Gustas
0dcb341059
Make MapPreviewLogic initialisers optional
2023-08-10 19:31:38 +02:00
RoosterDragon
d83e579dfe
Fix CA1305
2023-08-07 21:38:09 +02:00
Gustas
7638822e49
Disable force start panel start button when unable to start the game
2023-08-05 14:18:15 +02:00
Gustas
a9cf728ee1
Refactor MapPreviewLogic
...
and add a states for updating map via MapCache.GetUpdatedMap
2023-08-05 14:18:15 +02:00
Matthias Mailänder
f2a242b09a
Let all lobby sounds be optional.
2023-08-04 21:47:28 +03:00
Matthias Mailänder
a1efb28f0b
Add lobby sounds for leave, join and option change
2023-08-04 21:47:28 +03:00
RoosterDragon
f4af5c1764
Fix CA1852
2023-06-06 11:51:47 +03:00
Matthias Mailänder
68eec52cef
Add TranslationProvider
2023-04-22 19:23:41 +02:00
Gustas
d838d08570
Add IColorPickerManagerInfo interface
2023-04-08 18:05:20 +03:00
RoosterDragon
8a285f9b19
Fix IDE0090
2023-04-08 16:51:51 +03:00
RoosterDragon
164abfdae1
Fix IDE0083
2023-04-08 16:51:51 +03:00
RoosterDragon
023d80b94d
Fix IDE0057
2023-04-08 16:51:51 +03:00
RoosterDragon
83561d639d
Update LangVersion to C# 9.
...
mono was the bottleneck restricting our ability to use a newer C# version. mono 6.12 is currently available. Although poorly documented on their website, this supports C# 9. https://www.mono-project.com/docs/about-mono/versioning/#mono-source-versioning indicates mono 6.12 uses Roslyn 3.9.0. https://github.com/dotnet/roslyn/blob/main/docs/wiki/NuGet-packages.md#versioning indicates Roslyn 3.9.0 supports C# 9.
This unlocks C# 8 and C# 9 features previously unavailable to us.
- https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-version-history#c-version-80
- https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-version-history#c-version-9
A newer version of StyleCop is required to avoid rules tripping up on the new syntax. Currently only prerelease versions are available but their use is encouraged https://github.com/DotNetAnalyzers/StyleCopAnalyzers/issues/3420#issuecomment-994899135
Fix style rule violations on existing rules where the newer language version makes some existing casts redundant or allows use of the null coalescing assignment operator.
2023-04-05 15:27:41 +03:00
Gustas
c4bd9fb7aa
Add quit button to connection lost panel
2023-03-27 20:02:54 +02:00
RoosterDragon
52fd564eac
Fix some whitespace formatting issues: stray tabs or spaces.
...
Wrap some long lines on affected code.
2023-03-02 20:02:45 +02:00
RoosterDragon
555aac3f64
Fix IDE0042
2023-02-28 21:21:40 +02:00
RoosterDragon
71ce515d6d
Fix IDE0004
2023-02-28 21:21:40 +02:00
RoosterDragon
d4135d608e
Fix IDE0039
2023-02-27 10:09:11 +01:00
Gustas
8d0fe52dd8
Remove unnecessary parentheses
2023-02-27 08:36:47 +02:00
RoosterDragon
ede5412526
Fix IDE0100
2023-02-24 22:00:25 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Paul Chote
7c2be4ce3c
Implement state prediction for lobby ready checkbox.
2022-12-23 16:33:21 +02:00
Paul Chote
2ba52f1b94
Implement state prediction for lobby checkboxes.
2022-12-23 16:33:21 +02:00
Ivaylo Draganov
a0f17b15ec
Refactor translation files
...
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00
Matthias Mailänder
760a1245c5
Mark non-moddable translation strings as constant.
2022-12-07 18:40:26 +02:00
Gustas
33a1bb8e6b
Don't disable chat in replays
2022-11-06 22:28:52 +01:00
Gustas
43e0cca663
Prevent game from starting with unavailable map
2022-09-12 20:13:42 +02:00
Gustas
63b76d1b53
Select LastModifiedMap when entering LobbyLogic
2022-09-09 14:31:25 +03:00
Gustas
9ae27b8e60
Fix team 0 being translated in SpawnSelectorTooltipLogic
2022-09-08 23:45:11 +02:00
Matthias Mailänder
68ca09e896
Fixed "bots" not getting translated in Lobby dropdowns
2022-09-05 22:35:50 +02:00
Matthias Mailänder
0b67b5bfae
Extract translation strings.
2022-09-02 14:41:24 +03:00
Ivaylo Draganov
cc1f10dd35
Truncate faction name in lobby dropdown button
2022-08-25 10:44:17 +03:00
tomas
92478a219e
Fix crash when selecting the same map
2022-08-18 00:03:50 +02:00
Matthias Mailänder
2c8c6e50da
Code cleanup
2022-08-14 16:11:51 +02:00
abcdefg30
ee3c54b572
Disallow starting a game without players
2022-08-03 21:03:46 +02:00
Gustas
b597c000d6
Update LobbyLogic to use the new MapCache map tracking
2022-07-17 22:23:13 +02:00
tomas
5f4ed5f16b
Update TextNotificationsManager to use Ui.Send
2022-07-15 19:19:09 +03:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Eduardo Cáceres
2677e9c013
Use pattern matching
2022-05-18 11:42:36 -05:00
Eduardo Cáceres
79f321cb44
.Any(), .Count() -> .Count or .Length
2022-05-18 11:42:36 -05:00
Gustas
135823fced
fix crash when non-host exits map chooser
2022-04-25 23:03:27 +02:00
Gustas
b254eb0f3d
Add dynamic map refresh
2022-04-14 16:16:38 +02:00
Matthias Mailänder
0e7ad43425
Remove unused parameters.
2022-04-01 23:30:26 +02:00
penev92
bf332b6619
Fixed fields missing the readonly modifier
2022-01-22 18:47:06 +00:00
Ivaylo Draganov
8a2b63c944
Update lobby options tab layout to match settings layout
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
9e92340ea7
Rework chat line templates and logic
...
- Extract chat line templates and logic so they can be reused across widgets
- Make text notification styling entirely template driven (by removing chat color configuration and making color optional for `TextNotification`)
- Add a new TextNotificationsDisplay widget (based on and replacing ChatDisplayWidget)
- Add timestamp support to text notifications
2021-10-29 20:55:41 +02:00
Paul Chote
166583b1ec
Fix disabled chat focus issues.
2021-10-16 13:34:39 -05:00
penev92
8ba6d13b2f
Removed unused using directives
2021-10-15 13:12:33 +02:00
Ivaylo Draganov
2d178f5033
Do not center lobby options vertically in the scroll panel
2021-09-26 21:25:08 +01:00
Paul Chote
8588af1001
Disable chat for the first 5s (configurable) after joining a server.
2021-09-23 12:52:20 +02:00