unknown
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144ffa2444
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Harvester uses pips to show load
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2009-12-18 15:19:01 -08:00 |
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Chris Forbes
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5bf3e05f03
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routing modifier keys where they need to be
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2009-12-16 11:31:53 +13:00 |
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Chris Forbes
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764da53fd4
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split ore/cash
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2009-12-05 21:35:17 +13:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Bob
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7c1c0835e1
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Traits can now resolve orders (ATM, they all resolve the orders they issue)
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2009-11-25 20:42:03 +13:00 |
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Bob
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732f3c6c63
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TileSet and Map are now in Rules, not Game
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2009-11-19 17:08:23 +13:00 |
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Chris Forbes
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51b9e5c15f
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harv wont use enemy proc automatically anymore; ore goes to proc owner
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2009-11-17 22:06:03 +13:00 |
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Chris Forbes
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841292fdf0
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money works
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2009-11-05 21:32:34 +13:00 |
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Bob
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edc4a8e6e7
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Harvesting works better, and other related stuff.
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2009-11-05 13:23:23 +13:00 |
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Chris Forbes
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d21589c6e8
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fixed harvester LMB lameness; fixed ore rate
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2009-11-04 21:58:45 +13:00 |
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Chris Forbes
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43170cc318
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harvester empties; first stage of fixing BIM behavior
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2009-11-04 21:03:56 +13:00 |
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Chris Forbes
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0618fb6987
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harvest activity
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2009-11-03 18:54:44 +13:00 |
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Chris Forbes
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d2ddd40902
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harvest order wired into harvester. crashes with noti since the matching activity is noti.
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2009-11-03 18:21:02 +13:00 |
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Chris Forbes
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f9fb04372c
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lots of stuff: harvester, acceptsore, half-destroyed buildings, building sounds
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2009-11-01 18:51:15 +13:00 |
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