Pavel Penev
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8a44366667
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Merge Plane and Helicopter into Aircraft
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2015-10-01 20:15:41 +03:00 |
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Pavel Penev
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71c5d69dc5
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Merge pull request #8938 from abcdefg30/heliheigth
Have flying actors account for terrain height
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2015-08-17 13:53:39 +03:00 |
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atimoschenkow
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b1c51cc910
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Fix for #6161 queue commands for Plane/Heli (do not ignore Order.Queued in ResolveOrder())
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2015-08-07 23:41:03 +02:00 |
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abcdefg30
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a94e35163a
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Have flying actors account for terrain height
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2015-08-04 15:48:03 +02:00 |
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Matthias Mailänder
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413baf9d8b
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rename WDist.Range to WDist.Length
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2015-07-09 10:55:38 +02:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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Oliver Brakmann
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32ed63727d
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Revert "Expose Plane turn-to-attack delay to yaml."
This reverts commit 02da41e5c5.
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2015-04-03 23:42:35 +02:00 |
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Taryn Hill
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02da41e5c5
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Expose Plane turn-to-attack delay to yaml.
Require Plane in some ctors.
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2015-04-01 00:12:20 -05:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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reaperrr
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654f56c5d5
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Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
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2015-01-04 05:24:28 +01:00 |
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