Paul Chote
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2fa0ac99dd
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Install game in ~/Library/Application Support/OpenRA/; Download packages only when needed; Display a dialog on crash
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2010-07-07 19:09:36 +12:00 |
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Paul Chote
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247576277f
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Select mod on game start (TODO: kill this in favor of a proper ingame mod manager)
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2010-07-07 19:09:34 +12:00 |
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Paul Chote
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4671e6b261
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Script to package a game build into a zip
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2010-07-07 19:09:27 +12:00 |
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Paul Chote
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cfa4820379
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Package Cg and SDL too
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2010-07-07 19:09:25 +12:00 |
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Paul Chote
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4c8575b1f5
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Custom game wrapper for osx. Point it at a standard game dir, and it will run it without needing any other dependencies installed.
Internal mono works; still uses system SDL and Cg
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2010-07-07 19:09:22 +12:00 |
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Paul Chote
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47ccd80b14
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Move the osx-packaging script inside the launcher xcode project
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2010-04-17 02:00:26 +12:00 |
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Paul Chote
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df521bc9ed
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Fix the launch process
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2010-04-17 00:49:42 +12:00 |
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Paul Chote
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9c5e7bd0e5
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Tweaks
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2010-03-19 09:07:30 +13:00 |
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pchote
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467163ecc1
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Mix installer script works
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2010-02-22 21:47:07 +13:00 |
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pchote
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44909ec019
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First half of the copy-mix-to-game-bundle applescript
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2010-02-22 15:46:46 +13:00 |
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pchote
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bdec6a0596
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Finish the osx packaging script
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2010-02-19 21:59:04 +13:00 |
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