Paul Chote
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2be6cf35ac
|
Add extra spawnpoints to "Middle Mayhem"
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2010-07-28 23:23:39 +12:00 |
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Paul Chote
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7a4fa93ce9
|
Introduce a Targetable trait; Subs can attack bridges; May introduce subtle bugs due to previous stupid assumption that !selectable == !attackable.
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2010-07-28 22:57:14 +12:00 |
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Paul Chote
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f9f6720437
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Hook up Building.Capturable and remove unused field
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2010-07-28 22:28:52 +12:00 |
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Paul Chote
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cfee4405c7
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ra too
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2010-07-28 22:26:30 +12:00 |
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Paul Chote
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eaa80fab74
|
Shift Sight onto its own trait. Only cnc for now.
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2010-07-28 21:37:43 +12:00 |
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Paul Chote
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8fab45ae39
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Move Cloak, HiddenUnderFog, FrozenUnderFog into Mods.RA; Simplify a pile of related stuff.
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2010-07-28 21:11:50 +12:00 |
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Paul Chote
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6854d9853b
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Kill Crewed and move WaterBound onto building
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2010-07-28 20:48:50 +12:00 |
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Chris Forbes
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5ca7218eb6
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integrate scrollbar and checkbox art. fixes #215.
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2010-07-28 18:16:47 +12:00 |
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Chris Forbes
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72d6a211af
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disable vshost
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2010-07-28 11:26:46 +12:00 |
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Paul Chote
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f10e3a4d2d
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Always update player info on server join
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2010-07-27 21:52:21 +12:00 |
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Paul Chote
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cfd0e045cb
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Add Edge Scroll setting
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2010-07-27 21:28:40 +12:00 |
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Chris Forbes
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4386970bd3
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add standalone PNGs for checkbox & scrollbar use
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2010-07-27 21:19:17 +12:00 |
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Paul Chote
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c6f0b792d3
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Do the right thing when stances change
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2010-07-27 21:19:17 +12:00 |
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Paul Chote
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966f607230
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Only show the diplomacy window if its useful
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2010-07-27 21:19:17 +12:00 |
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Paul Chote
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9a704e69b2
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Shift RevealsShroud onto Unit; fix "vehicles don't update shroud" regression in last
|
2010-07-27 21:19:16 +12:00 |
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Paul Chote
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a91ebb4eda
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Allies share sight
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2010-07-27 11:34:28 +12:00 |
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Paul Chote
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9fe6671ace
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Fix retarded crash on server create; redirect server console spam into a logfile.
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2010-07-27 10:48:37 +12:00 |
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Paul Chote
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386211df8c
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Update correct download size for deps-v2.
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2010-07-26 22:40:25 +12:00 |
|
alzeih
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ce513ed61a
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oops
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2010-07-26 22:23:25 +12:00 |
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alzeih
|
3f75e655ce
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Set Allow Cheats on server creation
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2010-07-26 22:23:25 +12:00 |
|
alzeih
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d9a423b596
|
Smite Indexdebug, tidy up dev mode
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2010-07-26 22:23:24 +12:00 |
|
alzeih
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30241ddccc
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Locate devmode code largely in the trait, reduce exploitability.
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2010-07-26 22:23:24 +12:00 |
|
alzeih
|
10c7674433
|
Add to cnc, tidy up ingame menus
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2010-07-26 22:23:24 +12:00 |
|
alzeih
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c749fcfce3
|
Nearly There
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2010-07-26 22:23:24 +12:00 |
|
alzeih
|
fe527c1297
|
Some of DeveloperMode trait (not working yet)
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2010-07-26 22:23:24 +12:00 |
|
alzeih
|
3b72af2e9b
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AllowCheats
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2010-07-26 22:23:24 +12:00 |
|
alzeih
|
2d916e60d9
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Remove Developer Settings from Settings > Debug. Adjust Widget layout in DeveloperMode. In preparation for DeveloperMode trait.
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2010-07-26 22:23:23 +12:00 |
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Paul Chote
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d8d731b321
|
Don't draw target line when idle
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2010-07-26 22:18:40 +12:00 |
|
Chris Forbes
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4cc021adfe
|
fix dumb crash in minimap -- actors outside the map accessed memory that wasnt part of the bitmap.
|
2010-07-26 22:16:23 +12:00 |
|
Chris Forbes
|
56e929014d
|
slightly faster again (map.IsInMap isnt free) -- but be careful
|
2010-07-26 21:42:11 +12:00 |
|
Chris Forbes
|
e0a5350ed6
|
slightly faster again
|
2010-07-26 21:39:23 +12:00 |
|
Chris Forbes
|
d774817b0e
|
remaining dumbness removed.
|
2010-07-26 21:35:00 +12:00 |
|
Chris Forbes
|
3526c05dc8
|
a bit more
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2010-07-26 21:30:23 +12:00 |
|
Chris Forbes
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69a74425d9
|
a free 40% or so.
|
2010-07-26 21:23:19 +12:00 |
|
Paul Chote
|
eb1e325fe2
|
More caching
|
2010-07-26 20:44:47 +12:00 |
|
Paul Chote
|
ffa0c16ab9
|
Ignore opendiff files
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2010-07-26 20:36:48 +12:00 |
|
Paul Chote
|
30f16e1a7a
|
Fix cnc
|
2010-07-26 20:36:48 +12:00 |
|
Chris Forbes
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0d0353f8f3
|
a little faster -- don't look up the Mobile every expand either.
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2010-07-26 20:33:42 +12:00 |
|
Paul Chote
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637fae87cd
|
Remove a bunch of unused stuff. May help pathfinder perf a little.
|
2010-07-26 20:27:56 +12:00 |
|
Paul Chote
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c39116df84
|
DefaultInputController -> WorldInteractionController; Tooltip tweaks.
|
2010-07-26 20:14:36 +12:00 |
|
Paul Chote
|
dcef8770a7
|
Edge scrolling
|
2010-07-26 20:14:36 +12:00 |
|
Paul Chote
|
816722256b
|
Split viewport scrolling into its own widget
|
2010-07-26 20:14:36 +12:00 |
|
Chris Forbes
|
2b890bdb2f
|
make backspace 'cycle bases' binding more obvious. not all of us know the whole character set, or care to.
|
2010-07-26 20:14:36 +12:00 |
|
Chris Forbes
|
882d94a22a
|
DefaultInputControllerWidget should not ever consume input it doesnt want
|
2010-07-26 20:14:36 +12:00 |
|
Paul Chote
|
43a488ed6d
|
Rebase fixes
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
305fa03355
|
Kill Controller
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
e677be7908
|
Remove more cruft from Game.controller
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
eac49ca641
|
Refactor existing hodgepodge of hardcoded mouse/keyboard events into DefaultInputController.
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
2248320af7
|
Move Game.Controller.HandleInput into a widget; works but is hacky
|
2010-07-26 20:14:35 +12:00 |
|
Chris Forbes
|
f61421edd0
|
gain ~20% faster pathing perf
|
2010-07-26 19:14:54 +12:00 |
|