Commit Graph

18 Commits

Author SHA1 Message Date
Paul Chote
18ae6aed28 Hide CashTicks under fog. Fixes #3664. 2013-08-11 12:52:47 +12:00
Paul Chote
1eb04a70a5 Add TextRenderable for CashTick. Make ticks consistent. 2013-06-16 19:10:38 +12:00
Paul Chote
ca5f2c3785 Split Renderable into an IRenderable interface and SpriteRenderable implementation. 2013-05-17 18:12:28 +12:00
Matthias Mailänder
f4a4afbb69 make cash ticks consistent with per-player shroud and observers 2013-05-13 23:42:49 +02:00
Paul Chote
885eec7444 Move effects to WorldRenderer palette lookup. 2013-02-24 15:43:20 +13:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
e02a6e7ec4 tidy more 2011-10-06 22:58:25 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
a9d25b603c factor out duplicated hardcoded font in CashTick 2011-08-17 07:52:35 +12:00
Chris Forbes
e922051282 factor formatting code out of CashTick ctor 2011-08-17 07:52:35 +12:00
Paul Chote
fc783ddf80 Support custom zoom levels 2011-07-25 22:23:17 +12:00
Paul Chote
d7f009b218 Use the font dictionary everywhere 2011-05-21 17:26:18 +12:00
Paul Chote
aba14eec23 Squash compiler warnings 2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
708cdcd855 add CashTick to building refunds 2011-03-19 18:58:04 +13:00
Paul Chote
a5af4e85ce Tweak CashTick and Oil Derricks 2011-03-19 17:48:56 +13:00
Paul Chote
6d1defc53e Use CashTick on harv unloading. 2011-03-17 22:24:17 +13:00
Paul Chote
ffac0221cf CashTick IEffect for Oil Derricks. 2011-03-17 22:24:17 +13:00