teinarss
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1f78b3a425
|
Cleanup in MapEditorTabsLogic
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2019-09-27 17:40:32 +02:00 |
|
tovl
|
48059e8249
|
Skip rally point if order is queued after resupply.
|
2019-09-26 18:39:44 +02:00 |
|
tovl
|
09cd56b367
|
Add missing target line to aircraft taking off from resupplying.
|
2019-09-26 18:39:44 +02:00 |
|
tovl
|
145b6a05a3
|
Refactor unreserve actions.
|
2019-09-26 18:39:44 +02:00 |
|
tovl
|
5787f74af9
|
Prevent bogus attackmove on take-off.
|
2019-09-26 18:39:44 +02:00 |
|
tovl
|
ed7667683b
|
Fix deployed units being nudgeable.
|
2019-09-19 20:52:13 +02:00 |
|
tovl
|
4a609bbee8
|
Allow units to give way when path is blocked by oncoming unit.
|
2019-09-15 17:51:34 +01:00 |
|
Ivaylo Draganov
|
32309bb8ea
|
Add duplicate hotkey tracking with a boolean property on the definition
|
2019-09-15 16:35:18 +02:00 |
|
Paul Chote
|
df2300bee0
|
Fix player viewport saving for non-spectators.
|
2019-09-15 15:11:47 +02:00 |
|
RoosterDragon
|
31918e8712
|
Add UnionRectangles extension method.
|
2019-09-14 22:09:40 +02:00 |
|
Paul Chote
|
0e6c37d765
|
Convert TerrainGeometryOverlay to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
f45423ed76
|
Convert EditorSelectionLayer to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
b3984c8db4
|
Convert WarheadDebugOverlay to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
999ad0e18a
|
Convert CustomTerrainDebugOverlay to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
ccd07b6cfe
|
Convert ExitsDebugOverlay to IRenderAboveShroudWhenSelected.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
60e42c1ea1
|
Convert CombatDebugOverlay to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
c9ed749908
|
Add (Polygon|Circle|Line)AnnotationRenderable.
|
2019-09-14 18:49:44 +02:00 |
|
Paul Chote
|
a9a43d54f7
|
Convert WithRangeCircle to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
abcdefg30
|
7f6149713e
|
Fix actors with no footprint not being copied and pasted
|
2019-09-13 23:55:48 +01:00 |
|
matt barbier
|
97fe36af5a
|
Moved GrantExternalConditionToProduced into the Traits/Conditions folder
|
2019-09-13 22:04:35 +01:00 |
|
teinarss
|
c15f66aa62
|
PlayerStatistics should stop ticking after lost/win
|
2019-09-13 21:42:11 +01:00 |
|
reaperrr
|
694680720e
|
Updated AcceptsOrder check to be more readable
This hopefully also fixes handling of multiple enabled
RejectsOrders traits.
|
2019-09-13 19:49:19 +01:00 |
|
abcdefg30
|
465ee97090
|
Prevent users from selecting a directional target outside the map
|
2019-09-13 14:47:29 +02:00 |
|
Paul Chote
|
a8b1762464
|
Fix ActorPreviewWidget viewport manipulation.
|
2019-09-13 11:24:57 +02:00 |
|
tovl
|
46c0b4cf31
|
Fix crash with dead cargo.
|
2019-09-13 10:34:15 +02:00 |
|
teinarss
|
d712bdea85
|
Locomotor cache should handle custom layers
|
2019-09-09 21:39:25 +02:00 |
|
abcdefg30
|
912a424596
|
Replaced "Earned this min" by an Oil Derrick count in the economy statistics
|
2019-09-08 12:47:33 +02:00 |
|
abcdefg30
|
1e6660ecb2
|
Add an "UpdatesDerrickCount" trait
|
2019-09-08 12:47:33 +02:00 |
|
teinarss
|
c13fb80257
|
Fix crushable logic for actors in cell
|
2019-09-07 13:31:57 +01:00 |
|
abcdefg30
|
ca8ca2df5c
|
Fix a division by zero error in FindAndDeliverResources
by preventing an overflow through dividing directly
|
2019-09-07 10:48:20 +01:00 |
|
puritylake
|
aff3bf369b
|
#17018 Gets rif of cutoff line in chat window
|
2019-09-06 23:02:50 +02:00 |
|
teinarss
|
6fe31e44cb
|
More robust logic for ThisMinute stats
|
2019-09-06 14:00:42 +02:00 |
|
teinarss
|
6795fb6967
|
GetAvailableSubCell should block cells outside the map
|
2019-09-06 13:32:09 +02:00 |
|
reaperrr
|
801f5ba525
|
Rename FlyCircle to FlyIdle and make it tick TickIdle
It now handles both hovering and circling aircraft, for consistency.
|
2019-09-01 16:38:44 +02:00 |
|
teinarss
|
ce29dcad87
|
Update PlayerResources capacity from INotify* methods
|
2019-08-28 00:32:01 +02:00 |
|
reaperrr
|
8edd202b64
|
Move InflictDamage method back to DamageWarhead
From TargetDamageWarhead.
Saves a few lines and allows warheads that are not
TargetDamageWarhead-based to use it.
|
2019-08-27 23:05:19 +02:00 |
|
reaperrr
|
07de3ba5e0
|
Change default preview facing to 96
92 is not a multiple of 8, and all sprite actors
in the official mods have at most 32 facings.
|
2019-08-27 22:59:22 +02:00 |
|
Paul Chote
|
2b4ad71151
|
Remove unused OwnerLinkedProc field.
|
2019-08-25 17:20:38 +02:00 |
|
Paul Chote
|
815ea1e13b
|
Make LastSearchFailed local to FindAndDeliverResources.
|
2019-08-25 17:20:38 +02:00 |
|
Paul Chote
|
1d2b3ac917
|
Update the displayed replay filename after renaming.
|
2019-08-25 16:10:29 +02:00 |
|
tovl
|
946c9f420b
|
Fix Move not cancelling during turns.
|
2019-08-25 13:13:37 +02:00 |
|
Paul Chote
|
8b0f2e1462
|
Fix NRE in SquadManagerBotModule.
|
2019-08-24 14:33:11 +02:00 |
|
Paul Chote
|
d5f42c0628
|
Recalculate visibility during moves too.
|
2019-08-23 14:31:29 +02:00 |
|
Paul Chote
|
76d1447a91
|
Fix incorrect shroud visibility for stationary units.
|
2019-08-23 14:31:29 +02:00 |
|
Paul Chote
|
4db3da61e1
|
Avoid an integer (long) overflow in FindAndDeliverResources.
|
2019-08-23 14:15:51 +02:00 |
|
Ivaylo Draganov
|
be1f820674
|
Move hotkey dialog logic into SettingsLogic, fix bugs and improve usability of the dialog
|
2019-08-23 14:08:09 +02:00 |
|
tovl
|
ed8abe9861
|
Define nearenough parameter for aircraft so they can exit movement early when stuck.
|
2019-08-23 13:54:58 +02:00 |
|
reaperrr
|
e71001f4f8
|
Fix Resupply closeEnough bugs
Fixes that
- RepairableNear actors wouldn't move close enough
- isCloseEnough would return 'true' even if the host
is invalid.
|
2019-08-22 10:26:36 +01:00 |
|
Paul Chote
|
f31cfe5b96
|
Fix SendParatroopers return value.
|
2019-08-21 11:24:20 +02:00 |
|
Paul Chote
|
ab94ea9715
|
Discourage harvesters from wandering too far from the refinery.
|
2019-08-20 20:22:39 +02:00 |
|