reaperrr
621cdeb996
Make color validator less permissive and increase minimum color lumination.
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Closes #7902 .
2015-06-08 03:07:51 +02:00
Oliver Brakmann
ce1eed6bcc
Merge pull request #8432 from pchote/shroud-wpos
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Add WPos shroud visibility queries.
2015-06-07 21:57:39 +02:00
Oliver Brakmann
747d762681
Merge pull request #8370 from penev92/bleed_newsDownload
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Expand Battlefield News when a new news post has been downloaded
2015-06-07 21:23:37 +02:00
Matthias Mailänder
f084322162
also add namespaces to the toc
2015-06-07 21:07:37 +02:00
Paul Chote
3994e1eec9
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
Oliver Brakmann
588cb7a959
Merge pull request #8337 from pchote/shroud-vertexbuffer
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Simplify and improve shroud rendering performance.
2015-06-07 20:26:22 +02:00
Paul Chote
ec576558c0
Generate shroud cells outside the map.
2015-06-07 19:15:11 +01:00
Christopher Grant
e94435ceaf
Fixed turrets not firing at fast moving targets.
2015-06-07 12:54:56 -04:00
Paul Chote
cac7ec39f4
Rework shroud rendering using TerrainSpriteLayer.
2015-06-07 17:02:56 +01:00
Matthias Mailänder
9882a6e34d
Merge pull request #8171 from reaperrr/withunitbody1
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Introduce WithFacingSpriteBody and related With*Animation traits
2015-06-07 17:11:48 +02:00
Oliver Brakmann
8442dc4bf0
Fixed missing ships when importing legacy RA maps
2015-06-07 15:45:16 +02:00
Matthias Mailänder
99c9841274
don't log to which player the duplicate color belonged
2015-06-06 16:50:44 +02:00
Oliver Brakmann
a9339d91ea
Fix WithBuildingPlacedAnimation interrupting WithMakeAnimation
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The bug happens when a second (or third, fourth etc.) Conyard deploys while a building is placed from the first Conyard.
The `WithMakeAnimation` running on the second CY uses `Animation::PlayThen` to call `Building::Unlock` in a delegate.
`WithBuildingPlacedAnimation::BuildingPlaced` runs when a building placed and replaces the delegate from `WithMakeAnimation` with its own before it has a chance to run, and so the new Conyard never gets unlocked.
The fix is then to simply not run `BuildingPlaced` on conyards that haven't completed the make animation yet.
2015-06-06 15:13:22 +02:00
bean601
730cec3974
Expand Battlefield News when a new news post has been downloaded
2015-06-06 10:41:31 +03:00
Taryn Hill
0dd6f54a11
Merge pull request #8090 from penev92/bleed_upgradableTraits
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Make some traits upgradable.
2015-06-04 12:04:07 -05:00
reaperrr
733b7fc0b0
Added WithMoveAnimation trait
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RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule
Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00
reaperrr
4d79cce491
Added WithAttackAnimation trait
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Interacts with WithUnitBody.
Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation
Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
reaperrr
b21ca9b7e7
Add deprecation notices to RenderUnit and RenderSimple
2015-06-04 14:42:09 +02:00
reaperrr
0e3a53bec7
Added WithFacingSpriteBody trait.
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Extracted AutoSelectionSize into its own trait.
RenderUnit -> RenderSprites + WithFacingSpriteBody upgrade rule
Remove RenderSimple dependencies of ThrowsParticle
and WithHarvestAnimation.
2015-06-04 14:42:08 +02:00
Pavel Penev
c22f15de55
Merge pull request #8299 from pchote/map-visiblecells
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Distinguish between all map cells and cells inside map bounds.
2015-06-03 14:59:21 +03:00
Pavel Penev
707c403cc3
Merge pull request #8342 from LipkeGu/editor-crash-colorpicker
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Allow changing of player Color/Name only on main menu
2015-06-03 14:08:30 +03:00
Guido L
a1fc77980d
Allow changing of player color/Name only on main menu to Allow changing of player Color/Name ONLY on main menu
2015-06-03 07:24:41 +01:00
Paul Chote
bf4722fb9f
Distinguish between all map cells and cells inside map bounds.
2015-06-02 21:53:25 +01:00
Oliver Brakmann
6650e3d9c7
Merge pull request #8319 from Mailaender/hacky-currentstate-nre
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Fixed possible NREs in AI.StateMachine
2015-06-02 22:35:49 +02:00
Oliver Brakmann
05e9b22af7
Merge pull request #8329 from Mailaender/worldtooltip-owner-nre
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Fixed a NullReferenceException in WorldTooltipLogic
2015-06-02 22:22:10 +02:00
Matthias Mailänder
cd5c0eca79
fix possible null reference exceptions
2015-06-02 22:16:16 +02:00
Matthias Mailänder
06106b09ed
fix NRE
2015-06-02 22:04:34 +02:00
Oliver Brakmann
206c33ed41
Merge pull request #8226 from pchote/actor-disposal
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Dispose traits when destroying an actor.
2015-06-02 19:33:22 +02:00
Pavel Penev
d7a7dc9219
Merge pull request #8331 from Mailaender/replay-utility-nre
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Added more useful exceptions to the command line utility replay parser
2015-06-01 20:04:11 +03:00
Oliver Brakmann
56e0af67fa
Merge pull request #8328 from Mailaender/desc-label-nre
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Made the tech description label optional
2015-06-01 17:18:42 +02:00
Oliver Brakmann
c1835e9214
Merge pull request #8327 from Mailaender/swallow-ammopool-nre
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Fixed an explicit NRE from SwallowActor.WormAttack
2015-06-01 17:14:37 +02:00
Matthias Mailänder
031dc1c1ff
provide more useful exceptions
2015-06-01 09:03:32 +02:00
Pavel Penev
53f26adb88
Merge pull request #8309 from Mailaender/lint-neutral
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Added a lint rule to check if Neutral is set up correctly
2015-06-01 02:06:06 +03:00
Pavel Penev
926900d3f9
Merge pull request #8330 from Mailaender/gametimer-nre
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Fixed a NullReferenceException in GameTimeLogic
2015-06-01 01:59:32 +03:00
Pavel Penev
c11214f697
Merge pull request #8332 from Mailaender/language-extract-nre
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Fixed an explicit NullReferenceException in ExtractLanguageStringsCommand
2015-06-01 01:58:28 +03:00
Matthias Mailänder
ea5003cd2d
add new long WRange.RangeSquared to avoid integer overflows
2015-05-31 23:51:30 +02:00
Matthias Mailänder
060e83b35d
fix an explicit NRE
2015-05-31 22:13:07 +02:00
Matthias Mailänder
14a4b876e3
fix a possible NRE
2015-05-31 21:10:56 +02:00
Matthias Mailänder
7efdd6820f
make the description label optional
2015-05-31 20:59:11 +02:00
Matthias Mailänder
1fd25a3d3a
fix an explicit NRE from SwallowActor.WormAttack
2015-05-31 20:47:08 +02:00
Matthias Mailänder
98afa922ac
Random is already in the race list
2015-05-31 20:33:29 +02:00
Oliver Brakmann
79edf648a7
Merge pull request #8308 from Mailaender/lint-owners
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Added a lint check for invalid owners
2015-05-31 20:25:00 +02:00
Matthias Mailänder
44691831ad
check for invalid owners
2015-05-31 18:33:23 +02:00
Oliver Brakmann
1dc1155ad7
Merge pull request #8316 from Mailaender/dispose-blank-loadscreen
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Added missing disposings of the *LoadScreen base class
2015-05-31 18:13:19 +02:00
Oliver Brakmann
4d4ee90ac8
Merge pull request #8322 from Mailaender/demolish-warhead-damagemod-nre
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Fixed an explicit NRE in TerrainModifiesDamage
2015-05-31 17:54:42 +02:00
Oliver Brakmann
f25300c703
Merge pull request #8320 from Mailaender/flyattack-tick-nre
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Fixed a possible NRE in FlyAttack.Tick
2015-05-31 17:39:36 +02:00
Matthias Mailänder
8fe57e80df
fix an explicit NRE from Demolish.OnInside
2015-05-31 16:07:55 +02:00
Matthias Mailänder
723c2d82c8
fix a possible NRE
2015-05-31 15:58:55 +02:00
Matthias Mailänder
f171b23a1b
move the null check up further to catch everything
2015-05-31 15:36:48 +02:00
Matthias Mailänder
a3c8d4691a
add a missing dispose of the base class
2015-05-31 15:31:22 +02:00