Commit Graph

24588 Commits

Author SHA1 Message Date
abcdefg30
2b0d87ea3f Fix the spacing at the end of the AUTHORS file
Polishes the ingame look
2016-02-16 21:32:29 +01:00
AoAGeneral
a8615dc1eb TD Balance Patch Revised. 021616
Grenadier damage vs light increase to 80 from 75.

Increase APC HP to 210 from 200.

Guard Tower damage vs heavy reduced to 30 from 35.

SAM damage increase to 35 from 30.

Light Tank movement speed reduced to 110 from 113.

Light Tank Cost increased to 700 from 600. (Build time increase to 17
seconds from 15)

Light Tank HP Decreased to 340 from 350.

Rocket Infantry damage vs none decreased to 30 from 50.

(Revised from https://github.com/OpenRA/OpenRA/pull/10761)

forums will be updated once check made with the notes about GT.
2016-02-16 00:22:09 -08:00
Oliver Brakmann
c7089d9fca Undo lowering selection priority of medics and mechanics (TS) 2016-02-15 21:28:18 +01:00
Oliver Brakmann
742cc613c5 Undo lowering selection priority of medics and mechanics (RA) 2016-02-15 21:27:36 +01:00
Oliver Brakmann
5866164c40 Merge pull request #10353 from Mailaender/resize-map
Added a resize map command
2016-02-15 21:10:39 +01:00
Oliver Brakmann
7b90eea9aa Merge pull request #10754 from Mailaender/medic-cursor
Added the medic heal cursor
2016-02-15 21:02:49 +01:00
abcdefg30
72aefba89e Merge pull request #10748 from Mailaender/veins-minimap
Gave veins an orange minimap color
2016-02-15 15:54:09 +01:00
abcdefg30
07bdf49934 Merge pull request #10703 from pchote/explicitpackages
Unify filesystem package syntax.
2016-02-15 15:00:31 +01:00
Matthias Mailänder
3a8d28e508 Check for out of bounds map actors and remove them if so. 2016-02-15 08:49:04 +01:00
Matthias Mailänder
01577b400b Add heal cursor to GDI Medic. 2016-02-15 08:41:06 +01:00
Paul Chote
b50b2f31b5 Restore key:value syntax for MapFolders. 2016-02-15 00:44:37 +00:00
Paul Chote
a229e4253f Implement new syntax for mod-specific filesystem requests. 2016-02-15 00:44:36 +00:00
Paul Chote
a0bc556172 Implement new syntax for package-specific filesystem requests. 2016-02-15 00:44:36 +00:00
Paul Chote
102880c80f Use the virtual filesystem to resolve MapFolder paths. 2016-02-15 00:44:36 +00:00
RoosterDragon
3a99111a42 Improve Util.Shuffle.
Reduce algorithmic complexity from O(n^2) to O(n).
2016-02-14 22:22:00 +00:00
Oliver Brakmann
412188465c Merge pull request #10666 from Mailaender/nuget-update
Updated NuGet dependencies
2016-02-14 23:03:15 +01:00
Oliver Brakmann
fe25b9501b Merge pull request #10723 from abcdefg30/nukeHardcode
Unhardcode the palette the missile weapon of the NukePower uses
2016-02-14 22:43:38 +01:00
Oliver Brakmann
f3eab0eab0 Merge pull request #10742 from mazarf/bleed
Fix max view distance check.
2016-02-14 22:39:07 +01:00
abcdefg30
b27950b517 Unhardcode the palette the missile weapon of the NukePower uses 2016-02-14 22:32:53 +01:00
Oliver Brakmann
ce62e456d7 Fix TD gunboat attack behaviour 2016-02-14 21:28:50 +01:00
teees
dc6d31cec8 Fix turreted immovable actors not dropping targets that are out of range 2016-02-14 21:28:50 +01:00
teees
e95cb7540d Fix immovable actors not dropping targets that are out of range 2016-02-14 21:28:50 +01:00
Oliver Brakmann
dec9018723 Merge pull request #10759 from GraionDilach/spriteeffect-bleeding-fog
Do not render trails under fog by default.
2016-02-14 20:51:43 +01:00
abcdefg30
5327ea1418 Fix crushed sequences not appearing due to an FrameEndTask 2016-02-14 19:38:13 +01:00
abcdefg30
24ec7b0ad7 Fix the mobile trait spamming crush-notifications 2016-02-14 19:38:12 +01:00
abcdefg30
a46815e532 Move the creation of the CrushedSequence to WithDeathAnimation 2016-02-14 18:52:00 +01:00
abcdefg30
fe5754e2bd Change the parameters of ICrushable.CrushableBy 2016-02-14 18:51:59 +01:00
abcdefg30
9ea2a7a0bd Add [RequireExplicitImplementation] to the ICrushable interface 2016-02-14 18:51:58 +01:00
abcdefg30
17e23a7adc Add support for a FallbackSequence in WithDeathAnimation
Used when the actor is killed by non-standard means, like suicide.
2016-02-14 18:51:58 +01:00
abcdefg30
f21d1f52e7 Make the ICrushable implementation explicit 2016-02-14 18:51:57 +01:00
abcdefg30
8b59ce4dc2 Add a new INotifyCrushed interface 2016-02-14 18:51:56 +01:00
abcdefg30
e343803810 Remove an unnecessary Where in Crate.cs 2016-02-14 18:51:55 +01:00
Zimmermann Gyula
f37e59e116 Do not render trails under fog by default.
Exposed a boolean for rendering a SpriteEffect under fog. Exposed a setting in LeavesTrails for this boolean, defaulting to false.
2016-02-14 18:11:43 +01:00
Matthias Mailänder
93b3b454aa Add the regrowable LAT ice sets to the map editor. 2016-02-14 17:03:43 +01:00
reaperrr
08034fa7e0 Upgrade D2k missile rules 2016-02-14 13:43:45 +01:00
reaperrr
838ad30622 Upgrade TD missile rules 2016-02-14 13:43:45 +01:00
reaperrr
32bb632dbc Upgrade RA missile rules 2016-02-14 13:43:45 +01:00
reaperrr
e75cda66ec Upgrade TS missile rules 2016-02-14 13:41:27 +01:00
reaperrr
fe76742651 Upgrade rules for renamed Missile speed properties 2016-02-14 13:41:27 +01:00
reaperrr
462b8583a2 Refactor Missile speed nomenclature 2016-02-14 13:41:27 +01:00
Matthias Mailänder
0db2682fdf Add heal cursor to GDI Medic. 2016-02-14 11:01:45 +01:00
Matthias Mailänder
a471b5c5ab The sell2 cursor doesn't have a purpose yet. 2016-02-14 11:01:45 +01:00
Matthias Mailänder
6d80174e81 Cursor undeploy is in use. 2016-02-14 11:01:44 +01:00
Oliver Brakmann
2debda926a Merge pull request #10205 from abcdefg30/fort-lonestar
Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
Matthias Mailänder
8b9e60ba82 Set the bounds when resizing maps. 2016-02-13 21:56:51 +01:00
Matthias Mailänder
284e6ea061 Add a resize map command. 2016-02-13 21:56:51 +01:00
Oliver Brakmann
4c1322b4cd Merge pull request #10740 from reaperrr/fix-missile-nre
Fix Missile projectile crashing with NRE if it has no Image
2016-02-13 21:25:50 +01:00
Matthias Mailänder
c881a174ee Give veins an orange minimap color. 2016-02-13 21:01:14 +01:00
Matthias Mailänder
d189838b77 Add hospital healing. 2016-02-13 20:47:34 +01:00
Oliver Brakmann
7f5143bf46 Merge pull request #10746 from Phrohdoh/armament-yaml-excpt
Add an explicit YamlException to ArmamentInfo
2016-02-13 19:07:42 +01:00