Paul Chote
2a1e4f70a9
Replace the legacy TS sidebar placeholder with a modern placeholder.
2015-02-19 17:54:01 +00:00
Pavel Penev
e2da1f11cb
Merge pull request #7495 from abcdefg30/placed_overlay
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Fix a visual glitch in WithBuildingPlacedOverlay
2015-02-19 00:40:58 +02:00
DeadlySurprise
7b53582c5e
Implemented Floating Text and radar video
2015-02-18 14:38:30 +01:00
abcdefg30
035b96f469
Made the ts conyard sellable
2015-02-18 11:13:48 +01:00
Matthias Mailänder
d921e0f838
Merge pull request #7418 from Mailaender/movie-list-removal
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Removed the unused movie lists
2015-02-08 13:00:02 +01:00
abcdefg30
3b84f42689
Fix some structure bounds
2015-02-06 20:48:21 +01:00
Oliver Brakmann
fc7e944727
Merge pull request #7398 from LipkeGu/ts_assets_part2
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Adding the Rocks to Tiberian Sun
2015-02-05 18:22:57 +01:00
Taryn Hill
e79239311a
Merge pull request #7376 from abcdefg30/tsprereqs
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Fix TS prerequisites.
2015-02-03 15:46:13 -06:00
Guido L.
ce5e6e5a76
Add Rocks to Tiberian Sun
2015-02-03 19:26:47 +01:00
Matthias Mailänder
595c792879
remove the unused movie lists
2015-02-01 18:53:50 +01:00
Matthias Mailänder
4899b555a9
Merge pull request #7191 from Mailaender/ts-superweapons
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Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Oliver Brakmann
266f26cdce
Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
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Add Buildings and Trees to Tiberian Sun
2015-01-25 19:13:35 +01:00
penev92
49508482c3
Update Refinery docking rules in YAML files
2015-01-25 17:17:34 +02:00
Matthias Mailänder
d5643a79b7
auto play shellmap music (again) on all mods
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closes #6071
2015-01-25 14:43:36 +01:00
abcdefg30
a5b0ea73b0
Fix ts prerequisistes
2015-01-25 14:31:48 +01:00
Matthias Mailänder
26202520a1
add the GDI Upgrade Center and Ion Cannon
2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8
add the Nod Missile Silo and Cluster Missile
2015-01-24 17:35:52 +01:00
Matthias Mailänder
e694692b97
add the Tiberian Sun harvest animation
2015-01-17 11:36:41 +01:00
penev92
e6f1c6b460
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
Matthias Mailänder
d4d55bb6dc
modularize the remaining legacy ingame interface widgets
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and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
penev92
04c09dda31
Add a delay before wandering, use it on viceroids
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Add a Min and Max delay and make it random
2015-01-03 06:56:20 +02:00
Guido L.
2c485414e2
Add Buildings and Trees to Tiberian Sun
2014-12-30 18:18:48 +01:00
Oliver Brakmann
39d13dc654
Merge pull request #7121 from pchote/switchmods
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Add Launch.Connect command and on-connect mod switching.
2014-12-24 16:06:00 +01:00
Matthias Mailänder
34a793c246
Merge pull request #7186 from Mailaender/ts-modchooser-png
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Added mod chooser graphics to the Tiberian Sun mod
2014-12-24 15:13:01 +01:00
Matthias Mailänder
c97aaa3064
add modchooser graphics
2014-12-24 14:22:55 +01:00
Paul Chote
380b0e1561
Capitalise cursor properties.
2014-12-23 22:09:21 +13:00
Paul Chote
bd2518649a
Upgrade shipped maps to the latest format.
2014-12-23 10:00:19 +13:00
Paul Chote
7bfffeadc2
Simplify mod content installation plumbing.
2014-12-23 09:20:21 +13:00
Paul Chote
ec7a32184e
Move the mod-level initialisation code back into the load screen.
2014-12-23 09:20:19 +13:00
Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
penev92
f57625f9e6
Add WormAttack notification, fix worm min count and spawn interval
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Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
61cb74adb4
Improved visuals, added WormSign norification
2014-12-13 14:02:44 +02:00
Paul Chote
51f874fae2
Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
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Tweaked spice harvester carryalls
2014-12-07 11:09:55 +13:00
obrakmann
0454d94e77
Merge pull request #6896 from LipkeGu/ai_waepons
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[TS] Add Defence buildings to the AI
2014-12-06 22:59:37 +01:00
Matthias Mailänder
34bedeb71f
split Hovers from WithShadow
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fixes #4508
2014-11-30 10:54:36 +01:00
Matthias Mailänder
422cc97cec
Merge pull request #7009 from obrakmann/fix7000_e3_close_range_fix
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Add min range to bazookas
2014-11-29 17:37:49 +01:00
atlimit8
bbd54cb32f
Added IDisabledTrait & rewrote upgrade code using a level-based approach.
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Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked. The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality. A trait can register for multiple upgrade types which then all affect the internal level counter.
IDisabledTrait for identifying (and filtering) disabled traits
UpgradableTrait provides an abstract base for traits to support upgrade levels
Added IDisabledTrait support to GlobalButtonOrderGenerator
Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
Oliver Brakmann
4956bc9213
Add min range to bazookas
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Fixes #7000
2014-11-25 22:08:33 +01:00
reaperrr
4f5e4b26b5
Add shadow to blue tiberium crystal
2014-11-09 03:14:20 +01:00
reaperrr
3a362e5e2f
Tweak blue tiberium color
2014-11-09 02:56:11 +01:00
reaperrr
3743fb35a3
Tweaks green tiberium color
2014-11-08 20:47:38 +01:00
Paul Chote
cfddd47864
Add a new test map.
2014-11-07 19:18:34 +13:00
Paul Chote
118275b376
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Paul Chote
60420340fb
Add height map support.
2014-11-07 18:18:41 +13:00
Guido L
70e4462c9f
[TS] Add Defence buildings to the AI
2014-11-07 02:04:11 +01:00
Paul Chote
9f1def2840
Convert TS terrain height, ramp, and minimap colors.
2014-11-05 09:39:55 +13:00
Paul Chote
aab9ad5ac0
Load tmp(ts) ExtraData for cliffs etc.
2014-11-05 09:39:55 +13:00
Mustafa Alperen Seki
5fe090ab7f
Added more infantry crushers.
2014-11-01 13:47:34 +02:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
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closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
f188894a53
Merge pull request #6807 from obrakmann/lua-cleanups
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Lua cleanups
2014-10-24 18:29:34 +02:00