Commit Graph

18393 Commits

Author SHA1 Message Date
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
atlimit8
22183fd5c7 Merge pull request #9465 from huwpascoe/CombatOverlay
Added warhead visualization to combat debug overlay.
2015-10-01 22:14:18 -05:00
Huw Pascoe
cfd179b0c6 Added warhead visualization to combat debug overlay. 2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
2015-10-02 04:30:22 +03:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
Oliver Brakmann
07d7df0345 Merge pull request #9485 from clemty/n64gdi01fix
Fix crash in cnc64gdi01
2015-10-01 23:38:01 +02:00
clemty
6a3b558227 Fix crash in cnc64gdi01
apparently helicopters can't .Hunt()
I introduced the bug late in testing, so it didn't trigger in review
on the plus side, AI will now attack you from a random direction
2015-10-01 23:00:01 +02:00
Oliver Brakmann
77ed5454dd Merge pull request #9402 from abcdefg30/atreides02a
Add atreides02a
2015-10-01 22:43:48 +02:00
abcdefg30
e9c8ab8d6b Add atreides02a 2015-10-01 21:46:57 +02:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
Pavel Penev
0ee38de4bb Rename HeliReturn
Rename HeliReturn to HeliReturnToBase to keep somewhat with the convention established for Plane- against Heli- oriented traits.
2015-10-01 20:15:50 +03:00
Pavel Penev
15a5bde7e7 Don't stop rearming if ordered to "Stop" while rearming
This one actually fixes a bug.
2015-10-01 20:15:47 +03:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8 Add an upgrade rule for Plane removal 2015-10-01 20:15:43 +03:00
Pavel Penev
8a44366667 Merge Plane and Helicopter into Aircraft 2015-10-01 20:15:41 +03:00
Pavel Penev
0ee1ad3fa4 Add a default value to ReturnToBase's constructor for non-Lua usages 2015-10-01 20:09:16 +03:00
Pavel Penev
4e3d6bde4f Split AircraftMoveOrderTargeter to its own file 2015-10-01 20:09:12 +03:00
Pavel Penev
ce52c62639 Merge pull request #9270 from reaperrr/upgradable-blockproj
Made BlocksProjectiles upgradable
2015-10-01 01:52:00 +03:00
reaperrr
4cf27fc207 Replace duplicate BlockedByActor with BlocksProjectiles.AnyBlockingActorAt 2015-09-30 23:54:21 +02:00
reaperrr
7e1f29d4c5 Made BlocksProjectiles upgradable 2015-09-30 21:54:35 +02:00
RoosterDragon
1b1e4f1dd2 Merge pull request #9174 from reaperrr/radius-explode
Customizable impact victim scan radius
2015-09-30 20:28:17 +01:00
Pavel Penev
0ed3ef0eb8 Merge pull request #9219 from deniz1a/hide-map-crate
Adds IncludeAllies option to hide-map crate.
2015-09-30 16:15:26 +03:00
Pavel Penev
a31302116c Merge pull request #9475 from clemty/yaml-cleanup
TD mission yaml fixes
2015-09-30 16:09:44 +03:00
Pavel Penev
356fa9d847 Merge pull request #9457 from Phrohdoh/fix#ai
Fix NullReferenceException in HackyAI.BuildUnit
2015-09-30 16:07:57 +03:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
reaperrr
17ff3864e8 Merge pull request #9441 from Mailaender/d2k-mouse
Removed the included MOUSE.R8
2015-09-29 20:22:14 +02:00
reaperrr
258d2e2222 Merge pull request #9469 from obrakmann/fix-aircraft-husk-crash-velocity
Fix aircraft husk crash velocity
2015-09-29 20:05:29 +02:00
Nolt
7994d08702 Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled. 2015-09-28 21:32:00 -03:00
Oliver Brakmann
8c6872fff0 Merge pull request #9387 from pchote/mission-gamespeed
Add game speed dropdown to the mission browser.
2015-09-28 21:05:30 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
Taryn Hill
3d7e49655d Fix NullReferenceException in HackyAI.BuildUnit
HackyAIInfo grew a UnitLimits Dictionary that was not null-checked.
Also null-check UnitsToBuild.
2015-09-28 13:17:19 -05:00
Oliver Brakmann
ebfe5a3fd7 Merge pull request #9474 from obrakmann/pr9217
Ensure that we have a working OpenGL context.
2015-09-28 18:26:51 +02:00
Guido L
d0447fd97e Ensure that we have a working OpenGL context. 2015-09-28 18:20:35 +02:00
abcdefg30
7a0a618169 Merge pull request #9309 from reaperrr/missile-airfix
Add margin to CreateEffectWarhead air check
2015-09-28 17:33:46 +02:00
Oliver Brakmann
2f66fc98b9 Merge pull request #9118 from clemty/n64-01
N64 Special Ops - GDI 1
2015-09-27 23:12:57 +02:00
Oliver Brakmann
05e18fe682 Fix aircraft husk crash velocity
This fixes the long glide time aircraft husks had when they were shot down. They are falling down to earth much faster now and the distance covered matches that from release-20150614
2015-09-27 22:53:01 +02:00
clemty
62bad226e5 N64 Special Ops - GDI 1 2015-09-27 22:41:15 +02:00
Oliver Brakmann
8f0ce91f63 Merge pull request #9090 from Mailaender/cloak-reveal
Fixed cloaked units getting revealed by tooltips
2015-09-27 21:26:09 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
Pavel Penev
7fa7ebe657 Merge pull request #9384 from Mailaender/lint-player-palettes
Added a lint check for player palette references.
2015-09-27 18:44:55 +03:00
atlimit8
8495c1e2a4 Merge pull request #9448 from abcdefg30/oiltip
Don't show "Oil Pump" owner in campaign mission tooltips.
2015-09-27 09:39:17 -05:00
atlimit8
30985ff9c9 Merge pull request #9342 from penev92/mapGrid
Organize map data in Manifest
2015-09-27 09:18:39 -05:00
Matthias Mailänder
f4bb55113c fix cloak getting revealed by frozen actor tooltips 2015-09-27 15:05:07 +02:00
Paul Chote
d1f437e944 Adjust the d2k mission browser layout. 2015-09-27 13:58:57 +01:00
Matthias Mailänder
defba7aece lint check player palette reference
and tell which actor is affected when a problem is found
2015-09-27 14:57:58 +02:00
Paul Chote
36b5eb651e Rename Default game speed to Normal. 2015-09-27 10:28:34 +01:00
Paul Chote
3322f34e7b Add game speed option for missions. 2015-09-27 10:28:34 +01:00
Pavel Penev
642468ce0c Add MapGrid class
MapGrid is a mod Manifest field which includes (and thus makes redundant) TileSize, TileShape, SubCells info and MaximumTerrainHeight.
2015-09-27 04:14:43 +03:00
atlimit8
699a7f8227 Merge pull request #9302 from RoosterDragon/alloc-tweaks
Reduce allocations for shroud checks and lost actors.
2015-09-26 15:31:57 -05:00
RoosterDragon
108f2e9b6e Tweak some AI methods to avoid allocations. 2015-09-26 21:12:07 +01:00