Bob
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4fa56f16c0
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pass World to Effects/*
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2010-01-21 13:27:44 +13:00 |
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Bob
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6688716aa5
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find/replace "Game.world." -> "self.World." in all traits and activities.
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2010-01-21 13:15:05 +13:00 |
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Bob
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d07b782044
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moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.
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2010-01-21 13:05:13 +13:00 |
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Chris Forbes
|
6e19865661
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#34 repairing for boats
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2010-01-20 18:02:15 +13:00 |
|
Chris Forbes
|
8b1ad57225
|
fix engineer/bridge interaction
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2010-01-19 14:06:32 +13:00 |
|
Bob
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e792c9ce17
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moved BIM/UIM to World, and added World.CreateActor
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2010-01-17 12:54:01 +13:00 |
|
Chris Forbes
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e160825398
|
RA special infantry all in mod dll now
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2010-01-17 10:40:51 +13:00 |
|
Chris Forbes
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b290d46ddc
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chronotank in aftermath mod dll
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2010-01-17 10:31:48 +13:00 |
|
Chris Forbes
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a2e1fe3d4f
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minelayer works in mod dll
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2010-01-17 09:57:58 +13:00 |
|
Chris Forbes
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47f95ff596
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moved the rest of the mine crap into mod dll
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2010-01-17 09:35:51 +13:00 |
|
Chris Forbes
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59c0791d93
|
renamed OpenRa.Game.* to OpenRa.*; a few other bits
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2010-01-17 09:30:53 +13:00 |
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