Matthias Mailänder
d7b891d995
Merge pull request #4682 from ScottNZ/beacon
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closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00
Matthew Uzzell
c6b0e37f7e
updated the AllowSpectate variable to be AllowSpectators
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added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d
edited the LobbyLogic to include a spectator toggle in the server admin dropdown.
2014-02-22 21:55:34 +00:00
ScottNZ
2a8efde8e6
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
Pizzaoverhead
7be3078115
Adds selecting of all units matching the current type across the screen or map using Ctrl + T.
2014-02-20 21:59:23 +00:00
ScottNZ
18fe8e93fa
Fix unit selection persisting/control groups working when the unit isn't visible
2014-02-17 03:53:52 +13:00
Pizzaoverhead
e0b40e2088
Added debug cheat button to grow map resources.
2014-02-15 17:30:36 +00:00
Matthias Mailänder
6dc02c3b26
StyleCop
2014-02-09 18:27:25 +01:00
Paul Chote
54e09edd2c
Merge pull request #4538 from Phrohdoh/MobilityChanges
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Transfer code from overused Mobile to IMove (and IMoveInfo)
2014-02-07 23:54:18 +13:00
Paul Chote
5bdc047c5a
Merge pull request #4499 from Mailaender/gdi02-fixes
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GDI02 fixes
2014-02-07 23:13:13 +13:00
Matthias Mailänder
6bf66fbfc4
don't just crash when map IDs are missing
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spit out a warning
2014-02-04 21:21:30 +01:00
Taryn
9c4ad15d1e
Changed most references of trait Mobile -> IMove.
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In Mobile.cs IsMoving now has a public set as opposed to the initial internal.
Added IMoveInfo interface to go with *Info classes that require IMove.
WithRotor now uses IMove.IsMoving instead of (self.CenterPosition.Z > 0) as part of a check.
2014-02-02 15:13:49 -06:00
Matthias Mailänder
16ddecdcbf
StyleCop
2014-02-01 09:13:14 +01:00
Paul Chote
1759d73ed7
Add following to IMove.
2014-02-01 10:55:05 +13:00
ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
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Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Paul Chote
06be4d3efd
Catch IOExceptions in Connection.cs. Closes #4083 . Closes #4423 .
2014-01-31 15:41:32 +13:00
Matthias Mailänder
7e8e427449
Merge pull request #4514 from ihptru/fix3877
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do not create empty map on fail to download
2014-01-30 04:03:08 -08:00
Igor Popov
9b7233ebd1
fix #3877 ;
2014-01-30 15:50:27 +04:00
Igor Popov
9d9807b23a
cleanup
2014-01-28 11:02:23 +04:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
14b264e553
Merge pull request #4432 from ihptru/download-map-with-name
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closes #4405
2014-01-11 02:54:04 -08:00
Matthias Mailänder
589f5297d9
optimized frame limit sleep
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* calculate idealFrameTime only when needed
* only create a new Stopwatch when needed
* disallow wait times > 1 second
2014-01-11 09:14:31 +01:00
Igor Popov
ca61536c15
map-downloading: use filename served by content-disposition as saving location
2014-01-06 13:41:12 +04:00
Matthias Mailänder
a6c5b80731
this is not just ShowMuzzles anymore
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
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made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
027a281ae3
define torpedoes in a more generic way
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fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad
replace misleading Underwater bool with what it really does
2014-01-04 09:39:43 +01:00
Matthias Mailänder
e367cea840
one MOTD for all mods and create a default motd.txt
2014-01-04 09:34:17 +01:00
Matthias Mailänder
c2df142df4
don't hardcode the default mod here
2014-01-04 09:20:08 +01:00
Matthias Mailänder
3bf385b485
added a new Launch.Replay=$FilePath parameter
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that does not persist in settings.yaml
2014-01-04 09:19:20 +01:00
Matthias Mailänder
62ffe4aeaf
StyleCop
2014-01-04 09:19:20 +01:00
Paul Chote
bdc593c8ea
Merge pull request #4235 from Mailaender/map-preview-crash
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Don't crash map preview when loading a map with bogus tileset
2014-01-03 13:43:54 -08:00
Matthias Mailänder
c6d9574d52
automatically fix open areas
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and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
9cea5f96cd
selectable maps by default
2014-01-03 16:45:43 +01:00
Matthias Mailänder
147fb64185
don't crash map preview when the tileset can not be found
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fixes #3033
2014-01-03 16:07:01 +01:00
Chris Forbes
d20a47d37a
Merge pull request #4396 from Mailaender/reject-move-fix
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Fixed RejectsOrders for "Move"
2013-12-30 22:00:39 -08:00
Paul Chote
ffaa2698b2
Merge pull request #4016 from Mailaender/highlight-start
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Blinking ready box when all slots are taken
2013-12-30 19:25:22 -08:00
Matthias Mailänder
7d19e25627
don't crash on empty orders
2013-12-30 08:44:14 +01:00
Paul Chote
0143e8bfb8
Support rectangular tiles.
2013-12-29 14:16:20 +13:00
Matthias Mailänder
f35400ad3e
blinking ready checkbox when all slots are taken
2013-12-27 23:36:58 +01:00
Matthias Mailänder
c78a856894
C4 demolishable bridges
2013-12-26 21:22:47 +01:00
Paul Chote
bd334a6295
Introduce a mod/map upgrade tool.
2013-12-26 19:58:23 +13:00
Paul Chote
7a034a6609
Move CPos and CVec into FileFormats.
2013-12-26 19:45:13 +13:00
Paul Chote
ecdae4cbbe
Convert weapons to world coords.
2013-12-26 19:45:12 +13:00
Paul Chote
c49b06fdde
Convert Health Radius to world coordinates.
2013-12-26 19:44:50 +13:00
Paul Chote
aa2f865d5d
Convert Altitude to world coords.
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Removes the obsolete AltitudeInit: use CenterPositionInit instead.
2013-12-26 17:25:07 +13:00
Paul Chote
c42a6f8386
Convert terrain rendering to world coords.
2013-12-26 17:23:13 +13:00
Paul Chote
1a31368953
Convert range circle rendering to world coords.
2013-12-26 17:23:12 +13:00
Igor Popov
12199da97f
re-InitializeLoaders on Dedicated server restart, will fresh list of maps too
2013-12-24 22:23:57 +04:00
Igor Popov
a8074ea23a
initialize Options in Editor for a new map; fix when trying to add custom assets for map which does not exist yet; ( fixes #4333 )
2013-12-20 01:46:13 +04:00