Scott_NZ
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38db7d1e50
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Make the Soviets repair their buildings in Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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3371085da0
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Move viewport to reinforcements location after infiltration
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2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
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5c688370ed
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Add difficulty options to Allies 04
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2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
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ab01722d96
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Clean up the patrol code
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2013-01-08 22:44:02 +13:00 |
|
Scott_NZ
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ae5cb9864a
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Adjust timer text
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2013-01-08 22:44:02 +13:00 |
|
Scott_NZ
|
43e5838555
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Adjusted wording of objectives
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2013-01-08 22:44:02 +13:00 |
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Scott_NZ
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cf8b02de26
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Add 25 min countdown timer for destroying the enemy base.
|
2013-01-08 22:44:01 +13:00 |
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Scott_NZ
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2ea3b77b7a
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Create new actors so the effects aren't carried over to built units in Allies 04. Make yak buildable by Allies again in Allies 02. Make STEK autotargetignore in Allies 01. Make MISS autotargetignore in Allies 04.
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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3ab04e4c30
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Fix crash with patrols. Add more room for the Allied base
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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b3691dcce9
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Add base guard, hind and second objective
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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722bc00c9b
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Add checkpoint at the large base
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2013-01-08 22:43:59 +13:00 |
|
Scott_NZ
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fe07da8634
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Give control of the hijacked vehicle to another passenger if the driver leaves
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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54feab66e0
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Add hijackable truck to Allies 04
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2013-01-08 22:43:59 +13:00 |
|
Scott_NZ
|
fda897c69e
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Add more patrols
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2013-01-08 22:43:58 +13:00 |
|
Scott_NZ
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31d3616b8d
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Actually add the Allies 04 script. Also we have dog patrols now
|
2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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eb6bab36a0
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Begin Allies 04 script
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2013-01-08 22:43:58 +13:00 |
|
Scott_NZ
|
799a2ea541
|
Fixed difficulty code indentation
|
2013-01-08 22:43:57 +13:00 |
|
Scott_NZ
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4b2e45bbae
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Refactor default difficulty setting into its own method
|
2013-01-08 22:43:57 +13:00 |
|
Scott_NZ
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32721ac8cb
|
Reposition info widgets/countdown timer widgets in centre top of vp
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2013-01-08 22:43:56 +13:00 |
|
Scott_NZ
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6871d2ed37
|
Have paradrops and mammoths come sooner if we're on hard difficulty
|
2013-01-08 22:43:56 +13:00 |
|
Scott_NZ
|
bdfa6f6ecc
|
Slight refactor
|
2013-01-08 22:43:56 +13:00 |
|
Scott_NZ
|
c59fbd5f9d
|
Adjust Allies 03 difficulties
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2013-01-08 22:43:56 +13:00 |
|
Scott_NZ
|
54916cc548
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Add Easy difficulty to Allies 03
|
2013-01-08 22:43:55 +13:00 |
|
Scott_NZ
|
3ff3ed39fb
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Fix slight logic error with difficulty
|
2013-01-08 22:43:55 +13:00 |
|
Scott_NZ
|
a8dbedd486
|
Fix default difficulty not being serialised
|
2013-01-08 22:43:55 +13:00 |
|
Scott_NZ
|
988a68dae5
|
Attempt to fix NRE that hamb got
|
2013-01-08 22:43:55 +13:00 |
|
Scott_NZ
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9a9c5911a6
|
Hard difficulty for allies 03
|
2013-01-08 22:43:54 +13:00 |
|
Scott_NZ
|
bfb07e9948
|
Add support for mission difficulties
|
2013-01-08 22:43:54 +13:00 |
|
Scott_NZ
|
dda4e2c33a
|
Add objective for MGG
|
2013-01-08 22:42:50 +13:00 |
|
Scott_NZ
|
05e143662d
|
Make Allies 02 easier in SP mode
|
2013-01-08 22:42:50 +13:00 |
|
Scott_NZ
|
9e2f15bde4
|
Allies 03 code cleanup
|
2013-01-08 22:42:50 +13:00 |
|
Scott_NZ
|
8f90423793
|
Update units evacuated immediately in Allies 03
|
2013-01-08 22:42:50 +13:00 |
|
Scott_NZ
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eecc002236
|
More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops
|
2013-01-08 22:42:49 +13:00 |
|
Scott_NZ
|
5f693945f0
|
Take all ore/cash from Allies 01 player
|
2013-01-08 22:42:49 +13:00 |
|
Scott_NZ
|
6544069aa2
|
More Allies 03 balancing adjustments
|
2013-01-08 22:42:48 +13:00 |
|
Scott_NZ
|
8486a4fbae
|
Adjust Allies 03 balancing
|
2013-01-08 22:42:48 +13:00 |
|
Scott_NZ
|
14ed3ae816
|
Add paradropping at endgame in Allies 03
|
2013-01-08 22:42:47 +13:00 |
|
Scott_NZ
|
f0a4fa7712
|
Add more airfields to destroy in Allies 03, and have reinforcements in Allies 02 and Allies 03 come in gradually.
|
2013-01-08 22:42:47 +13:00 |
|
Scott_NZ
|
1f92768193
|
Remove FirstUnshroudedOrDefault from MissionUtils.cs
|
2013-01-08 22:42:46 +13:00 |
|
Scott_NZ
|
ccfcf0a1ee
|
Have the minimum difference between attack frames in Allies 03 be lower for 2 players
|
2013-01-08 22:42:46 +13:00 |
|
Scott_NZ
|
ec423db4e5
|
Don't hog the CPU trying to path to the enemy base in Allies 03, to line up with Allies 02
|
2013-01-08 22:42:45 +13:00 |
|
Scott_NZ
|
4c7f215559
|
Rename 'economic' to 'economy' in stats panel
|
2013-01-08 22:42:45 +13:00 |
|
Scott_NZ
|
4c729ca5ed
|
Refactored GraphWidget to LineGraphWidget
|
2013-01-08 22:42:44 +13:00 |
|
Scott_NZ
|
a78f8865b8
|
Moved the graph widget into OpenRA.Game - it doesn't really have any dependencies on the RA mod
|
2013-01-08 22:42:44 +13:00 |
|
Scott_NZ
|
d5b37d4343
|
Cleanup, refactoring of stats graph widget.
|
2013-01-08 22:42:44 +13:00 |
|
Scott_NZ
|
e424883857
|
Improve graph. Add things like scales/axis labelling.
|
2013-01-08 22:42:43 +13:00 |
|
Scott_NZ
|
b6e8c9c9ea
|
Start implementing graphs for the stats panel
|
2013-01-08 22:42:43 +13:00 |
|
Scott_NZ
|
ed9bb72dbe
|
Add more things to the Combat tab
|
2013-01-08 22:42:43 +13:00 |
|
Scott_NZ
|
9753808936
|
Renamed OrderCounter to PlayerStatistics. Simplify income to simply earned/min.
|
2013-01-08 22:42:43 +13:00 |
|
Scott_NZ
|
82fdbc4bc6
|
Move OrderCounter into Orders subnamespace
|
2013-01-08 22:42:42 +13:00 |
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