abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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abcdefg30
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5cfb5aaf2d
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Rework the addition and removal of building influence
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2017-08-31 17:36:22 +02:00 |
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reaperrr
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46dc827d46
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Refactor footprint cell lookups and move them to Building
Removing FootprintUtils happens in the next commit for better
reviewability.
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2017-07-13 17:43:41 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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atlimit8
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09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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atlimit8
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6970959ef1
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.Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable
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2015-09-19 09:49:24 -05:00 |
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Pavel Penev
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7701980b76
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Simple code style cleanups
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2015-07-28 14:21:17 +03:00 |
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Paul Chote
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0b5b612757
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Correct Contains check in BuildingInfluence.
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2015-07-27 18:43:51 +01:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Matthias Mailänder
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bc3acfeee7
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StyleCop clean OpenRA.Game
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2015-01-04 15:38:54 +01:00 |
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reaperrr
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9dfd369446
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Move some Building traits and related elements to Mods.Common
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2014-12-26 21:38:49 +01:00 |
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