Commit Graph

1609 Commits

Author SHA1 Message Date
Chris Forbes
a35be26feb Merge pull request #3059 from cjshmyr/master
SHP updates
2013-04-13 19:30:29 -07:00
Curtis Shmyr
7babb1b96c Added a faction superpower icon for armor airdrop 2013-04-13 20:06:44 -06:00
Curtis Shmyr
10ead15023 Update mech.shp to be the HIRES sprite 2013-04-13 20:03:23 -06:00
Matthias Mailänder
40ac4d52a2 remove executable bits from map.yaml files 2013-04-13 18:00:29 +02:00
Matthias Mailänder
7921bed1d7 remove duplicate SHP 2013-04-13 17:57:35 +02:00
Chris Forbes
e66ea6060f render husks under other actors 2013-04-13 20:04:23 +12:00
Chris Forbes
c9d5f42dce Merge pull request #2996 from Mailaender/serverbrowser-usability
Added filters and ping to server browser
2013-04-13 00:55:41 -07:00
Matthias Mailänder
c9180aaf86 simplify the selection boxes and use existing checks 2013-04-12 12:17:31 +02:00
Chris Forbes
0dc6f33752 move random map button in ra into mapchooser 2013-04-12 21:48:36 +12:00
Matthias Mailänder
2cdeb112fe polish serverbrowser filters 2013-04-12 11:46:27 +02:00
Matthias Mailänder
2a9cfc6203 added game server pinging 2013-04-12 11:36:52 +02:00
Matthias Mailänder
5eff33cc65 added serverbrowser filters 2013-04-12 11:36:52 +02:00
Chris Forbes
b649b4b7bb Merge pull request #3020 from pchote/shroud-sanity
Refactor per-player shrouds.
2013-04-12 01:53:31 -07:00
Matthias Mailänder
e83f80d6be Merge pull request #3030 from Mailaender/shellmap-polish
Removed some annoyances from the RA temperat shellmap
2013-04-12 01:18:47 -07:00
Scott_NZ
e8ad630e9d Add unit production and other buildings to desert shellmap 2013-04-12 19:32:43 +12:00
Scott_NZ
f931706664 Rework centre of desert shellmap. Adjust unit balancing. 2013-04-12 18:24:59 +12:00
Paul Chote
400ad49de0 Allow maps/mods to properly disable fog or shroud (or both). 2013-04-11 22:36:56 +12:00
Scott_NZ
c3ec29a14c More shellmap polish. Add another badger paradrop 2013-04-11 02:27:09 +12:00
Matthias Mailänder
821fe02fde polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
2013-04-10 15:53:57 +02:00
Paul Chote
c428cad70c Refactor per-player shrouds & fix shellmap shroud. 2013-04-10 19:36:03 +12:00
Scott_NZ
6fb6aba9fc Add chinook reinforcements to Desert Shellmap 2013-04-10 19:29:37 +12:00
Scott_NZ
9377a02a6a Add some more Desert Shellmap detail/polish 2013-04-10 19:29:37 +12:00
Scott_NZ
5ff317a6b1 Shellmap polish 2013-04-09 16:58:24 +12:00
Scott_NZ
7436fd1613 Adjust medium tank spawn location 2013-04-09 16:58:24 +12:00
Scott_NZ
92efc64602 Add some awesome things to the new shellmap like Chronosphere/Iron Curtain usage and auto unloading of cargo 2013-04-09 16:58:24 +12:00
Scott_NZ
455dd98eec Add general attack code to shellmap 2013-04-09 16:58:23 +12:00
Scott_NZ
30ae1186d8 Stirred up the Shellmap water because Fix Open Areas doesn't work for desert water apparently 2013-04-09 16:58:23 +12:00
Scott_NZ
cd9a264f01 Shellmap: Add beginning paradrop and Tanya 2013-04-09 16:58:23 +12:00
Scott_NZ
a897c256c8 Shellmap: Add more Soviet buildings and improve paradrop 2013-04-09 16:58:23 +12:00
Scott_NZ
1e45a9899b Shellmap: Add Viewport movement, coastal attacks and so forth 2013-04-09 16:58:23 +12:00
Scott_NZ
3a66cd75b4 Add Desert Shellmap 2013-04-09 16:58:22 +12:00
Matthias Mailänder
e7e74aac3c allow the cloak palette to stay empty and use it for mines 2013-04-08 19:29:55 +02:00
Matthias Mailänder
5ba899088c fix empty camo pillboxes in shellmap 2013-04-08 19:15:59 +02:00
Paul Chote
eddc1fc0cf Remove duplication between ButtonWidget and ToggleButtonWidget. 2013-04-08 22:55:01 +12:00
Matthias Mailänder
f0e88b55f6 Merge pull request #3005 from pchote/observer-shroud
Implement observer shroud selector in C&C
2013-04-08 02:44:44 -07:00
Paul Chote
c52bd4bf82 Implement observer shroud selector in C&C. 2013-04-08 21:24:09 +12:00
Paul Chote
a5ec473a59 [Sync] the world pause state. 2013-04-07 23:40:34 +12:00
Chris Forbes
b9ecfa1e9a make mines silent 2013-04-07 16:57:55 +12:00
Chris Forbes
ada26b9d12 make minelayers detectors 2013-04-07 16:18:59 +12:00
Chris Forbes
6675903eb9 remove InvisibleToEnemy, use plain Cloak for mines 2013-04-07 16:13:00 +12:00
Matthias Mailänder
dbc9ae4fe0 Fixed missing cliff in bombardment islands
Missing cliff inserted into RA map bombardment islands.
2013-04-06 13:58:37 +02:00
Matthias Mailänder
b2d885d268 Merge pull request #2403 from Mailaender/mono-nat
Use Mono.Nat for UPnP port forwarding.
2013-04-06 04:50:22 -07:00
Matthias Mailänder
0488903a15 enhanced UPnP discovery usability
- don't search for NATs forever, 5 seconds seem to be enough
- disable the UPnP checkbox if discovery failed
- no computer industry acronyms in user GUI
- don't remove port-forwarding twice, just once on shutdown
- user-configurable settings for debugging
2013-04-06 13:32:50 +02:00
Matthias Mailänder
84746c97b8 Merge pull request #2933 from Mailaender/hotkey-conflicts
Hotkey usability and conflict resolution
2013-04-06 01:12:39 -07:00
Sascha Biedermann
2982002397 added "Force Desync" Cheat for debugging 2013-04-02 23:38:36 +02:00
Matthias Mailänder
3a3503201b hotkey usability
resolve hotkey conflicts, fixes #2883
add/display existing in-game button hotkeys, fixes #2932
2013-04-02 17:29:20 +02:00
Chris Forbes
f556be975c Merge pull request #2917 from pchote/turret-cleanup
Remove Turret and PVecFloat cruft.
2013-04-01 23:06:15 -07:00
Paul Chote
be250bca76 Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
2013-04-01 12:59:49 +13:00
Matthias Mailänder
0695307730 Merge pull request #2914 from Mailaender/fake-fixes
Fix the bit-rotted tooltips of fake buildings
2013-03-31 14:43:39 -07:00
Matthias Mailänder
171c88cea9 fix the bit-rotted tooltips of fake buildings 2013-03-31 22:39:01 +02:00