Commit Graph

3715 Commits

Author SHA1 Message Date
DArcy Rush
c27ba0fa90 Add LoS to Bio lab and prison. 2015-11-01 14:02:17 +00:00
abcdefg30
16dbdebb72 Increase the speed of HIJACKER 2015-10-31 16:08:16 +01:00
Biofreak1987
37cc524f43 Add difficulty settings to soviet06 missions 2015-10-31 14:48:14 +01:00
Alexandre Oliveira
dedccd44bb Fix Giant Ants and Zombies not being able to attack diagonally 2015-10-30 15:37:53 -02:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Oliver Brakmann
a0fdfc3f79 Add testcase for StanceInit 2015-10-27 19:41:49 +01:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00
reaperrr
f166fd9525 Merge pull request #9526 from penev92/tileShapes
Rename TileShape to fit its role better
2015-10-26 15:41:09 +01:00
Pavel Penev
0e417a3cf3 Rename MapGridType.Rectangle to MapGridType.Rectangular 2015-10-26 00:41:26 +02:00
abcdefg30
d10dd5c9d9 Merge pull request #9758 from reaperrr/fix-barrel-seldeco
Fix #9751 - Replace Selectable with CustomSelectionSize on RA barrels
2015-10-25 18:51:02 +01:00
Matthias Mailänder
86ddcf05a1 Merge pull request #9764 from Biofreak1987/fix_soviet06
Fix unit production in soviet06
2015-10-25 17:37:31 +01:00
reaperrr
7d3905ca53 Move musicplayer, spawnpoint and strategic point UI art to button.png
Migrate strategic points to new spawnpoint art.
2015-10-25 17:00:29 +01:00
atlimit8
7c1e93a880 Merge pull request #9730 from r34ch/fake-structures-detonate
Fake structures detonate to mask health difference.
2015-10-25 09:12:02 -05:00
Biofreak1987
454ac1edaf Fix soviet06 unit production 2015-10-25 14:55:56 +01:00
DArcy Rush
60ad19b625 Fake structures use 'DamageThreshold' under 'Explodes'.
This change means that fake structures take damage at the same
rate as their real counterparts, but explode at 90% of their
max health.

MSLF and PDOF have been given a health buff as only one fake
version of each can be built.

Also fixed mission Monster Tank Madness. Actor v19.Husk required
HealthInfo.
2015-10-25 11:51:27 +00:00
abcdefg30
7210883e71 Merge pull request #9754 from atlimit8/LuaArraysToTables
Convert Lua array-like structures to use named entries.
2015-10-25 11:43:13 +01:00
reaperrr
80e6e024d8 Replace Selectable with CustomSelectionSize on RA barrels
This still allows targeting them, but you neither see their health bar on mouse-over, nor can you select them (effectively making their health bar and selection box invisible).
2015-10-25 10:01:14 +01:00
atlimit8
f79ac636f2 Convert Lua array-like structures to use named entries 2015-10-25 00:36:04 -05:00
Paul Chote
c0f42904f0 Overhaul the server browser. 2015-10-24 21:58:31 +01:00
Paul Chote
c87c2270ca Merge pull request #9668 from abcdefg30/balanceRA
RA-Balance changes for the next playtest
2015-10-24 21:16:52 +01:00
abcdefg30
90968022cb Merge pull request #9703 from reaperrr/fix-tanya9673
Fix Tanya's Colt targeting buildings
2015-10-24 21:21:03 +02:00
abcdefg30
caaa779da4 Merge pull request #9736 from obrakmann/fix9693_lua-attack-broken
Fix broken scripted attacks in some missions
2015-10-24 21:18:45 +02:00
reaperrr
b5cdde6c5d Fix RA building TargetTypes 2015-10-24 08:45:30 +02:00
Oliver Brakmann
42d2e016ed Fix broken scripted attacks in some missions
In all three cases, the failure came down to the targets not being declared as enemies to the attackers.

Recent changes to the attack code made it impossible to attack friendly or neutral things with the Lua API's Attack() method. Changing the allegiance of affected parties fixed it, or, in the case of Soviet 02a, using force-attack.
2015-10-24 00:36:09 +02:00
Oliver Brakmann
9c75079b2e Remove tesla boost from RA 2015-10-23 19:51:39 +02:00
abcdefg30
fcd27707d7 Merge pull request #9705 from reaperrr/misc-cleanup
Misc yaml formatting cleanup
2015-10-23 14:38:44 +02:00
abcdefg30
ac95dc65dd Clean SONAR up 2015-10-22 17:21:44 +02:00
abcdefg30
64931db796 Add camera.spyplane and let camera.paradrop inherit CAMERA 2015-10-22 17:21:43 +02:00
abcdefg30
234796ef6f Remove ProximityCaptor from CAMERA and camera.paradrop 2015-10-22 16:46:22 +02:00
abcdefg30
6eb5dcb6cf Remove DetectCloaked from CAMERA 2015-10-22 16:43:12 +02:00
abcdefg30
7c2d3682b0 Reduce the range of FLAK-23 from 8c0 to 6c0 2015-10-22 16:43:11 +02:00
abcdefg30
f675c17640 Remove junk values (5c0 is the default) 2015-10-22 16:43:11 +02:00
abcdefg30
1a7a184730 Add cloak to HIJACKER 2015-10-22 16:43:10 +02:00
abcdefg30
065386f134 Increase Crushable: WarnProbability: to 95 for HIJACKERs 2015-10-22 16:43:09 +02:00
abcdefg30
3f7a65e1bc Reduce chinook sight range 2015-10-22 16:43:08 +02:00
Paul Chote
8e59c4a106 Make the lobby buttons consistent across mods. 2015-10-21 19:38:28 +01:00
Paul Chote
fa2b10b269 Integrate global chat with the server lobby. 2015-10-21 19:38:28 +01:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
Oliver Brakmann
03e47a9cb7 Merge pull request #9682 from pchote/polish-mapchooser
Polish mapchoosers
2015-10-20 20:38:07 +02:00
abcdefg30
30e03b5d0b Align the titles of all ra missions 2015-10-19 21:40:13 +02:00
Paul Chote
f53cdbfb35 Polish RA map chooser. 2015-10-19 18:36:37 +01:00
abcdefg30
b64e4886a7 Remove the prefixes of all red alert missions 2015-10-18 21:59:07 +02:00
Biofreak1987
4b7f5f2c1f Add soviet-06b 2015-10-18 21:12:57 +02:00
Biofreak1987
7fcde4a7c9 Add soviet-06a 2015-10-18 20:17:44 +02:00
Oliver Brakmann
c1dda97836 Merge pull request #9586 from pchote/irc-common
Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
abcdefg30
674b1672f5 Merge pull request #9488 from atlimit8/MapMusic
Map Music
2015-10-18 17:47:26 +02:00
atlimit8
63513af027 Load music after mounting map 2015-10-18 09:53:39 -05:00
atlimit8
90bdeb1e92 Move external Fort Lonestar assets into map directory 2015-10-18 09:53:39 -05:00
Biofreak1987
dc90a35aa0 Add soviet-02b 2015-10-18 14:41:07 +02:00