darkademic
265f915442
Resurrected old colour picker.
2023-04-08 18:05:20 +03:00
abcdefg30
64933ed04b
Fix sequence inheritance defined in yaml
...
Nodes need to be placed after "Inherits" nodes so that they take
precedence over the inherited nodes.
2023-03-11 20:56:32 +01:00
Paul Chote
5b8f148c50
Simplify tileset-specific sequence definitions.
...
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
abcdefg30
d0c2dbcbb0
Let civilians use the normal stand animation when panicking
2019-03-09 11:57:45 +01:00
reaperrr
b5f36013c2
TD yaml style fixes
2016-08-21 19:36:48 +02:00
reaperrr
adc76638e5
Add Delphi, Chan and Moebius to TD
2016-06-04 21:39:14 +02:00
reaperrr
37c0feb2e8
Clean up TD civilian sequences
2016-06-04 20:58:32 +02:00
Paul Chote
549c0bf382
Disable legacy sequence parsing in TD.
...
Removes unused `powerdown` sequences.
2015-03-26 22:41:46 +00:00
Curtis S
d802cbfd9d
Fixed tank squish anims for CNC
2011-10-06 22:06:56 -06:00
Paul Chote
e9bd03b686
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
Paul Chote
e2bd20f888
Reorder sequence loading to save batches
2011-05-21 17:26:18 +12:00