Scott_NZ
1ecdbc1d90
Fix spyvoice/reveal range for truk.hijackable in Allies 04
2013-02-09 12:19:40 +13:00
Scott_NZ
03f03ff501
More MonsterTankMadness work. Add routines for super tanks, civilian evacuees, proving grounds camera, base transfer, Demitri extraction
2013-02-09 12:19:40 +13:00
Scott_NZ
9013e8376c
Start work on Monster Tank Madness mission
2013-02-09 12:19:40 +13:00
Scott_NZ
9b5b054297
Add delphi. Have einstein/delphi panic
2013-02-09 12:19:39 +13:00
Scott_NZ
4e161f0c91
Change V19 tooltip to Oil Pump
2013-02-09 12:19:39 +13:00
Scott_NZ
6bbd54ab93
Put e1 inside the soviet 01 classic pillboxes. Add check for mission complete
2013-02-09 12:19:39 +13:00
Scott_NZ
87190762d1
Add V19 civilian building
2013-02-09 12:19:39 +13:00
Scott_NZ
4163f1d6b0
Clean up Allies 04 yaml. Adjust hero spy reveal range from 5 to 6. Add TRUK as buildable unit
2013-02-03 14:27:43 +13:00
Scott_NZ
ea716200a7
Allies 04: Fix multiple waves of spies being able to infiltrate the lab
2013-02-03 14:27:43 +13:00
Kenny
2bd9b7a640
Enabling mobile gap generators.
2013-01-31 16:57:04 +13:00
psydev
b00b1c36bc
Helipad reduced to $1000. Palette order fixed.
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Helipad price reduced to $1000. Should make helicopter transports more accessible. Should also make having a few "support helis" flying around a more viable strategy, for non-standard builds.
Fixed palette order to be better grouped and in more progressive order.
Re-arranged document so that it's sorted better.
2013-01-31 16:30:48 +13:00
psydev
b2ddc6cfd8
[CNC] Chinook priced reduced to $750
...
Halved Chinook price, $1500 to $750.
Infantry should be a more feasible strategy, and transporting them quickly will make them more usable.
This should be good for Nod especially since they don't have APCs.
2013-01-31 16:29:52 +13:00
Cody Brittain
32daf025ab
cnc: Update cloaking, building destroyed sounds
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- Use trans1.aud as the cloak sound, on both STNK and cloak
given from crates
- Use crumble.aud rather than xplobig4.aud for building destruction
2013-01-31 16:23:03 +13:00
Scott_NZ
8a796416a4
Remove AutoTargetIgnore for stek after Einstein is freed
2013-01-28 00:33:09 +13:00
Scott_NZ
691e6cf9e8
Have the Soviets build infantry after Einstein is found. Remove jeep cargo limit
2013-01-28 00:33:08 +13:00
Scott_NZ
0b65735d86
Make the LSTs unbuildable
2013-01-28 00:33:07 +13:00
Scott_NZ
44215ae6f1
Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
2013-01-28 00:33:07 +13:00
Scott_NZ
fba5b80980
Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
2013-01-28 00:33:07 +13:00
Scott_NZ
3f6af59612
Add AutoTargetIgnore for the new bridges
2013-01-28 00:33:07 +13:00
Scott_NZ
693a622322
Fix Soviets not attacking town properly. Remove hind patrol.
2013-01-28 00:33:07 +13:00
Scott_NZ
60e9d3f660
Add c3 civilian, made by JOo
2013-01-28 00:33:06 +13:00
Scott_NZ
1d40858f70
Have the Soviets attack the town in Allies 04
2013-01-28 00:33:06 +13:00
Scott_NZ
5188529ff6
Allies 04: Adjust one of the patrol routes
2013-01-28 00:33:06 +13:00
Scott_NZ
2079db79f7
Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't
2013-01-28 00:33:05 +13:00
Scott_NZ
d73eec068f
Fix some bad Allies 01 bounty yaml
2013-01-28 00:33:05 +13:00
Scott_NZ
32830da3c2
Remove bounties from things in Allies 01
2013-01-28 00:33:05 +13:00
Scott_NZ
a968d296bb
Remove v01.sniper from Allies 04
2013-01-28 00:33:04 +13:00
Scott_NZ
63241dbf69
Allies 04. Make the v01.sniper trivial so players can ignore it.
2013-01-28 00:33:03 +13:00
Scott_NZ
5b7523b9e0
Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank
2013-01-28 00:33:03 +13:00
Matthias Mailänder
d52394bb47
add classic left-click orders
2013-01-18 10:57:40 +13:00
Scott_NZ
9507fde91d
Fix untargetable barrel in Soviet 01
2013-01-13 00:24:28 +13:00
Scott_NZ
742a27158a
Make oil derricks repairable by engineers
2013-01-12 18:55:59 +13:00
Scott_NZ
5ed383e3e2
Change mech hotkey to c
2013-01-12 18:35:01 +13:00
Scott_NZ
1679837e46
Fix mechanic being able to repair infantry. Adjust mechanic repair damage from 20 to 10
2013-01-11 17:17:14 +13:00
Cody Brittain
5502864a1f
Update mods/ra/music.yaml
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Mud no longer crashes: Bring it back in.
2013-01-09 07:56:30 +13:00
Carko
e313bbfb31
Added a build limit of 1 to Tanya and Volkov
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Added the build limit of 1 to MSLO
2013-01-09 07:54:01 +13:00
Scott_NZ
975e4db452
Change facing of the 2 guarding heavy tanks in Allies 04
2013-01-08 22:44:10 +13:00
Scott_NZ
d92f184bc9
Add civilian movement and balance changes in Allies 04
2013-01-08 22:44:10 +13:00
Scott_NZ
2eea5cc3b2
Give SAM sites turret facings in Allies 04
2013-01-08 22:44:09 +13:00
Scott_NZ
c836d69385
Add easy mode to Allies 01 which is like the classic mission
2013-01-08 22:44:09 +13:00
Scott_NZ
11c45e4388
Start unbreaking ScaredyCat
2013-01-08 22:44:08 +13:00
Scott_NZ
185558985e
Have civilians come out of disturbed buildings
2013-01-08 22:44:08 +13:00
Scott_NZ
e3d25f6fed
Give MISS a tooltip
2013-01-08 22:44:07 +13:00
Scott_NZ
200071e713
Add reinforcements paradrops
2013-01-08 22:44:07 +13:00
Scott_NZ
9581f07242
Add first version of Soviet 01 classic
2013-01-08 22:44:06 +13:00
Scott_NZ
411aedafa0
Setup c3-c10 placeholder civilians.
2013-01-08 22:44:05 +13:00
Scott_NZ
38db7d1e50
Make the Soviets repair their buildings in Allies 04
2013-01-08 22:44:03 +13:00
Scott_NZ
5c688370ed
Add difficulty options to Allies 04
2013-01-08 22:44:03 +13:00
Scott_NZ
d3ede583c2
Make OILB trivial too
2013-01-08 22:44:01 +13:00
Scott_NZ
cda871d2eb
Add missing colon
2013-01-08 22:44:01 +13:00