RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
abcdefg30
828cb5cf38
Fix a crash when using the chronoshift power
...
if the "chronosphere-actor" doesn't have an "active" sequence
2015-11-15 22:21:23 +01:00
Paul Chote
ef55d646f7
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
Matthias Mailänder
e428e6d8cc
remove executable bits from source code
2015-08-06 18:05:50 +02:00
Paul Chote
585a43fd8f
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
Taryn Hill
4ed53c5952
Simplify return statements.
...
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Matthias Mailänder
1b0e3a7a7f
StyleCop clean OpenRA.Mods.RA
2015-01-04 17:02:46 +01:00
Hellhake
b6410bc1e0
Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 14:39:49 +01:00
reaperrr
9dfd369446
Move some Building traits and related elements to Mods.Common
2014-12-26 21:38:49 +01:00
reaperrr
2054e41552
Dissolve Render namespace
2014-12-26 21:38:47 +01:00
reaperrr
ee8e1f46c1
Move 'Activity' into its own namespace in OpenRA.Game.
2014-12-14 17:12:46 +01:00
reaperrr
91c19b0f66
Move various RA-specific traits to the new folder/namespace structure
2014-12-14 17:11:52 +01:00
Matthias Mailänder
4be6b51c58
save a trait lookup
2014-12-09 20:31:34 +01:00
Oliver Brakmann
ac1e7a7352
check shroud against the initiating owner when teleporting
...
fixes #6999
2014-12-09 20:31:33 +01:00
Matthias Mailänder
253dfcac29
split SimpleTeleport into it's own file
2014-12-09 20:31:33 +01:00
Taryn Hill
31b24b4802
Implement (new) IPreventsTeleport in MadTank.
...
Prevents MadTank from being teleported after deployment.
2014-11-15 20:55:44 -06:00
Pavlos Touboulidis
daed053a57
Fix and optimize FindTilesInCircle
2014-07-03 18:11:28 +03:00
Paul Chote
7b52fa52b6
Replace CPos.CenterPosition -> Map.CenterOfCell.
2014-06-27 23:30:40 +12:00
RoosterDragon
22abf9b4c4
Remove and sort usings.
2014-06-18 21:43:35 +01:00
ScottNZ
90894aa03e
Use var everywhere
2014-06-15 22:17:34 +12:00
Pavlos Touboulidis
060d5326ed
Move FindTilesInCircle from WorldUtils to Map
2014-06-13 14:24:53 +03:00
RoosterDragon
0ea3509ee4
Added MinBy, MaxBy, MinByOrDefault and MaxByOrDefault methods and replaced calls of the style OrderBy[Descending]().First[OrDefault]() which is not as performant.
2014-05-23 08:23:42 +01:00
Curtis Shmyr
6ced7b274c
Chronotank teleporation by holding SHIFT or ALT and issuing a move order
2014-03-22 00:13:24 -06:00
Temeez
5b7db7ed68
Chrono tanya fix and CHANGELOG entry for it
2014-02-15 13:44:08 +02:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Matthias Mailänder
5dcf1c755c
use the player statistics everywhere
2013-08-11 12:21:33 +02:00
Paul Chote
048bed0a5e
Rename ITeleportable -> IPositionable.
2013-07-21 17:35:41 +12:00
ScottNZ
7ead562349
Use correct sound for teleporting chronotanks
2013-07-14 00:24:11 +12:00
Paul Chote
11cebddaa9
Convert Sound.Play* to WPos.
2013-07-11 17:37:27 +12:00
Chris Forbes
59d10cfc5d
Invalidate targets when chronoshifted
...
This replaces OpenRA/OpenRA#2807 , without the massive cost.
2013-06-13 09:47:42 +12:00
Chris Forbes
5fee165692
fixed #2289 - missing chrono effects on return
2012-07-01 14:24:49 +12:00
Chris Forbes
0a4669b925
Add SimpleTeleport for non-chrono jumps (used in scripts etc)
2012-07-01 14:05:21 +12:00
Chris Forbes
109546d20f
fixed #2286 - chrono kills passengers on return too
2012-07-01 13:31:04 +12:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
2bc260c833
move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
2011-10-06 23:11:58 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
89a209ff52
remove bogus FirstOrDefault + deref in Teleport; just use Trait<>
2011-08-09 08:51:36 +12:00
alzeih
255bac6aff
QueuedActivity's Insert is broken
2011-04-16 12:50:13 +12:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
5070a81db4
Move CancelableActivity into the Activities namespace. Remove the Idle activity.
2010-11-30 11:11:14 +13:00
Paul Chote
d0466714c8
Allow Chronoshifted/paradropped units to pick up crates, etc.
2010-11-24 15:55:41 +13:00
Bob
ef665df2e9
refactor activity queueing
2010-09-22 10:13:13 +12:00
Bob
ae703d50b2
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
Chris Forbes
d5f12dd8ee
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Paul Chote
37cf30a097
Refactor Mobile.TeleportTo -> IMove.SetPosition
2010-06-24 21:51:22 +12:00
Bob
8a3c1e137e
moved other chrono-related stuff into the mod dll.
2010-04-04 13:07:54 +12:00