atlimit8
f79ac636f2
Convert Lua array-like structures to use named entries
2015-10-25 00:36:04 -05:00
Oliver Brakmann
d5c65b59b0
Fix scripted paradrops
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A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
Matthias Mailänder
d5643a79b7
auto play shellmap music (again) on all mods
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closes #6071
2015-01-25 14:43:36 +01:00
abcdefg30
a4f051ad6b
Added a lua function for paratroopers
2015-01-13 17:48:11 +01:00
Oliver Brakmann
35ccc79902
Move Utils.CenterOfCell into Map global
2014-10-21 22:08:06 +02:00
Oliver Brakmann
37c5d51f19
Move Utils.Seconds and .Minutes into DateTime global
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Also renames Date.IsHalloween to DateTime.IsHalloween
2014-10-21 22:08:06 +02:00
Paul Chote
fd14ebddb8
Remove the now-redundant ScriptInvulnerable trait.
2014-10-01 21:50:18 +13:00
Matthias Mailänder
9b6a5320a4
paradrop zombies instead of ants
2014-09-05 15:42:54 +02:00
Matthias Mailänder
128b2b8b67
rename the boolean
2014-09-05 15:42:38 +02:00
Matthias Mailänder
99156451c0
bring back Chinook infantry insertion
2014-08-31 20:38:19 +02:00
Matthias Mailänder
0b8ae4088e
use the new reinforcements methods
2014-08-31 20:38:19 +02:00
Matthias Mailänder
03afd1db5d
avoid magic numbers
2014-08-31 20:38:19 +02:00
Matthias Mailänder
a7389a0e45
make this a seasonal easter egg
2014-08-31 20:38:16 +02:00
Matthias Mailänder
5b12ba1c21
refactor and move ShipUnitTypes to the top
2014-08-31 14:45:11 +02:00
Matthias Mailänder
154f6ba297
remove bogus space tabs
2014-08-31 14:29:24 +02:00
Paul Chote
06f162ad57
Add initial standard library, and port shellmaps.
2014-05-02 22:18:34 +12:00
ScottNZ
7d43ecc33f
Remove the temperate RA shellmap and port the desert shellmap to Lua.
2014-03-06 19:27:29 +13:00