reaperrr
146c07ac5c
Merge pull request #12112 from abcdefg30/luaFlash
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Add support for applying a target flash to actors through lua
2016-10-22 22:53:38 +02:00
abcdefg30
1a99e716de
Merge pull request #12258 from reaperrr/move-icon
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Move production icon sequence from Tooltip to Buildable
2016-10-22 21:10:32 +02:00
reaperrr
5b5b064981
Move production icon sequence from Tooltip to Buildable
2016-10-22 20:37:09 +02:00
abcdefg30
1592769419
Merge pull request #12155 from reaperrr/fix-spritebarrel-preview
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Fixes sprite barrels ignoring turret/actor orientation in previews
2016-10-22 20:02:30 +02:00
reaperrr
0f02a6ba7c
Merge pull request #12268 from reaperrr/interface-cleanups01
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Several internal interface cleanups
2016-10-22 18:14:55 +02:00
reaperrr
1ffb151a38
Merge pull request #12162 from abcdefg30/heliHost
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Fix HeliReturnToBase not exposing an host actor parameter
2016-10-22 15:58:06 +02:00
abcdefg30
cb49583d82
Fix the search for alternative transports not caring about passenger types
2016-10-21 13:25:12 +02:00
reaperrr
16cf96b982
Merge pull request #12136 from LipkeGu/fix-lint-weiredness
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[Lint] Report when Maps contains invalid custom rules.
2016-10-21 01:23:14 +02:00
reaperrr
72374279f0
Move interfaces that have no ties to the engine to mod code
2016-10-20 20:31:40 +02:00
reaperrr
7235835280
Move ImpactType to Common.Warhead
2016-10-20 20:31:38 +02:00
reaperrr
0eb8def2b8
Move Cargo interfaces to TraitsInterfaces
2016-10-20 20:31:37 +02:00
reaperrr
437e142031
Reservable style fixes
2016-10-20 20:31:35 +02:00
reaperrr
61284d73dd
Make interface implementations explicit where possible in traits that implement INotifySold
2016-10-20 19:02:30 +02:00
reaperrr
22dcb1c66f
Move INotifySold to Common and require explicit implementation
2016-10-20 19:02:28 +02:00
reaperrr
b8c04a0887
Move INotifyBlockingMove to Common and require explicit implementation
2016-10-20 18:58:40 +02:00
Paul Chote
3d8cee3110
Fix player joins resetting the server timestep.
2016-10-18 23:50:46 +01:00
Tyson Liddell
aeb1e07823
Moved production description from Tooltip to Buildable
2016-10-16 12:03:42 +11:00
Paul Chote
eabd881ca3
Merge pull request #12129 from reaperrr/aircraft-ismoving
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Change Aircraft.IsMoving to be true only when moving horizontally
2016-10-15 15:07:41 +01:00
abcdefg30
da591a9030
Merge pull request #11974 from abc013/SecondWeaponAnimation
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Add support for multiple fire animations in WithInfantryBody
2016-10-15 12:49:41 +02:00
reaperrr
208a31470f
Merge pull request #12160 from abcdefg30/hboxYak
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Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abc013
268dcd7d41
changed AttackSequence to DefaultAttackSequence
2016-10-14 14:53:02 +02:00
RoosterDragon
eb3f8c945c
Make sure AI can deploy an MCV when it lacks a base.
2016-10-11 20:42:15 +01:00
abcdefg30
bfef8694a1
Add support for applying a target flash to actors through lua
2016-10-11 11:05:40 +02:00
Paul Chote
f66883c925
Merge pull request #11973 from Phrohdoh/csproj-afterbuild-targets
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Fix AfterBuild tasks in csprojs
2016-10-11 02:51:47 +01:00
reaperrr
22a90c546f
Merge pull request #12161 from abcdefg30/uncloakDamage
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Fix UncloakOn: Damage only working when the damage state changes
2016-10-09 16:21:21 +02:00
Oliver Brakmann
d0493bb10c
Merge pull request #12068 from reaperrr/laser-features1
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Add several features to LaserZap
2016-10-09 15:24:55 +02:00
reaperrr
e69ad1cb2d
Add support for being blockable to LaserZap
2016-10-09 15:04:45 +02:00
reaperrr
2a00a606d2
Add support for inaccuracy to LaserZap
2016-10-09 15:04:43 +02:00
reaperrr
38b10511c3
Allow disabling target-tracking of lasers
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This is necessary for features like inaccuracy.
2016-10-09 15:04:41 +02:00
reaperrr
6b3c3cd127
Add SecondaryBeam to LaserZap for TS-like laser glow effect
2016-10-09 15:04:38 +02:00
reaperrr
a98818ef47
Rename LaserZap.BeamDuration to Duration
2016-10-09 15:04:36 +02:00
reaperrr
dba41a3ad1
Merge pull request #12168 from pchote/fix-range-circles
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Work around an initialisation order conflict in RenderRangeCircle.
2016-10-09 14:13:03 +02:00
Oliver Brakmann
11c30e7cb0
Merge pull request #12144 from abcdefg30/shroudText
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Fix floating text showing up beneath shroud
2016-10-06 21:29:56 +02:00
abcdefg30
90e6a69152
Rename the airfield parameter to destination
2016-10-05 16:05:56 +02:00
Guido Lipke
ab8c35123b
[Lint] Report when Maps contains invalid custom rules.
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Report when Maps contains invalid custom rules.
2016-10-04 14:39:21 +02:00
abcdefg30
5d2a6ff2e7
Add a CanTarget method to lua
2016-10-04 10:02:18 +02:00
abcdefg30
3ac6739a8d
Target.FromActor never returns a TargetType.FrozenActor
2016-10-04 10:00:01 +02:00
Paul Chote
4ed78e1ff6
Work around an initialisation order conflict.
2016-10-04 01:13:32 +01:00
abcdefg30
c7feed2b19
Merge pull request #12151 from pchote/sha1
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Extract a common SHA1 helper.
2016-10-03 16:22:14 +02:00
abcdefg30
55143ced87
Fix HeliReturnToBase not exposing an host actor parameter
2016-10-03 14:56:52 +02:00
abcdefg30
d57c476eaa
Fix UncloakOn: Damage only working when the damage state changes
2016-10-03 14:35:38 +02:00
reaperrr
9458818073
Fix sprite barrels ignoring turret/actor orientation in previews
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Affects color picker, map editor and transport via TS carryall or TD landing craft.
2016-10-02 21:19:18 +02:00
reaperrr
16d4ee0034
Move IsMovingVertically to IMove
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- avoids an Aircraft trait look-up in #11886
- potentially useful for future additional locomotors (jumpjet), custom locomotors in external mods, possibly future updates to default ground locomotor (Mobile) with regard to behavior on slopes
2016-10-02 20:27:03 +02:00
Paul Chote
9e8b18e7be
Extract a common SHA1 helper.
2016-10-02 12:53:41 +01:00
Paul Chote
95c3276b06
Fix line endings in LobbyLogic.
2016-10-02 11:54:14 +01:00
abcdefg30
fbebb6d851
Fix floating text showing up beneath shroud
2016-10-01 22:36:25 +02:00
Oliver Brakmann
0d54f2994f
Merge pull request #12086 from pchote/fake-spy-infiltration
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Fix spy infiltration cursor giving away fake buildings.
2016-10-01 20:20:44 +02:00
abc013
ebb1c45786
Added an AttackSequences property to WithInfantryBody
2016-09-30 22:18:16 +02:00
Oliver Brakmann
65b919a7ae
Merge pull request #12062 from abc013/VoxelShadows
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Added a flag ShowShadow in WithVoxelBarrel, WithVoxelBody, …
2016-09-30 16:04:30 +02:00
Paul Chote
abf837a934
Add InfiltrateForDecoration trait.
2016-09-29 22:58:00 +01:00