Matthias Mailänder
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1b0e3a7a7f
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StyleCop clean OpenRA.Mods.RA
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2015-01-04 17:02:46 +01:00 |
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reaperrr
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654f56c5d5
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Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
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2015-01-04 05:24:28 +01:00 |
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reaperrr
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9dfd369446
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Move some Building traits and related elements to Mods.Common
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2014-12-26 21:38:49 +01:00 |
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reaperrr
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d58807cdb8
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Dissolve RA.Buildings namespace.
Move a handfull related, loose traits to RA.Traits as well.
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2014-12-26 21:38:46 +01:00 |
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reaperrr
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127969d014
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Move Air activities and traits to Activities\Air and Traits\Air, respectively
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2014-11-17 12:56:18 +01:00 |
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Alexander Fast
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070d00c678
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Fixes year numbers in license text in file headers.
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2014-08-21 11:27:52 +02:00 |
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ScottNZ
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1394c1dcee
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Remove some misc redundancies
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2013-11-12 19:39:39 +13:00 |
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ScottNZ
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aec50426d5
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Fix some broken logic in AI air targeting code
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2013-11-02 17:19:07 +13:00 |
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Paul Chote
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d46c535850
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Rename and simplify MayBeFlee -> ShouldFlee.
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2013-08-29 20:14:37 +12:00 |
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Paul Chote
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f6730a6740
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Remove StateBase.AverageUnitsPosition.
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2013-08-29 20:14:36 +12:00 |
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Paul Chote
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ea1b5fc89d
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Remove explicit List<Actors> everywhere.
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2013-08-29 20:14:36 +12:00 |
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Paul Chote
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5d142945eb
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Initial cleanup of StateBase.
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2013-08-29 20:14:36 +12:00 |
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Paul Chote
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233ba81976
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Change Squad.IsEmpty -> IsValid.
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2013-08-29 20:14:36 +12:00 |
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Paul Chote
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de8c736ca4
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Split HackyAI into a more manageable set of files.
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2013-08-29 20:14:33 +12:00 |
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