Chris Forbes
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3bc97ac0b9
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z offsets
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2009-12-22 19:13:30 +13:00 |
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Chris Forbes
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746cb90171
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render control group overlay
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2009-12-21 19:50:50 +13:00 |
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Chris Forbes
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e2ef5d8bc3
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adjusted bounds to take altitude into account
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2009-12-21 18:35:22 +13:00 |
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Paul
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9532029b21
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Wrap pips when there are too many, with included render bug.
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2009-12-20 15:27:55 -08:00 |
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Paul
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975624d2f9
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Refactor Traits.fake into a Tags interface for primary production structures +mods
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2009-12-19 19:08:15 -08:00 |
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Alli
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2c31d0c553
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Merge branch 'master' of git://github.com/chrisforbes/OpenRA
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2009-12-19 23:28:16 +13:00 |
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Alli
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1653653ed9
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Added Fake unit tags
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2009-12-19 23:25:55 +13:00 |
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Chris Forbes
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407fa3c8ea
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DrawHealthBar in own function
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2009-12-19 16:29:13 +13:00 |
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Chris Forbes
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5ac0fa5cde
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DrawPips in own function
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2009-12-19 16:21:10 +13:00 |
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Chris Forbes
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5ed32813bd
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tidy
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2009-12-19 16:19:17 +13:00 |
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pchote
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fce0a8787d
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New pips interface; use pips.shp instead of native drawing
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2009-12-18 19:07:21 -08:00 |
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unknown
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f399f18603
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Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working)
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2009-12-18 14:56:41 -08:00 |
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Chris Forbes
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3d457c397d
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homing weapons more or less work now
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2009-12-06 21:19:02 +13:00 |
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Bob
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74b7d21d4b
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renamed Actor.unitInfo to "Info"; other minor changes
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2009-12-05 19:12:29 +13:00 |
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Chris Forbes
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54074de6cf
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priority-based selection
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2009-11-26 21:07:27 +13:00 |
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Bob
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732f3c6c63
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TileSet and Map are now in Rules, not Game
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2009-11-19 17:08:23 +13:00 |
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Bob
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a17296ff8a
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[Fixing indentation]
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2009-11-19 15:02:04 +13:00 |
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Chris Forbes
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34f56e1fb8
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more chrome
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2009-11-17 19:41:34 +13:00 |
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Chris Forbes
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fb210fec32
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merged
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2009-11-15 20:34:04 +13:00 |
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Chris Forbes
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35f00cbc54
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new chrome stuff
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2009-11-15 20:28:49 +13:00 |
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Bob
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5e3f2aa861
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IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev.
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2009-11-14 03:09:27 +13:00 |
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Chris Forbes
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c447e6b53f
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perf stuff is a bit nicer; render time shown
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2009-11-10 21:32:22 +13:00 |
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Chris Forbes
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14910762c8
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adds custom-palette/shadow support for rendering everything
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2009-11-10 21:03:47 +13:00 |
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Chris Forbes
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9693593998
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fixed #26 etc
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2009-11-10 20:43:55 +13:00 |
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Matthew Bowra-Dean
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abac3bd59d
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Seperated power into 'power provided' and 'power consumed'
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2009-11-10 19:01:40 +13:00 |
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Matthew Bowra-Dean
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a96a7523c8
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Beginnings of building power tracking
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2009-11-09 21:57:42 +13:00 |
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Chris Forbes
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701adda6f3
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less perf fail in jams
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2009-11-06 23:12:24 +13:00 |
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Chris Forbes
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105792612c
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perf graph
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2009-11-06 19:01:46 +13:00 |
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Chris Forbes
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64a6b34d93
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more perf diagnostics
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2009-11-05 23:01:03 +13:00 |
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Chris Forbes
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841292fdf0
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money works
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2009-11-05 21:32:34 +13:00 |
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Chris Forbes
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7e0b0541e2
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fixed ore spreading; units no longer block
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2009-11-04 22:59:51 +13:00 |
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Chris Forbes
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66fd532db8
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ore is now in openra.game
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2009-11-04 22:51:17 +13:00 |
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Chris Forbes
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0d2b7eb855
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ore timing too
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2009-11-04 20:44:05 +13:00 |
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Chris Forbes
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db89136adf
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timing
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2009-11-04 20:40:48 +13:00 |
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Chris Forbes
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e8bbf051f9
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split tick/render frame counters
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2009-11-04 20:20:54 +13:00 |
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Bob
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8580ae0f78
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Moved our TerrainRender ref into WorldRenderer; TR.tileSet want to be somewhere else (it's not just renderer, it affects pathing)
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2009-10-30 00:19:53 +13:00 |
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Chris Forbes
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9d543db7fc
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text rendering
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2009-10-29 21:45:29 +13:00 |
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Bob
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c0cb248bc1
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Restructuring orders.
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2009-10-28 22:06:39 +13:00 |
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Chris Forbes
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ff26bd38c7
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added pathing debug
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2009-10-27 08:22:54 +13:00 |
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Chris Forbes
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4aa172a7a7
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war factory incredible hack
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2009-10-24 19:28:16 +13:00 |
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Chris Forbes
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5082d9abdd
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fixes #37: phantom units
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2009-10-23 21:45:28 +13:00 |
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Chris Forbes
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dd8c70d3c2
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fixing z-order; generalized the 1x1 placement fix to handle nx1 (which were ALL wrong)
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2009-10-23 21:26:45 +13:00 |
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Chris Forbes
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659c3669e7
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health
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2009-10-21 20:37:38 +13:00 |
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Chris Forbes
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a4c344523f
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pushed bibs down into the smudge layer; made Game static
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2009-10-20 20:47:04 +13:00 |
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Chris Forbes
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ec60b00f31
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explosions
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2009-10-20 18:47:47 +13:00 |
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Chris Forbes
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1bc3fc22c6
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pulling IEffect out of Bullet in prep for Explosion
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2009-10-20 18:21:42 +13:00 |
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Chris Forbes
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5a67220f0e
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select cursor support, better selection
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2009-10-20 18:09:44 +13:00 |
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Chris Forbes
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24c49ebb8f
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better healthbar rendering
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2009-10-20 17:46:58 +13:00 |
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Chris Forbes
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670df0f7e1
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healthbars, sortof
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2009-10-19 20:21:56 +13:00 |
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Chris Forbes
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4aea82712f
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tied into renderer
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2009-10-18 22:40:41 +13:00 |
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