rob-v
1b3422db2d
Fix flickering tooltip
2017-06-24 11:52:27 +01:00
rob-v
6df7f18a3b
Fix Initialize sounds (dispose of null SoundSource)
2017-06-24 11:29:55 +01:00
reaperrr
edffaa4987
Introduce Weapon.TargetActorCenter and adapt projectiles
...
This also fixes issues with attackers that don't have their own Attack
trait.
2017-06-24 11:24:17 +01:00
Oliver Brakmann
f6e87f63e7
Fix GetSupportDir not returning an absolute path
2017-06-18 20:46:22 +02:00
Paul Chote
2683b2507e
Fix remaining voxel references in Game.
2017-06-14 18:56:06 +02:00
Paul Chote
17089f2aee
Rename VoxelSequences to ModelSequences.
2017-06-14 18:56:06 +02:00
Paul Chote
34810756c2
Move Voxel code to Mods.Cnc.
2017-06-14 18:56:06 +02:00
Paul Chote
dc4c3fd546
Rename VoxelRenderer to ModelRenderer.
2017-06-14 18:56:06 +02:00
Paul Chote
4f42778d26
Rename VoxelAnimation to ModelAnimation.
2017-06-14 18:56:06 +02:00
Paul Chote
e1cd00c1dd
Add backend plumbing for model loaders.
2017-06-14 18:56:06 +02:00
rob-v
8276b17570
Fix Sound memory leak (OutOfMemoryException), remove Music caching to free memory
2017-06-12 18:33:53 -05:00
RoosterDragon
2def72a078
Clear previous effects data when generating a new sync report.
2017-06-12 18:25:35 -05:00
Paul Chote
52f1ab0969
Add backend code for unit command bar.
2017-06-06 08:53:54 -06:00
Paul Chote
8dfb7d8bbc
Add Selection.Hash for tracking selection changes.
2017-06-06 08:53:54 -06:00
Paul Chote
f79a3a8d03
Use engine version in crash logs.
2017-06-04 13:21:27 +02:00
Paul Chote
f7db7e3308
Use engine version for master server queries.
2017-06-04 13:21:27 +02:00
reaperrr
82758a8bef
Add TargetableOffsets to HitShape
...
And remove ITargetablePositions from Building.
Also, added UseFootprintOffsets to replicate the old Building behavior for easier setup of TargetablePositions for buildings.
2017-06-04 00:07:08 +02:00
Andre Mohren
96ca3baff8
Fixed PNGLoader crash with palette containing less than 256 colors.
2017-05-31 20:34:09 +02:00
rob-v
ada5b6d0e5
Add Unit stance hotkeys, remove Cycle Stance hotkey
2017-05-30 21:16:31 +02:00
Paul Chote
69587a2128
Move InstallShieldPackage to Mods.Common.
2017-05-29 12:41:28 +02:00
Paul Chote
ba7290cc2c
Move classic-mod package loaders and support files to Mods.Cnc.
2017-05-29 12:41:28 +02:00
Paul Chote
8321d1f3e3
Remove legacy FileSystem.OpenPackage(string, IReadOnlyPackage).
2017-05-29 12:27:24 +02:00
Paul Chote
df40d38b91
Rework read/write zip file loading/saving.
2017-05-29 12:20:32 +02:00
abcdefg30
2a3139dc39
Add a IAutoSelctionSizeInfo trait interface
2017-05-28 14:02:18 +02:00
Paul Chote
0ddc4360fe
Remove unused MiniYaml DictFromFile.
2017-05-26 23:02:25 -05:00
Paul Chote
c6816cd33f
Persist unknown settings.yaml entries across load/save.
2017-05-26 23:02:25 -05:00
Paul Chote
b1ac1d06e3
Catch and ignore exceptions while loading map previews.
2017-05-26 23:41:30 +02:00
Paul Chote
b74141666b
Implement a workaround for the mono 5.0 cursor enumerator bug.
2017-05-19 14:31:00 +02:00
rob-v
ffc3f6e0d0
LAN games discovery
2017-05-14 22:01:25 +02:00
rob-v
b2e6a0484b
Fix Selecting a map resets player color
2017-05-14 14:00:45 +01:00
Paul Chote
430429f337
Fix WRot FieldLoader parsing.
2017-05-14 11:52:42 +01:00
reaperrr
b8c251cf41
Add StartBurstReport to WeaponInfo
...
The FS Juggernaut firing sound already contains 3 shots, so without this, players would hear a total of 9(!) shots per salvo.
2017-05-14 11:49:38 +01:00
rob-v
48abb7372b
Remove ChatSettings.NickName, use PlayerName always as default
2017-05-13 11:40:47 -07:00
reaperrr
5e736527b7
Merge pull request #13223 from pchote/mod-package-loaders
...
Unhardcode mod package loaders
2017-05-12 14:04:58 +02:00
reaperrr
f0c6e5e855
Disable DPI scaling on WIndows by default
2017-05-11 20:09:13 +02:00
atlimit8
55de4a59d0
Merge pull request #13247 from pchote/widget-evaluator-expressions
...
Replaced legacy Evaluator with IntegerExpressions.
2017-05-08 21:19:52 -05:00
Paul Chote
cdf2df58a0
Define RectangularIsometric world coordinate scale along the cell axis.
2017-05-07 13:45:30 +01:00
Paul Chote
a3f7641b68
Move D2kSoundResources to Mods.D2k dll.
2017-05-07 13:25:43 +01:00
Paul Chote
0222ea675c
Implement mod-defined package loaders.
2017-05-07 13:25:38 +01:00
Paul Chote
9b4f602cca
Remove unused leftover oramod loading code.
2017-05-07 13:25:04 +01:00
Paul Chote
248c12827e
Resolve assembly paths before loading the FileSystem.
2017-05-07 13:25:03 +01:00
Paul Chote
f0d7a6caca
Move GetLoaders to ObjectCreator.
2017-05-07 13:25:03 +01:00
reaperrr
1194f14cfe
Merge pull request #13232 from rob-v/NumberAIPlayers
...
Number AI players
2017-05-07 13:09:20 +02:00
reaperrr
e9926fdc28
Merge pull request #13248 from pchote/detect-key-repeat
...
Prevent repeated keys from toggling observer shroud selector.
2017-05-07 13:03:34 +02:00
rob-v
fb1d8d780f
Fix Service Depot Rally point path finding (+rename ignoredActor)
2017-05-06 19:49:40 +02:00
Paul Chote
fff2f097d0
Add KeyInput.IsRepeat.
2017-05-06 14:10:24 +01:00
Paul Chote
cd0898236d
Replace legacy Evaluator with IntegerExpressions.
2017-05-06 13:50:30 +01:00
reaperrr
c4e79a11a8
Merge pull request #12919 from obrakmann/transform-refactor
...
Refactor Transform to make use of child activities
2017-05-04 18:55:41 +02:00
rob-v
1ff11d4115
Number AI players
2017-05-03 19:33:04 +02:00
Paul Chote
5a273700bf
Merge pull request #13204 from IceReaper/reloading-sound
...
Added ReloadSound and ReloadSoundDelay to weapon declarations.
2017-05-01 00:05:19 +01:00