Paul Chote
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bf6be0424f
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Remove file prompting and drop all the remaining utility communication plumbing.
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2011-07-25 22:23:18 +12:00 |
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Paul Chote
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d2c033dcd3
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Add a PixelDouble preference for rendering at 2x zoom. Allowing arbitrary zoom levels leads to too many rendering artifacts.
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2011-07-25 22:23:18 +12:00 |
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Paul Chote
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626b83ba12
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Fix lines not being centered in the middle of a pixel
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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8516fa8748
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fix viewport scroll limits
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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0bfc9a957f
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Fix radar viewport rectangle
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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0b0e3d5f14
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Drop unnecessary `this' uses from Viewport.
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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6183621a72
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Scale line-width to match zoom.
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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fc783ddf80
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Support custom zoom levels
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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926b396605
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Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.
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2011-07-25 22:23:16 +12:00 |
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Paul Chote
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4fa0962d49
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Check for bogus subject clients in ValidateOrder. Fixes crash in #1001.
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2011-07-25 22:23:16 +12:00 |
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Paul Chote
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2b3ee9e5bc
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Replace fullscreen checkbox and misleading width/height fields in RA settings menu with a mode/resolution selector like C&C. Fixes bugs #118, #791.
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2011-07-25 22:23:16 +12:00 |
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Paul Chote
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c79f5b5365
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Ignore damage modifiers when killing a unit via actor.Kill(). Fixes surrender desync (#460); Fixes invulnerable actors surviving in situations where they should be killed (bridge death, losing/surrender, etc).
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2011-07-25 22:23:15 +12:00 |
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Chris Forbes
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fc15aa47ad
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dont really need to setup palettes every frame in ResourceLayer
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2011-07-25 22:23:11 +12:00 |
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Chris Forbes
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5aaca5bb32
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drop ISelectionColorModifier; unused
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2011-07-19 21:14:12 +12:00 |
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Chris Forbes
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33704977b9
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remove ScrollingTextWidget
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2011-07-19 21:14:11 +12:00 |
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Chris Forbes
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3d2635fca5
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drop CursorSheetBuilder; use normal SheetBuilder for cursors now.
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2011-07-19 21:14:11 +12:00 |
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Chris Forbes
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5609c8d041
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drop format2 support from CursorSheetBuilder
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2011-07-19 21:14:11 +12:00 |
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Chris Forbes
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b0ccc58516
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remove unused vsync parameter from renderers
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2011-07-17 17:55:52 +12:00 |
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Chris Forbes
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4a0b7bb003
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put AnimationWithOffset in its own file
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2011-07-17 17:55:52 +12:00 |
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Chris Forbes
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74b894b69f
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replace Range with MinimumValue/MaximumValue
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2011-07-17 17:55:51 +12:00 |
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Chris Forbes
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a52e5a92ae
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adjust copy ctor for SliderWidget -- copying the isMoving state makes *no sense*; Value should be copied though
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2011-07-17 17:55:51 +12:00 |
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Chris Forbes
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0efe82018a
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rewrite SliderWidget to be simpler and have much less fail
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2011-07-17 17:55:51 +12:00 |
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Paul Chote
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f9b1c4fcc3
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Work around a non-interactable window bug exposed by earlier graphics refactoring.
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2011-07-15 23:57:29 +12:00 |
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Paul Chote
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8f4c2371c7
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Rename TooltipButton -> ToggleButton and add an active state. Use for production group icons.
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2011-07-15 21:31:48 +12:00 |
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Paul Chote
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05acdc9b98
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Clean up some uses of rect.Contains(int2).
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2011-07-15 21:31:47 +12:00 |
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Paul Chote
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19ead53223
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Add a WarnCrush method to ICrushable which is called when a crusher begins to enter the cell.
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2011-07-15 20:10:21 +12:00 |
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Paul Chote
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74d13286a8
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Add a force flag to nudging which skips the ownership and idle checks
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2011-07-15 20:10:21 +12:00 |
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Paul Chote
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98ae8c7630
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Take ownership into account when determining crushability. Fixes the important half of #951 (tanks crushing your own walls).
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2011-07-14 21:00:50 +12:00 |
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Paul Chote
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47ba4cb285
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Add click sounds to ingame buttons
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2011-07-14 21:00:45 +12:00 |
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Paul Chote
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5f3483ed17
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Improve edge-scroll behavior
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2011-07-14 20:29:12 +12:00 |
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Paul Chote
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b1fe085b4d
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Remove incorrectly hardcoded "dialog4" from WidgetUtils.GetBorderSizes().
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2011-07-14 20:29:12 +12:00 |
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Paul Chote
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06990e356f
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Simple world tooltip.
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2011-07-14 20:29:12 +12:00 |
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Paul Chote
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88d68f7790
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Containers shouldn't steal mouseover focus
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2011-07-14 20:29:11 +12:00 |
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Paul Chote
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460451c402
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Start implementing new tooltip bits. Test tooltips added for buttons and production palette.
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2011-07-14 20:29:11 +12:00 |
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Chris Forbes
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2ec88a6f64
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remove duplicated NextPowerOf2 definition
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2011-07-14 20:29:11 +12:00 |
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Chris Forbes
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2259a0e7a5
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remove duplication of DrawSelectionBox
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2011-07-14 20:29:11 +12:00 |
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Chris Forbes
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6f477a2c14
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fix broken detection of desktop resolution on linux
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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b06647a079
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reduce noise in Renderer
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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ceaca47747
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don't use ScrollDirection.Set when it's not needed
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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1196948a13
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remove duplicated box-drawing code from WICW
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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2a7be6debd
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add missing using for MouseScrollType
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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496135d321
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clean up ViewportScrollControllerWidget.GetCursor
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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2da523e824
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drop unused WorldRenderer.DrawBox
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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98ebb7c87e
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add DrawRect helper to LineRenderer, use it in both Radar*Widgets
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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5633d84d21
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add lint pass to check whether types with ISync actually have any [Sync] members
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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513b852a67
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fix [Sync] being allowed in places that don't make sense
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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74335f0734
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fix bogus indent in ObjectCreator
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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60a3f170ab
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clean up remaining non-generic GetValue uses
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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913ca89d4f
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use generic GetValue<> in VoiceInfo
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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4e1c845303
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add common version of AreMutualAllies to WorldUtils
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2011-07-14 20:29:07 +12:00 |
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