as they leave
2014-02-24 19:36:38 +00:00
Matthias Mailänder
2ea5e3df04
Update CHANGELOG
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#4470 and #4592
2014-02-24 09:33:09 +01:00
Matthias Mailänder
f12be6f0ce
Update CHANGELOG
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#4726
2014-02-24 09:28:10 +01:00
Matthias Mailänder
a487bee148
Merge pull request #4726 from dan9550/rmbo-fix
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closes #4648
2014-02-24 09:11:12 +01:00
Dan9550
0e905a39eb
R3moved C4 target type from walls in D2K
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D2K Destructable trait, walls
2014-02-24 18:27:22 +11:00
Matthias Mailänder
4d86792b76
Merge pull request #4725 from ScottNZ/orderlag
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Move order lag change announcements to server.log
2014-02-24 08:17:43 +01:00
Dan9550
fefb43eb8e
Commando fixes for walls
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Removed commented lines
2014-02-24 16:45:57 +11:00
ScottNZ
39484bdd45
Move order lag change announcements to server.log
2014-02-24 13:33:04 +13:00
Rider Rockon
232f0da14a
Reduce turret vision & Increase Build Time
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Guard Tower
- Reduced vision from 7 to 6
- Increased buildtime from 12s to 24s
Gun Turret
- Reduced vision from 7 to 6
- Increased buildtime from 15s to 30s
SAM Site
- Increased buildtime from 18s to 36s
Advanced Guard Tower
- Reduced vision from 9 to 7
- Increased buildtime from 24s to 48s
Obelisk of Light
- Reduced vision from 8 to 7
- Increased buildtime from 36s to 52s
2014-02-24 00:18:00 +01:00
Rider Rockon
9e35e01e3a
Reduced turret range values
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Reduced Guard Tower weapon range from 6 to 5
Reduced Gun Turret weapon range from 6 to 5
Reduced Sam Site weapon range from 10 to 7
Reduced Advanced Guard Tower weapon range from 8 to 6
Reduced Obelisk of Light weapon range from 8.5 to 6.5
2014-02-24 00:11:04 +01:00
Matthias Mailänder
e00a6933cc
fixed a NullReferenceException on TilesetBuilder export
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closes #4506
2014-02-23 10:47:15 +01:00
Matthias Mailänder
d7b891d995
Merge pull request #4682 from ScottNZ/beacon
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closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00
Matthias Mailänder
38eeb42ff8
Merge pull request #4668 from MUzzell/feature-3367
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included a spectator toggle in the server admin dropdown
2014-02-23 09:25:18 +01:00
ScottNZ
b469351f8f
Update CHANGELOG for map beacons/radar pings
2014-02-23 13:15:06 +13:00
ScottNZ
338fb38bd3
Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains.
2014-02-23 13:14:00 +13:00
Matthew Uzzell
c6b0e37f7e
updated the AllowSpectate variable to be AllowSpectators
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added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d
edited the LobbyLogic to include a spectator toggle in the server admin dropdown.
2014-02-22 21:55:34 +00:00
Matthias Mailänder
4075742d19
Merge pull request #4712 from Phrohdoh/RenderLandingCraft
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closes #4641
2014-02-22 21:34:18 +01:00
Taryn
3d7815d8c1
Added a TraitOrDefault for Mobile and with that a check for mobile.IsMoving to RenderLandingCraft.
2014-02-22 12:45:25 -06:00
Paul Chote
89ca2686d0
Merge pull request #4710 from Mailaender/grenadier-die6
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Fixed a crash when the grenadier is sonic tank zapped
2014-02-23 01:17:38 +13:00
Paul Chote
4912a6cdb0
Merge pull request #4709 from Mailaender/hovercraft-icon
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Added an icon for the Tiberian Dawn hovercraft
2014-02-23 01:13:38 +13:00
Matthias Mailänder
b8c3ceee59
buildable hovercraft in developer mode
2014-02-22 12:58:53 +01:00
Matthias Mailänder
a4569d3b35
fixed a crash when the grenadier is sonic tank zapped
2014-02-22 12:48:56 +01:00
Matthias Mailänder
666f9b4e47
added an icon for the hovercraft
2014-02-22 12:41:20 +01:00
Matthias Mailänder
0c4aeb8398
Merge pull request #4704 from cjshmyr/editor
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closes #4695
2014-02-22 08:48:30 +01:00
Matthias Mailänder
c2d534f527
Merge pull request #4392 from cjshmyr/crates
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closes #4634
2014-02-22 08:44:32 +01:00
Matthias Mailänder
b97a082c84
Merge pull request #4705 from Phrohdoh/DisabledStances
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closes #4555
2014-02-22 08:22:41 +01:00
Curtis Shmyr
1faf5abd90
Update CHANGELOG
2014-02-21 21:03:04 -07:00
Curtis Shmyr
71a5ddc176
Add upgrade rule for CrateSpawner to Utility
2014-02-21 21:02:53 -07:00
Curtis Shmyr
aa6e970611
Added RenderNameTag trait for actors
2014-02-21 20:36:36 -07:00
Taryn
d5f4813bc4
Actors with EnableStances set to false should now ignore stance change commands.
2014-02-21 19:14:22 -06:00
Curtis Shmyr
0052000f7b
Flood fill now treats similar grass/snow/desert tiles as the same - fixes #4695
2014-02-21 17:54:27 -07:00
Paul Chote
cd26a4e5fc
Merge pull request #4702 from ScottNZ/utility
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Fix OpenRA.Utility not being able to locate mod assemblies
2014-02-22 13:34:36 +13:00
ScottNZ
945a7121e4
Fix OpenRA.Utility not being able to locate mod assemblies on Windows. Fixes #4498
2014-02-22 13:17:40 +13:00
Matthias Mailänder
dcac88b27b
Merge pull request #4699 from reaperrr/patch-1
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Fixes Obelisk Charge anim and sound
2014-02-21 23:00:08 +01:00
reaperrr
578d2363b3
Match Obelisk charge anim speed with original
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Without a high tick value the charge anim plays way too fast.
2014-02-21 22:27:06 +01:00
reaperrr
8c5957d0d8
Enable Obelisk charge anim and sound
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Enables Obeliks charge anim and sound by using AttackTesla instead of AttackTurreted.
2014-02-21 22:24:45 +01:00