Pavel Penev
1ab2a781f1
Add an upgrade rule for Helicopter removal
2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8
Add an upgrade rule for Plane removal
2015-10-01 20:15:43 +03:00
Pavel Penev
a31302116c
Merge pull request #9475 from clemty/yaml-cleanup
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TD mission yaml fixes
2015-09-30 16:09:44 +03:00
reaperrr
3049fa07e0
Remove cursor.pal from TD bits
2015-09-30 01:56:11 +02:00
clemty
76de14b6f5
PNG file size reduction
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run pngcrush -brute on *.png
before:
70 File(s) 3.455.140 bytes
after:
70 File(s) 2.616.088 bytes
2015-09-29 20:47:36 +02:00
Oliver Brakmann
8c6872fff0
Merge pull request #9387 from pchote/mission-gamespeed
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Add game speed dropdown to the mission browser.
2015-09-28 21:05:30 +02:00
clemty
43590e5a67
TD yaml fixes
2015-09-28 20:18:06 +02:00
clemty
62bad226e5
N64 Special Ops - GDI 1
2015-09-27 22:41:15 +02:00
clemty
6e315a815c
replace GDI/Nod player reference variables with player/enemy
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fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
Paul Chote
36b5eb651e
Rename Default game speed to Normal.
2015-09-27 10:28:34 +01:00
Paul Chote
3322f34e7b
Add game speed option for missions.
2015-09-27 10:28:34 +01:00
Pavel Penev
642468ce0c
Add MapGrid class
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MapGrid is a mod Manifest field which includes (and thus makes redundant) TileSize, TileShape, SubCells info and MaximumTerrainHeight.
2015-09-27 04:14:43 +03:00
atlimit8
49d351bf22
Merge pull request #9417 from clemty/topleft
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Reduce use of Map.Topleft and Map.Bottomright
2015-09-26 14:36:22 -05:00
RoosterDragon
e016227ddf
Merge pull request #9327 from Mailaender/bridge-render-sizes
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Fixed bridge rendering glitches
2015-09-26 19:54:43 +01:00
Paul Chote
7ceb283034
Merge pull request #9263 from penev92/assetInstallation
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Move asset installation to the ModChooser
2015-09-26 10:40:04 +01:00
abcdefg30
e7c62b070b
Add an upgrade rule for the seconds -> ticks change
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and update the default mods
2015-09-25 17:00:06 +02:00
abcdefg30
7fd3ae7db9
Adjust the dropzone maps
2015-09-25 16:53:44 +02:00
Pavel Penev
059769de76
Merge pull request #9346 from reaperrr/fix-silo-preview
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Fixed silo placement preview
2015-09-25 16:26:21 +03:00
Pavel Penev
b26e622bee
Merge pull request #9284 from clemty/newtiles
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TD: Add additional desert tiles (work originally by psydev)
2015-09-25 16:20:05 +03:00
reaperrr
522e7d5d04
Add custom sequence support to WithSiloAnimation
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Additionally add description to Stages property, and remove unnecessary var (information is only needed once anyway).
2015-09-25 14:26:21 +02:00
clemty
d4e1b1ba48
reduce use of Map.Topleft and Map.Bottomright as requested in #8549
2015-09-24 21:03:36 +02:00
reaperrr
5b5164211e
Rename WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:23:31 +02:00
Pavel Penev
c41446e022
Merge pull request #9139 from Mailaender/editor-cash-counter
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Added a total resource cash counter to the map editor
2015-09-24 15:07:15 +03:00
Pavel Penev
32ed7ca416
Merge pull request #9257 from reaperrr/incr-harv-radius
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Increased harvester search radii
2015-09-24 12:32:53 +03:00
Pavel Penev
60fee57f75
Remove obsolete installation UI YAML files from the official mods
2015-09-23 15:33:08 +03:00
Pavel Penev
4401e1aa0c
Pipe mod music installation through the ModChooser
2015-09-23 15:33:03 +03:00
Pavel Penev
cb0ccbac50
Add paths to TestFiles
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File checks for existing files don't work otherwise.
2015-09-23 15:32:41 +03:00
Pavel Penev
d472805fc6
Add mod asset checks to ModBrowserLogic
2015-09-23 15:32:37 +03:00
Pavel Penev
19388fd773
Add ButtonBaseLine metric
2015-09-23 15:32:29 +03:00
Matthias Mailänder
c3dce785a5
add custom selection sizes to aid the renderer
2015-09-20 14:58:39 +02:00
Paul Chote
141575fc45
Merge pull request #9339 from reaperrr/sbag-fence
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Makes only concrete walls block fire
2015-09-20 11:57:04 +01:00
Matthias Mailänder
fea59346a5
add a total resource cash counter to the map editor
2015-09-19 18:21:07 +02:00
atlimit8
de7f5a4288
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
reaperrr
6b0816d68f
Increase default harvester resource search radius
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While this slightly decreases performance per search, it reduces the
chance of search-fail-repeat loops on human-controlled and singleplayer AI
harvesters as well as the chance of the more expensive fallback search on skirmish bot harvesters.
2015-09-16 17:37:24 +02:00
reaperrr
42a4722ebc
Make only concrete walls block fire in TD
2015-09-16 00:51:40 +02:00
abcdefg30
f78aea4f90
Merge pull request #8636 from Mailaender/irc
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Added the in-game IRC client again
2015-09-13 17:14:36 +02:00
reaperrr
8cae4ee982
Merge pull request #9280 from clemty/nod05build
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Nod05: fix unit production
2015-09-11 15:06:07 +02:00
Matthias Mailänder
dae3b62d2a
add a simple in-game IRC client
2015-09-09 20:56:05 +02:00
Pavel Penev
20fe9a9ff2
Merge pull request #9255 from pchote/gamespeed
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Add a game speed dropdown to the lobby options.
2015-09-09 18:14:05 +03:00
reaperrr
7c7506fafb
Merge pull request #9096 from deniz1a/hide-crate
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Hides crates under fog.
2015-09-07 22:35:46 +02:00
reaperrr
96c7d4345e
Renamed WaterPaletteRotation to RotationPaletteEffect
2015-09-06 19:25:12 +02:00
reaperrr
ca055eb7bb
Refactored WaterPaletteRotation
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Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.
Fixed RA water palette rotation for actors on desert maps (#8872 ).
2015-09-06 19:25:10 +02:00
Paul Chote
301b698c81
Add game speed dropdown to the lobby.
2015-09-06 17:48:41 +01:00
clemty
bc13ae7ff0
Add missing desert tiles (work originally by psydev)
2015-09-06 12:39:19 +02:00
clemty
3bf31c99da
Nod05: fix unit production
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closes #9277
2015-09-06 00:24:30 +02:00
clemty
23c6baa57d
TD: make cliffs unbuildable
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fixes #9265
2015-09-05 22:41:37 +02:00
reaperrr
543dc8e5d0
Make rocks and trees HiddenUnderShroud instead of FrozenUnderFog
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This improves performance significantly when many trees and rocks are on the map and shroud/fog are enabled.
2015-09-04 17:15:16 +02:00
deniz1a
fb87bf0b90
Hides crates under fog of war.
2015-09-04 13:01:01 +03:00
reaperrr
ec48c411f0
Added ^SpriteActor and streamlined TD defaults
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To fix BodyOrientation regressions and reduce risk of future regressions.
2015-09-03 22:40:00 +02:00
atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00