Paul Chote
|
bd2518649a
|
Upgrade shipped maps to the latest format.
|
2014-12-23 10:00:19 +13:00 |
|
ScottNZ
|
67faca2e57
|
Remove fake structure access from a few missions
|
2014-12-19 18:13:33 +13:00 |
|
Paul Chote
|
5b011e6baf
|
Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
|
2014-12-19 17:43:07 +13:00 |
|
Oliver Brakmann
|
5a6282d6f9
|
Adjust missions
|
2014-12-18 20:24:37 +01:00 |
|
Oliver Brakmann
|
1564e6c0dd
|
Update missions for yaml-defined FMV playback
|
2014-12-18 18:59:42 +01:00 |
|
Matthias Mailänder
|
e16bc064a0
|
fix the end game dialog not showing which objectives failed
- don't mark everything as failed just because one objective did
- remove fake objectives workarounds for non-playable factions
|
2014-12-06 21:04:46 +01:00 |
|
abcdefg30
|
b492c412cd
|
Added "missiontimer initialized" speech notification to allies02
|
2014-11-23 13:32:44 +01:00 |
|
Matthias Mailänder
|
9612ee7f0f
|
don't play Battle Control Initialized during FMVs
|
2014-10-28 20:51:56 +01:00 |
|
Oliver Brakmann
|
1a63a0a167
|
Fix chat sounds overlapping with playing FMV in missions
|
2014-10-26 00:38:32 +02:00 |
|
abcdefg30
|
cc97f45ea4
|
Removed -classic suffix
|
2014-10-24 19:37:23 +02:00 |
|
ScottNZ
|
856120f2b2
|
Remove hardcoded missions
|
2014-03-08 00:26:09 +13:00 |
|
Chicken man
|
a538914d6c
|
Updated maps to work with changes.
|
2014-03-05 17:30:35 -05:00 |
|
Curtis Shmyr
|
f8dca4b834
|
Replaced references of CrateDrop with CrateSpawner in RA maps
|
2013-12-26 12:14:51 -07:00 |
|
Paul Chote
|
cd2a1cb30f
|
Upgrade shipped maps to format 6.
|
2013-12-08 11:33:04 +13:00 |
|
Paul Chote
|
7b42888064
|
Disable crates option for missions and mini games.
|
2013-08-17 20:16:01 +12:00 |
|
Paul Chote
|
271ce5275c
|
Add starting cash option.
|
2013-08-17 14:43:52 +12:00 |
|
Paul Chote
|
ce41eb2361
|
Add "Build off Ally ConYards" option. Fixes #2464.
|
2013-08-17 14:42:40 +12:00 |
|
Paul Chote
|
d76a8c2950
|
Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
|
2013-08-17 14:41:40 +12:00 |
|
Chris Forbes
|
51ce32a8bb
|
fix incomplete bridge repair on allies02
|
2013-04-30 09:24:43 +12:00 |
|
Scott_NZ
|
6da0db0035
|
Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
|
2013-04-28 04:10:35 +12:00 |
|
Scott_NZ
|
493811c0d0
|
Add Required slot checking in lobby logic. Set up needed player slots as Required for missions
|
2013-04-19 00:16:13 +12:00 |
|
Scott_NZ
|
817e6f1ec1
|
Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them
|
2013-02-27 17:57:53 +13:00 |
|
Scott_NZ
|
e57de0ebce
|
Allies 02 code maintenance. Add FreeActorInit so free harvesters with procs can be disabled etc
|
2013-02-25 21:24:17 +13:00 |
|
Scott_NZ
|
9a9c5911a6
|
Hard difficulty for allies 03
|
2013-01-08 22:43:54 +13:00 |
|
Scott_NZ
|
bfb07e9948
|
Add support for mission difficulties
|
2013-01-08 22:43:54 +13:00 |
|
Scott_NZ
|
edd1138556
|
Use classic RA country colours in missions
|
2013-01-08 22:42:48 +13:00 |
|
Scott_NZ
|
be6da2452a
|
Change Allies map types to Campaign
|
2013-01-08 22:42:46 +13:00 |
|
Scott_NZ
|
a5141f9908
|
proc.nofreeactor was causing harv to not unload properly. Just spawn a normal proc after we've changed the owner of the Allied base.
|
2013-01-08 22:42:38 +13:00 |
|
Scott_NZ
|
d15fb82b08
|
Allies 02 SP mode bug fixes
|
2013-01-08 22:42:38 +13:00 |
|
Scott_NZ
|
947b27a227
|
Make Allies 02 work in SP mode
|
2013-01-08 22:42:38 +13:00 |
|
Scott_NZ
|
0300a67da8
|
The Allies 02 Soviet reinforcements at 16 minutes are a bit too insane
|
2012-11-03 13:33:37 +13:00 |
|
Scott_NZ
|
787facec65
|
Allies02: Make Allied infantry buildable by the Allies1 player when they capture the Soviet barracks. Remove ctnk from the build menu
|
2012-11-03 13:33:36 +13:00 |
|
Scott_NZ
|
60569bc97c
|
Fix open areas for allies maps
|
2012-11-03 13:33:35 +13:00 |
|
Scott_NZ
|
8f8800803b
|
Make the Soviet V2s buildable immediately. Fix the Soviet reinforcements not arriving properly. Remove the Soviet reinforcements timer. Rework the bottom left of the map.
|
2012-10-11 22:35:13 +13:00 |
|
Scott_NZ
|
887a9e7c9c
|
Make medic/spy available to the Allies1 player
|
2012-10-08 23:34:02 +13:00 |
|
Scott_NZ
|
e4218ede41
|
Improve the Soviet base, and rebalance the power.
|
2012-10-08 21:16:30 +13:00 |
|
Scott_NZ
|
f4d0f80cd3
|
Increase the difficulty of the final wave and shift some of the Soviet power plants around
|
2012-10-08 20:51:03 +13:00 |
|
Scott_NZ
|
8661fb6b8d
|
Add final attack for Soviets
|
2012-10-08 19:39:18 +13:00 |
|
Scott_NZ
|
a4b01cf114
|
Improved the Allies 02 map layout
|
2012-10-05 22:02:51 +13:00 |
|
Scott_NZ
|
cba069a039
|
Improve the effectiveness of the parabombs
|
2012-10-05 16:23:58 +13:00 |
|
Scott_NZ
|
bf4829205c
|
Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures.
|
2012-10-04 23:59:33 +13:00 |
|
Scott_NZ
|
328dce26ba
|
Add some dogs around the Soviet base to make it harder to use spies
|
2012-10-04 22:57:34 +13:00 |
|
Scott_NZ
|
0524708e05
|
Add Yak harrassment
|
2012-10-02 21:52:45 +13:00 |
|
Scott_NZ
|
37479b3cfd
|
Tank wave at 11 minutes, just before the reinforcements arrive
|
2012-10-02 21:52:44 +13:00 |
|
Scott_NZ
|
07c2330245
|
Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack
|
2012-10-02 21:52:44 +13:00 |
|
Scott_NZ
|
83d10ba838
|
Add mission objectives logic/backend
|
2012-10-02 21:52:42 +13:00 |
|
Scott_NZ
|
48997725c3
|
Don't let tran reveal shroud
|
2012-10-02 21:52:42 +13:00 |
|
Scott_NZ
|
2a4a9d778f
|
Redo some of the fencing near the Soviet base
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
2e2b4d04db
|
Small map/behaviour adjustments
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
e3b2e84792
|
Focus on the town more; create additional crash site there and and move Einstein there for players to save.
|
2012-10-02 21:52:41 +13:00 |
|