Commit Graph

17375 Commits

Author SHA1 Message Date
Matthias Mailänder
a424440cd2 fix missing aim sequence 2015-05-23 16:10:29 +02:00
Matthias Mailänder
861ebd61b7 fix missing make animation for civilian buildings 2015-05-23 16:10:26 +02:00
Matthias Mailänder
add0cc565a don't paradrop units near boats 2015-05-23 16:05:56 +02:00
Matthias Mailänder
8e919d3215 move GeoIP functions into it's own class
extract the geoip database .gz in-game
2015-05-23 16:00:46 +02:00
Matthias Mailänder
edca755540 also sanitize server names 2015-05-23 15:07:18 +02:00
Matthias Mailänder
736b169319 sanitize player names 2015-05-23 15:07:13 +02:00
reaperrr
a99f69035c Made AnnounceOnKill and AnnounceOnBuild voices customisable. 2015-05-23 13:53:38 +02:00
reaperrr
3777a8bca9 Moved Voice-related extensions to VoiceExts.
Note: This is a work-around until Selectable can be moved to Mods.Common, which is when the voice extensions should be moved back to ActorExts.

Pulled phrase check before foreach in PlayVoice ActorExts.
Removed superflous actor parameter from PlayVoice/PlayVoiceLocal.

Simplified PlayVoice extensions.

variant is no longer customisable, as all current usages use self.Owner.Country.Race anyway.
2015-05-23 13:46:01 +02:00
abcdefg30
b5b2a6bdcb Fix a crash in the ParaBomb weapon defintion
in Fort Lonestar and Survival02
2015-05-23 13:31:45 +02:00
Paul Chote
80a54fe4fe Fix repair depot lights. 2015-05-23 08:50:29 +01:00
Paul Chote
5532ed4fc9 Remove now-redundant blend code. 2015-05-23 08:50:28 +01:00
Paul Chote
4eb76046f4 Fix deviator gas blending. 2015-05-23 08:50:28 +01:00
Paul Chote
26fd858fc7 Use premultiplied alpha for all textures and blending. 2015-05-23 08:50:28 +01:00
Matthias Mailänder
78f1e9fb2f Merge pull request #8215 from abcdefg30/raflare
Removed bogus traits from ra FLARE
2015-05-23 08:50:21 +02:00
abcdefg30
89db7bbf05 Add a tooltip to FLARE 2015-05-22 23:25:42 +02:00
Oliver Brakmann
e75e6fee0e Remove superfluous traits from crate actor definitions 2015-05-22 22:29:07 +02:00
abcdefg30
bc55748e81 Removed bogus traits from FLARE 2015-05-22 22:29:06 +02:00
penev92
42af5f0939 Fix how OpenRA.exe launches OpenRA.Game.exe 2015-05-22 20:38:45 +03:00
penev92
cffc01ab28 Register .orarep file type and openra:// URI scheme on Windows 2015-05-22 20:38:41 +03:00
Pavel Penev
fe45a85349 Merge pull request #8187 from Mailaender/travis-windows-deploy
Brought back the Windows setup deployment via Travis CI
2015-05-22 20:03:28 +03:00
Pavel Penev
0d33fdb5e1 Merge pull request #8200 from RoosterDragon/sheet-fixes
Sheet fixes
2015-05-22 18:30:13 +03:00
Pavel Penev
686e01c6cc Merge pull request #8193 from RoosterDragon/line-render-perf
Improve performance of line rendering
2015-05-22 17:51:11 +03:00
Pavel Penev
bd7838bdb6 Merge pull request #8211 from obrakmann/fix8175_ext-editor-breakage
Fix legacy editor
2015-05-22 17:19:59 +03:00
Pavel Penev
beb1481107 Merge pull request #8195 from obrakmann/fix8181_reveal_fakes_with_unit_selection_key
Fix revealing fakes by double-clicking a building
2015-05-22 17:09:00 +03:00
reaperrr
b9e8406aeb Fix Unload definition in voice sets. 2015-05-22 01:51:56 +02:00
reaperrr
5e2c781c8a Adds PlayVoice, PlayVoiceLocal and HasVoice to ActorExts.
Makes Cargo unload voice customisable.
2015-05-22 01:51:55 +02:00
reaperrr
5f68516070 Cleaned up IVoiced-related code.
Added Volume control and descriptions to Voiced.

Streamline voice checks in WorldUtils and DeathSounds.
2015-05-22 01:51:54 +02:00
reaperrr
251d3e6864 Move PlayVoice and PlayVoiceLocal from Sound to Voiced.
Move HasVoice, HasVoices and GetVoices from WorldUtils to Voiced.
2015-05-22 01:51:53 +02:00
reaperrr
037bd6794c Upgrade rules for moving Voice to Voiced trait 2015-05-22 01:51:52 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
Oliver Brakmann
f8774dd575 Adjust legacy editor after moving player palettes to the World actor 2015-05-21 21:30:35 +02:00
Oliver Brakmann
b35491d609 Fixed reading past the bounds of the map when rendering in the legacy editor 2015-05-21 21:29:59 +02:00
Pavel Penev
66f99704a8 Merge pull request #8209 from Mailaender/mono2-CS0172
Fixed a compilation error on Mono 2.10
2015-05-21 22:06:54 +03:00
Matthias Mailänder
31d1f0bcf9 fix error CS0172 2015-05-21 20:43:45 +02:00
Pavel Penev
21d1348ea3 Merge pull request #8202 from deniz1a/revert-8097
Reverts #8097.
2015-05-21 21:38:10 +03:00
Matthias Mailänder
b518e5949c register the openra:// protocol to join games 2015-05-21 20:33:42 +02:00
Matthias Mailänder
da2b7e687c add a new Launch.URI parameter 2015-05-21 20:33:36 +02:00
Oliver Brakmann
d46cf70b00 Make d2k AI aware of buildings upgrades 2015-05-21 21:26:16 +03:00
OmegaBolt
8b5353e39b Fix D2k tech tree
- Added upgrades for the Con Yard, Barracks, Light, Heavy and High Tech Factory (last one is Atreides only)
- Updated the prerequisites of all structures, infantry and vehicles to use the upgrades
- Fixed the Ix Research building to use vanilla Dune 2000 prerequisites
- Renamed High Tech Facility to High Tech Factory like vanilla Dune 2000
- Given the Air Strike power to the High Tech Factory Upgrade like vanilla
2015-05-21 21:26:14 +03:00
OmegaBolt
340c8dad21 Add D2k building upgrades 2015-05-21 21:26:12 +03:00
OmegaBolt
f3ec07d4e4 Add Upgrade production queue to D2k 2015-05-21 21:26:10 +03:00
Matthias Mailänder
81608a3282 remove unused replay launch script 2015-05-21 18:45:57 +02:00
abcdefg30
0b09b82254 Merge pull request #8198 from Mailaender/net40-thirdparty-dll
Fixed SystemNotSupportedException caused by thirdparty mod DLLs on .NET > 4.0
2015-05-21 17:20:42 +02:00
Oliver Brakmann
5c95c7e157 Merge pull request #8130 from Mailaender/tileset-filters
Fixed glitchy remap errors of non-fitting actors on certain tilesets
2015-05-21 16:27:37 +02:00
Matthias Mailänder
07fb7f921f bring back system markdown 2015-05-21 11:54:21 +02:00
Matthias Mailänder
f079b1980f switch back to the old Travis infrastructure 2015-05-21 11:53:47 +02:00
Igor Popov
28e1eccf29 Merge pull request #8206 from baxxxster/bleed
Added possibility to use spaces in Server.Name
2015-05-21 12:25:25 +03:00
Glenn Martin Jensen
615c22f158 Added possibility to use spaces in Server.Name
This way it's easier for others to set a servername with spaces in it by
default
2015-05-21 09:49:04 +02:00
Matthias Mailänder
27cbfd9bb1 Merge pull request #8204 from reaperrr/group-sel-bug
Fixes bug that selection voices are played twice when selecting groups
2015-05-21 08:04:18 +02:00
reaperrr
75a0ff7702 Fixes the bug that selection voices are played twice when selecting groups
via 0-9 hotkeys.

Problem was that the voice was played for both KeyUp and KeyDown events.

Closes #8121.
2015-05-21 03:01:13 +02:00