Commit Graph

3204 Commits

Author SHA1 Message Date
reaperrr
146c07ac5c Merge pull request #12112 from abcdefg30/luaFlash
Add support for applying a target flash to actors through lua
2016-10-22 22:53:38 +02:00
abcdefg30
1a99e716de Merge pull request #12258 from reaperrr/move-icon
Move production icon sequence from Tooltip to Buildable
2016-10-22 21:10:32 +02:00
reaperrr
5b5b064981 Move production icon sequence from Tooltip to Buildable 2016-10-22 20:37:09 +02:00
abcdefg30
1592769419 Merge pull request #12155 from reaperrr/fix-spritebarrel-preview
Fixes sprite barrels ignoring turret/actor orientation in previews
2016-10-22 20:02:30 +02:00
reaperrr
0f02a6ba7c Merge pull request #12268 from reaperrr/interface-cleanups01
Several internal interface cleanups
2016-10-22 18:14:55 +02:00
reaperrr
1ffb151a38 Merge pull request #12162 from abcdefg30/heliHost
Fix HeliReturnToBase not exposing an host actor parameter
2016-10-22 15:58:06 +02:00
abcdefg30
cb49583d82 Fix the search for alternative transports not caring about passenger types 2016-10-21 13:25:12 +02:00
reaperrr
16cf96b982 Merge pull request #12136 from LipkeGu/fix-lint-weiredness
[Lint] Report when Maps contains invalid custom rules.
2016-10-21 01:23:14 +02:00
reaperrr
72374279f0 Move interfaces that have no ties to the engine to mod code 2016-10-20 20:31:40 +02:00
reaperrr
7235835280 Move ImpactType to Common.Warhead 2016-10-20 20:31:38 +02:00
reaperrr
0eb8def2b8 Move Cargo interfaces to TraitsInterfaces 2016-10-20 20:31:37 +02:00
reaperrr
437e142031 Reservable style fixes 2016-10-20 20:31:35 +02:00
reaperrr
61284d73dd Make interface implementations explicit where possible in traits that implement INotifySold 2016-10-20 19:02:30 +02:00
reaperrr
22dcb1c66f Move INotifySold to Common and require explicit implementation 2016-10-20 19:02:28 +02:00
reaperrr
b8c04a0887 Move INotifyBlockingMove to Common and require explicit implementation 2016-10-20 18:58:40 +02:00
Paul Chote
3d8cee3110 Fix player joins resetting the server timestep. 2016-10-18 23:50:46 +01:00
Tyson Liddell
aeb1e07823 Moved production description from Tooltip to Buildable 2016-10-16 12:03:42 +11:00
Paul Chote
eabd881ca3 Merge pull request #12129 from reaperrr/aircraft-ismoving
Change Aircraft.IsMoving to be true only when moving horizontally
2016-10-15 15:07:41 +01:00
abcdefg30
da591a9030 Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
2016-10-15 12:49:41 +02:00
reaperrr
208a31470f Merge pull request #12160 from abcdefg30/hboxYak
Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abc013
268dcd7d41 changed AttackSequence to DefaultAttackSequence 2016-10-14 14:53:02 +02:00
RoosterDragon
eb3f8c945c Make sure AI can deploy an MCV when it lacks a base. 2016-10-11 20:42:15 +01:00
abcdefg30
bfef8694a1 Add support for applying a target flash to actors through lua 2016-10-11 11:05:40 +02:00
Paul Chote
f66883c925 Merge pull request #11973 from Phrohdoh/csproj-afterbuild-targets
Fix AfterBuild tasks in csprojs
2016-10-11 02:51:47 +01:00
reaperrr
22a90c546f Merge pull request #12161 from abcdefg30/uncloakDamage
Fix UncloakOn: Damage only working when the damage state changes
2016-10-09 16:21:21 +02:00
Oliver Brakmann
d0493bb10c Merge pull request #12068 from reaperrr/laser-features1
Add several features to LaserZap
2016-10-09 15:24:55 +02:00
reaperrr
e69ad1cb2d Add support for being blockable to LaserZap 2016-10-09 15:04:45 +02:00
reaperrr
2a00a606d2 Add support for inaccuracy to LaserZap 2016-10-09 15:04:43 +02:00
reaperrr
38b10511c3 Allow disabling target-tracking of lasers
This is necessary for features like inaccuracy.
2016-10-09 15:04:41 +02:00
reaperrr
6b3c3cd127 Add SecondaryBeam to LaserZap for TS-like laser glow effect 2016-10-09 15:04:38 +02:00
reaperrr
a98818ef47 Rename LaserZap.BeamDuration to Duration 2016-10-09 15:04:36 +02:00
reaperrr
dba41a3ad1 Merge pull request #12168 from pchote/fix-range-circles
Work around an initialisation order conflict in RenderRangeCircle.
2016-10-09 14:13:03 +02:00
Oliver Brakmann
11c30e7cb0 Merge pull request #12144 from abcdefg30/shroudText
Fix floating text showing up beneath shroud
2016-10-06 21:29:56 +02:00
abcdefg30
90e6a69152 Rename the airfield parameter to destination 2016-10-05 16:05:56 +02:00
Guido Lipke
ab8c35123b [Lint] Report when Maps contains invalid custom rules.
Report when Maps contains invalid custom rules.
2016-10-04 14:39:21 +02:00
abcdefg30
5d2a6ff2e7 Add a CanTarget method to lua 2016-10-04 10:02:18 +02:00
abcdefg30
3ac6739a8d Target.FromActor never returns a TargetType.FrozenActor 2016-10-04 10:00:01 +02:00
Paul Chote
4ed78e1ff6 Work around an initialisation order conflict. 2016-10-04 01:13:32 +01:00
abcdefg30
c7feed2b19 Merge pull request #12151 from pchote/sha1
Extract a common SHA1 helper.
2016-10-03 16:22:14 +02:00
abcdefg30
55143ced87 Fix HeliReturnToBase not exposing an host actor parameter 2016-10-03 14:56:52 +02:00
abcdefg30
d57c476eaa Fix UncloakOn: Damage only working when the damage state changes 2016-10-03 14:35:38 +02:00
reaperrr
9458818073 Fix sprite barrels ignoring turret/actor orientation in previews
Affects color picker, map editor and transport via TS carryall or TD landing craft.
2016-10-02 21:19:18 +02:00
reaperrr
16d4ee0034 Move IsMovingVertically to IMove
- avoids an Aircraft trait look-up in #11886
- potentially useful for future additional locomotors (jumpjet), custom locomotors in external mods, possibly future updates to default ground locomotor (Mobile) with regard to behavior on slopes
2016-10-02 20:27:03 +02:00
Paul Chote
9e8b18e7be Extract a common SHA1 helper. 2016-10-02 12:53:41 +01:00
Paul Chote
95c3276b06 Fix line endings in LobbyLogic. 2016-10-02 11:54:14 +01:00
abcdefg30
fbebb6d851 Fix floating text showing up beneath shroud 2016-10-01 22:36:25 +02:00
Oliver Brakmann
0d54f2994f Merge pull request #12086 from pchote/fake-spy-infiltration
Fix spy infiltration cursor giving away fake buildings.
2016-10-01 20:20:44 +02:00
abc013
ebb1c45786 Added an AttackSequences property to WithInfantryBody 2016-09-30 22:18:16 +02:00
Oliver Brakmann
65b919a7ae Merge pull request #12062 from abc013/VoxelShadows
Added a flag ShowShadow in WithVoxelBarrel, WithVoxelBody, …
2016-09-30 16:04:30 +02:00
Paul Chote
abf837a934 Add InfiltrateForDecoration trait. 2016-09-29 22:58:00 +01:00