Paul Chote
|
4b09ecd630
|
Remove duplication between Immobile and Mine.
|
2014-03-20 21:54:06 +13:00 |
|
ScottNZ
|
00ec1ca87a
|
Remove unused usings
|
2013-11-12 19:39:33 +13:00 |
|
Paul Chote
|
e03ec690ff
|
Track actor positions in ActorMap.
|
2013-09-27 15:36:51 +12:00 |
|
Paul Chote
|
b00cc6108d
|
Make ActorMap addition explicit.
|
2013-09-27 15:36:51 +12:00 |
|
Paul Chote
|
dfd51c0caa
|
Introduce ScreenMap trait for caching screen-coord queries.
|
2013-09-27 15:36:25 +12:00 |
|
Paul Chote
|
c3f04cc32e
|
Convert non-aircraft positioning to world coords.
This removes the incomplete and unused hover code
on Mobile, which would be more trouble that it is
currently worth to carry over.
|
2013-07-21 17:35:47 +12:00 |
|
Paul Chote
|
19165d259d
|
Add world coord overloads to IOccupySpace and IPositionable.
|
2013-07-21 17:35:46 +12:00 |
|
Paul Chote
|
ecc119cb29
|
Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.
|
2013-07-21 17:33:32 +12:00 |
|
Scott_NZ
|
48010197f4
|
Make mines targetable and removable.
Let AP mines do damage against vehicles.
Let all mines do damage against friendly units.
|
2013-05-10 21:04:02 +12:00 |
|
James Dunne
|
9c49143534
|
New types for cell and pixel coordinate position/vectors.
|
2012-06-21 15:36:59 -05:00 |
|
Chris Forbes
|
b88a32759c
|
fixed #800 - infantry can walk on AT mines
|
2011-11-01 22:16:35 +13:00 |
|
Chris Forbes
|
55036cd58c
|
fix trailing whitespace everywhere
|
2011-09-26 08:40:39 +13:00 |
|
Paul Chote
|
19ead53223
|
Add a WarnCrush method to ICrushable which is called when a crusher begins to enter the cell.
|
2011-07-15 20:10:21 +12:00 |
|
Paul Chote
|
98ae8c7630
|
Take ownership into account when determining crushability. Fixes the important half of #951 (tanks crushing your own walls).
|
2011-07-14 21:00:50 +12:00 |
|
Chris Forbes
|
0807f4ca8d
|
782 fixed -- friendly units no longer trigger mines
|
2011-05-22 20:41:37 +12:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Paul Chote
|
4b3c6cc62a
|
Add a SubCell field to UIM. Allow UIM to query for units by subcell.
|
2011-02-04 18:39:03 +13:00 |
|
Chris Forbes
|
f52620f6fc
|
add ISync to all traits that have [Sync] members
|
2011-01-26 21:00:28 +13:00 |
|
Chris Forbes
|
1db3ce4b59
|
some usings cleanup
|
2010-11-21 12:25:22 +13:00 |
|
Bob
|
8a96c5f7b5
|
fix infantry entering buildings
|
2010-11-06 22:27:28 +13:00 |
|
Bob
|
fece294cc6
|
move RemoveSelf activity into Mods/
|
2010-10-25 08:03:07 +13:00 |
|
Bob
|
011a20e8b4
|
add IHasLocation
|
2010-10-12 07:59:40 +13:00 |
|
Chris Forbes
|
f402ec7898
|
Revert "add IHasLocation"
This reverts commit 699b4b1154.
|
2010-09-28 07:43:49 +13:00 |
|
Bob
|
699b4b1154
|
add IHasLocation
|
2010-09-26 18:17:23 +12:00 |
|
Bob
|
ae703d50b2
|
Actor.traits is implementation detail
|
2010-08-14 17:39:49 +12:00 |
|
Bob
|
10b7ece62e
|
new mapactor init stuff
|
2010-08-01 19:38:39 +12:00 |
|
Paul Chote
|
8fab45ae39
|
Move Cloak, HiddenUnderFog, FrozenUnderFog into Mods.RA; Simplify a pile of related stuff.
|
2010-07-28 21:11:50 +12:00 |
|
Paul Chote
|
637fae87cd
|
Remove a bunch of unused stuff. May help pathfinder perf a little.
|
2010-07-26 20:27:56 +12:00 |
|
alzeih
|
4fd5d9e0c3
|
Cloak Changes: appear semitransparent to localplayer, not at all to others. Same for mines.
( Also fix compile warning in LimitedAmmo )
|
2010-07-24 15:17:29 +12:00 |
|
Chris Forbes
|
31d5d18d65
|
undo ProjectileArgs stuff
|
2010-07-22 18:59:41 +12:00 |
|
alzeih
|
6be4e5c266
|
Combat.DoExplosion now takes a Target
(needs more refactoring)
|
2010-07-22 16:00:14 +12:00 |
|
Chris Forbes
|
d5f12dd8ee
|
trim down license spam in all files
|
2010-07-18 16:48:21 +12:00 |
|
Chris Forbes
|
5bec019d55
|
add RALint checking to nearly everything
|
2010-07-01 18:57:10 +12:00 |
|
Paul Chote
|
7c3a10396c
|
New crush code, now with less bs
|
2010-06-25 20:57:06 +12:00 |
|
Chris Forbes
|
66adbee2a6
|
moving Actor.Location onto the appropriate traits (bob)
|
2010-06-19 14:37:06 +12:00 |
|
Chris Forbes
|
db465e1fdd
|
ActorInitializer, in preparation for next change (bob)
|
2010-06-19 14:28:30 +12:00 |
|
Chris Forbes
|
20aa3d6764
|
fix not-even-vaguely-close random distribution
|
2010-05-07 21:32:30 +12:00 |
|
Chris Forbes
|
e224c64ccc
|
no more stateless garbage
|
2010-04-13 19:18:49 +12:00 |
|
Chris Forbes
|
0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
fb8549aa36
|
fix up mines
|
2010-04-02 16:45:37 +13:00 |
|
Chris Forbes
|
38605faecf
|
much simpler rules loader
|
2010-04-02 16:45:03 +13:00 |
|
alzeih
|
7881deca30
|
Everything is now OpenRA, not OpenRa
|
2010-02-27 21:10:22 +13:00 |
|