Matthias Mailänder
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9d6a5d626f
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fix developer hotkey display being cut off
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2015-06-28 15:48:11 +02:00 |
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Pavel Penev
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8b4d5c7fb2
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Merge pull request #7930 from Mailaender/screenshot
Added a hotkey to take screenshots
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2015-06-28 15:37:07 +03:00 |
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Matthias Mailänder
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3fd49b87d3
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Merge pull request #8556 from suvjunmd/tooltips
Modified actor tooltips to include friendly name and internal name
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2015-06-28 13:35:37 +02:00 |
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Dmitri Suvorov
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1fb03ad656
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Modified actor tooltips to include friendly name and internal name
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2015-06-28 14:16:37 +03:00 |
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Matthias Mailänder
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e4b3515663
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Merge pull request #8478 from GraionDilach/disguise-pip
Closes #7466
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2015-06-28 13:09:36 +02:00 |
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Zimmermann Gyula
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32eed88de5
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Implements an AcknowledgesUpgrade method in UpgradeManager to allow checking for truly applicable upgrades - AcceptsUpgrade returns false if the upgrade has reached max level.
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2015-06-28 12:58:50 +02:00 |
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Matthias Mailänder
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ae59198363
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Merge pull request #8418 from abcdefg30/newlua_other_cool_stuff
Added even more lua functions
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2015-06-28 12:37:06 +02:00 |
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abcdefg30
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4b39064661
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Add a Demolish function to lua
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2015-06-28 01:25:55 +02:00 |
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abcdefg30
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a4fd34558d
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Add a lua function for beacons
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2015-06-28 01:25:37 +02:00 |
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abcdefg30
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e1c674aeca
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Add EnterTransport function to lua
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2015-06-28 01:25:36 +02:00 |
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abcdefg30
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6527d7751b
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Expose a Attack method to lua
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2015-06-27 17:55:38 +02:00 |
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Matthias Mailänder
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87c2e68973
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Merge pull request #8321 from penev92/bleed_lintUpgrades
Add a lint check for actor upgrades
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2015-06-27 16:41:04 +02:00 |
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Matthias Mailänder
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2763e26d23
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add a take screenshot hotkey
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2015-06-27 16:29:33 +02:00 |
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Zimmermann Gyula
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0e3ba0c72e
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Add target validation to GrantUpgrade warheads.
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2015-06-25 16:06:35 +02:00 |
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Pavel Penev
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f161a620e6
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Merge pull request #7851 from Mailaender/dedicated-console-log
Added status messages to console output for dedicated servers
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2015-06-25 01:45:49 +03:00 |
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Pavel Penev
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55128b8f78
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Merge pull request #8508 from reaperrr/damaged-sprites
Added support for damage stages to WithSpriteBody and WithTurret
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2015-06-25 00:35:05 +03:00 |
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abcdefg30
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70754b72f5
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Merge pull request #8529 from pchote/fix-mission-quit-desync
Use INotifyActorDisposing to dispose LuaScript as part of the world disposal.
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2015-06-21 21:35:02 +02:00 |
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Paul Chote
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f8205d3d22
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Clean up after LuaScript when tearing down the world.
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2015-06-21 18:48:54 +01:00 |
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Oliver Brakmann
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fbd5938f3f
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Do not fire script triggers while the world is being destroyed
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2015-06-21 19:37:25 +02:00 |
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Paul Chote
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7d8ee64ce5
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Reorganize shroud cell queries.
This is in preparation for a future PR that will
remove GetVisOrigins.
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2015-06-21 17:01:45 +01:00 |
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Paul Chote
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01dc7edbe9
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Remove duplication between CreatesShroud and RevealsShroud.
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2015-06-21 17:01:44 +01:00 |
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Paul Chote
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2c3198dc27
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Move shroud traits to Mods.Common.
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2015-06-21 16:58:07 +01:00 |
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Oliver Brakmann
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e15d4e7407
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Merge pull request #8519 from pchote/editor-save-fix
Save maps with the correct MapClassification.
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2015-06-21 14:51:42 +02:00 |
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Paul Chote
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ea31b5f393
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Only invalidate metadata when overwriting map.
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2015-06-21 13:07:45 +01:00 |
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Paul Chote
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9e18d3cceb
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Work around an unsynced code check.
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2015-06-21 10:34:37 +01:00 |
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reaperrr
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5acc103242
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Fixes infantry sequence modifier for good
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2015-06-21 11:03:52 +02:00 |
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penev92
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696680bad5
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Add lint check for actor upgrades
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2015-06-21 11:12:15 +03:00 |
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Matthias Mailänder
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7bb95a1658
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Add LintExt and move GetFieldValues()
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2015-06-21 11:06:53 +03:00 |
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penev92
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2647811a13
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Add UpgradeUsedReferenceAttribute
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2015-06-21 11:06:50 +03:00 |
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penev92
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fbbd9a7eaa
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Add UpgradeGrantedReferenceAttribute
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2015-06-21 11:06:35 +03:00 |
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penev92
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2ab7abcee4
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Add ScriptUpgradesCache class to enable maps to explicitly declare what upgrades their Lua scripts will use
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2015-06-21 11:00:18 +03:00 |
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penev92
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f1ec71b17d
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Document GlobalUpgradable
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2015-06-21 11:00:17 +03:00 |
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Oliver Brakmann
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2d920c43fb
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Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
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2015-06-20 23:35:23 +02:00 |
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Paul Chote
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6aeebe697f
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Default new maps to oramap.
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2015-06-20 22:32:18 +01:00 |
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Paul Chote
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b2050ae1aa
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Use the map save dialog to set new map properties.
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2015-06-20 22:32:14 +01:00 |
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Paul Chote
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cd1fdb9b36
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Update the MapCache with the correct UID.
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2015-06-20 21:38:28 +01:00 |
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Matthias Mailänder
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7faebe874a
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check for missing sequence entries using lint
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2015-06-20 22:22:59 +02:00 |
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Paul Chote
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17d759c9be
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Save maps with the correct MapClassification.
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2015-06-20 19:00:59 +01:00 |
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Matthias Mailänder
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6b20b3266d
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fix indentions
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2015-06-20 16:44:02 +02:00 |
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Matthias Mailänder
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e228601a5c
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fix NullReferenceExceptions during client pings
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2015-06-20 15:54:23 +02:00 |
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Matthias Mailänder
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ac970cdb44
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remove the WinForms map editor
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2015-06-20 13:45:44 +02:00 |
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Matthias Mailänder
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430126c711
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fix missing braces
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2015-06-20 12:12:05 +02:00 |
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Matthias Mailänder
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0f8d22c9a6
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rename for consistency
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2015-06-20 12:11:45 +02:00 |
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Matthias Mailänder
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50e5e9df24
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check voice actor references
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2015-06-20 12:09:58 +02:00 |
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Matthias Mailänder
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264a63e58c
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move GetFieldValues to shared LintExts
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2015-06-20 10:47:28 +02:00 |
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Pavel Penev
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dcae3c9dca
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Merge pull request #8357 from Mailaender/fix-colorpicker-nre
Fixed a crash in color picker logic when using the in-game editor
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2015-06-20 10:43:40 +03:00 |
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Matthias Mailänder
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26a8ffb91d
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set the world owner for color picker logic
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2015-06-20 08:19:06 +02:00 |
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Paul Chote
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0677c309f3
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Move Shroud.IsTargetable to Player.
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2015-06-19 22:02:08 +01:00 |
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Paul Chote
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6762e033e2
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Add lint rule.
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2015-06-19 22:02:07 +01:00 |
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Paul Chote
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b887d2bfd7
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Introduce IDefaultVisibility.
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2015-06-19 22:02:06 +01:00 |
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