Commit Graph

3911 Commits

Author SHA1 Message Date
Paul Chote
4ca777597f Replace UnitTraitOrderTargeter with TargetTypeOrderTargeter.
This also makes naval buildings untargetable for c4 and demo trucks, as they don't make much sense.
2013-04-15 23:10:57 +12:00
Scott_NZ
306fc98917 Fixed attack dog voice 2013-04-15 16:03:01 +12:00
Chris Forbes
a35be26feb Merge pull request #3059 from cjshmyr/master
SHP updates
2013-04-13 19:30:29 -07:00
Curtis Shmyr
7babb1b96c Added a faction superpower icon for armor airdrop 2013-04-13 20:06:44 -06:00
Curtis Shmyr
10ead15023 Update mech.shp to be the HIRES sprite 2013-04-13 20:03:23 -06:00
Matthias Mailänder
40ac4d52a2 remove executable bits from map.yaml files 2013-04-13 18:00:29 +02:00
Matthias Mailänder
7921bed1d7 remove duplicate SHP 2013-04-13 17:57:35 +02:00
Chris Forbes
e66ea6060f render husks under other actors 2013-04-13 20:04:23 +12:00
Chris Forbes
c9d5f42dce Merge pull request #2996 from Mailaender/serverbrowser-usability
Added filters and ping to server browser
2013-04-13 00:55:41 -07:00
Matthias Mailänder
c9180aaf86 simplify the selection boxes and use existing checks 2013-04-12 12:17:31 +02:00
Chris Forbes
0dc6f33752 move random map button in ra into mapchooser 2013-04-12 21:48:36 +12:00
Matthias Mailänder
2cdeb112fe polish serverbrowser filters 2013-04-12 11:46:27 +02:00
Matthias Mailänder
2a9cfc6203 added game server pinging 2013-04-12 11:36:52 +02:00
Matthias Mailänder
5eff33cc65 added serverbrowser filters 2013-04-12 11:36:52 +02:00
Chris Forbes
b649b4b7bb Merge pull request #3020 from pchote/shroud-sanity
Refactor per-player shrouds.
2013-04-12 01:53:31 -07:00
Matthias Mailänder
e83f80d6be Merge pull request #3030 from Mailaender/shellmap-polish
Removed some annoyances from the RA temperat shellmap
2013-04-12 01:18:47 -07:00
Scott_NZ
e8ad630e9d Add unit production and other buildings to desert shellmap 2013-04-12 19:32:43 +12:00
Scott_NZ
f931706664 Rework centre of desert shellmap. Adjust unit balancing. 2013-04-12 18:24:59 +12:00
Paul Chote
400ad49de0 Allow maps/mods to properly disable fog or shroud (or both). 2013-04-11 22:36:56 +12:00
Scott_NZ
c3ec29a14c More shellmap polish. Add another badger paradrop 2013-04-11 02:27:09 +12:00
Matthias Mailänder
821fe02fde polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
2013-04-10 15:53:57 +02:00
Paul Chote
c428cad70c Refactor per-player shrouds & fix shellmap shroud. 2013-04-10 19:36:03 +12:00
Scott_NZ
6fb6aba9fc Add chinook reinforcements to Desert Shellmap 2013-04-10 19:29:37 +12:00
Scott_NZ
9377a02a6a Add some more Desert Shellmap detail/polish 2013-04-10 19:29:37 +12:00
Scott_NZ
5ff317a6b1 Shellmap polish 2013-04-09 16:58:24 +12:00
Scott_NZ
7436fd1613 Adjust medium tank spawn location 2013-04-09 16:58:24 +12:00
Scott_NZ
92efc64602 Add some awesome things to the new shellmap like Chronosphere/Iron Curtain usage and auto unloading of cargo 2013-04-09 16:58:24 +12:00
Scott_NZ
455dd98eec Add general attack code to shellmap 2013-04-09 16:58:23 +12:00
Scott_NZ
30ae1186d8 Stirred up the Shellmap water because Fix Open Areas doesn't work for desert water apparently 2013-04-09 16:58:23 +12:00
Scott_NZ
cd9a264f01 Shellmap: Add beginning paradrop and Tanya 2013-04-09 16:58:23 +12:00
Scott_NZ
a897c256c8 Shellmap: Add more Soviet buildings and improve paradrop 2013-04-09 16:58:23 +12:00
Scott_NZ
1e45a9899b Shellmap: Add Viewport movement, coastal attacks and so forth 2013-04-09 16:58:23 +12:00
Scott_NZ
3a66cd75b4 Add Desert Shellmap 2013-04-09 16:58:22 +12:00
Matthias Mailänder
e7e74aac3c allow the cloak palette to stay empty and use it for mines 2013-04-08 19:29:55 +02:00
Matthias Mailänder
5ba899088c fix empty camo pillboxes in shellmap 2013-04-08 19:15:59 +02:00
Paul Chote
eddc1fc0cf Remove duplication between ButtonWidget and ToggleButtonWidget. 2013-04-08 22:55:01 +12:00
Matthias Mailänder
f0e88b55f6 Merge pull request #3005 from pchote/observer-shroud
Implement observer shroud selector in C&C
2013-04-08 02:44:44 -07:00
Paul Chote
c52bd4bf82 Implement observer shroud selector in C&C. 2013-04-08 21:24:09 +12:00
Paul Chote
a5ec473a59 [Sync] the world pause state. 2013-04-07 23:40:34 +12:00
Chris Forbes
b9ecfa1e9a make mines silent 2013-04-07 16:57:55 +12:00
Chris Forbes
ada26b9d12 make minelayers detectors 2013-04-07 16:18:59 +12:00
Chris Forbes
6675903eb9 remove InvisibleToEnemy, use plain Cloak for mines 2013-04-07 16:13:00 +12:00
Matthias Mailänder
dbc9ae4fe0 Fixed missing cliff in bombardment islands
Missing cliff inserted into RA map bombardment islands.
2013-04-06 13:58:37 +02:00
Matthias Mailänder
b2d885d268 Merge pull request #2403 from Mailaender/mono-nat
Use Mono.Nat for UPnP port forwarding.
2013-04-06 04:50:22 -07:00
Matthias Mailänder
0488903a15 enhanced UPnP discovery usability
- don't search for NATs forever, 5 seconds seem to be enough
- disable the UPnP checkbox if discovery failed
- no computer industry acronyms in user GUI
- don't remove port-forwarding twice, just once on shutdown
- user-configurable settings for debugging
2013-04-06 13:32:50 +02:00
Matthias Mailänder
84746c97b8 Merge pull request #2933 from Mailaender/hotkey-conflicts
Hotkey usability and conflict resolution
2013-04-06 01:12:39 -07:00
Sascha Biedermann
2982002397 added "Force Desync" Cheat for debugging 2013-04-02 23:38:36 +02:00
Matthias Mailänder
3a3503201b hotkey usability
resolve hotkey conflicts, fixes #2883
add/display existing in-game button hotkeys, fixes #2932
2013-04-02 17:29:20 +02:00
Chris Forbes
f556be975c Merge pull request #2917 from pchote/turret-cleanup
Remove Turret and PVecFloat cruft.
2013-04-01 23:06:15 -07:00
Paul Chote
be250bca76 Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
2013-04-01 12:59:49 +13:00