Commit Graph

14 Commits

Author SHA1 Message Date
Chris Forbes
3b1dc39d6d removed needless cursor indirection 2010-02-06 22:07:48 +13:00
Bob
73c16d5d9d smart queries for World.Actors 2010-01-31 01:27:50 +13:00
Chris Forbes
7283bc5273 cleaning some cruft 2010-01-29 19:54:07 +13:00
Chris Forbes
045439b666 remove a use of Game.viewport in actor code 2010-01-29 19:52:03 +13:00
Chris Forbes
02ab0f5444 start on paratroopers; fix bugs in chrono/invuln 2010-01-28 17:50:30 +13:00
Chris Forbes
5916cb473c allow chrono and iron curtain to work on other players' units 2010-01-27 20:20:46 +13:00
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Chris Forbes
054cfa6862 #38 more pedantry wrt who hears sounds 2010-01-25 20:57:52 +13:00
Paul Chote
86df2cd0d5 Fix Chronoshift / Demotruck interaction 2010-01-24 17:34:09 +13:00
Paul Chote
c44679cc94 Refactor chronosphere power 2010-01-24 16:04:36 +13:00
Bob
67319eac11 move McvDeploy from rules into yaml. fix buttons on chronoSelect. removed extraneous PlayAnimation order. 2010-01-24 13:47:06 +13:00
Chris Forbes
a43787d0cb skeleton of SpyPlanePower 2010-01-24 13:36:21 +13:00
Chris Forbes
311bb670a2 fixed up some chronoshift consistency crap 2010-01-24 12:55:35 +13:00
Chris Forbes
d7a2691db3 new support power impl 2010-01-24 12:25:46 +13:00